Files
tww/include/d/actor/d_a_goal_flag.h
T
Roland 6893c2588e d_a_goal_flag - matching (#918)
* initial work on d_a_goal_flag

* Update config.yml to extract symbols from d_a_goal_flag; also add l_pos and l_texCoord

* 17% matching in .text

* daGoal_Flag_c::CreateHeap matched

* RopeMove 99%

* Update d_a_goal_flag.cpp

* getRacePath 100%

* 31% in .text

* 47% matching in .text

* 56% matching in .text

* 70% matching in .text
Add definitions to inlines in daGFlag_packet_c and fully matched some daGFlag_packet_c methods.

* 84% matching in .text
Match daGFlag_packet_c::draw

* 91% matching in .text
- Formatting tweaks
- Match TimerExecute
- Add fopMsgM_MiniGameTerminater_create inline
- Move daGoal_Flag_c::_create in the correct place to match .data

* d_a_goal_flag matching 100% for retail

* d_a_goal_flag demo 99%

* Resolve _create fakematch

* d_a_goal_flag demo matching 100%

* link d_a_goal_flag for demo

* Renaming of fields/variables and some refactoring

* Refactoring continued
- Change direct calls to VECDotProduct to cXyz::getDotProduct

* Named more HIO fields and packet fields

* Implement fopMsgM_MiniGameStarter_create

* Name all used HIO fields

* Named all fields in daGoal_Flag_c

* Finishing touches
2026-01-09 13:09:23 -05:00

154 lines
4.8 KiB
C++

#ifndef D_A_GOAL_FLAG_H
#define D_A_GOAL_FLAG_H
#include "JSystem/J3DGraphBase/J3DPacket.h"
#include "f_op/f_op_actor.h"
#include "m_Do/m_Do_ext.h"
class dPath;
class daGFlag_HIO_c {
public:
daGFlag_HIO_c() {
m04 = -1; // Unused HIO field
mDrawCelShaded = true;
m07 = 0; // Unused HIO field
m06 = 0; // Unused HIO field
m08 = 0; // Unused HIO field
mWindScalePhaseInc = 0x2ee;
mNormalFlutterPhaseInc = 0x800;
mFlagWavePhaseInc = 0xbd1;
mTimeLimit = 240; // In seconds; 4 minutes
// Maximum amount of rupees you can get in these minigames
mPerfectRupeeScore = 150;
// How long the player must wait until they can end the results screen; 5 seconds (150 frames)
mEndCamEarlyFrame = 150;
m09 = 0; // Unused HIO field
mWindScale1 = 12.0f;
mWindScale2 = 4.0f;
mFlagSagFactor = -1.0f;
mClothStiffness = 0.4f;
mRopeColorR = 0xff;
mRopeColorG = 0x80;
mRopeColorB = 0x80;
}
inline virtual ~daGFlag_HIO_c();
public:
/* 0x04 */ s8 m04;
/* 0x05 */ bool mDrawCelShaded;
/* 0x06 */ s8 m06;
/* 0x07 */ s8 m07;
/* 0x08 */ s8 m08;
/* 0x09 */ s8 m09;
/* 0x0A */ /* 2 bytes of alignment padding */
/* 0x0C */ u32 mWindScalePhaseInc;
/* 0x10 */ u32 mNormalFlutterPhaseInc;
/* 0x14 */ u32 mFlagWavePhaseInc;
/* 0x18 */ u32 mTimeLimit;
/* 0x1C */ s32 mPerfectRupeeScore;
/* 0x20 */ s32 mEndCamEarlyFrame;
/* 0x24 */ u32 mRopeColorR;
/* 0x28 */ u32 mRopeColorG;
/* 0x2C */ u32 mRopeColorB;
/* 0x30 */ f32 mWindScale1;
/* 0x34 */ f32 mWindScale2;
/* 0x38 */ f32 mFlagSagFactor;
/* 0x3C */ f32 mClothStiffness;
}; // Size: 0x40
STATIC_ASSERT(sizeof(daGFlag_HIO_c) == 0x40);
class daGFlag_packet_c : public J3DPacket {
public:
daGFlag_packet_c() {
mCurrArr = 0;
mNormalFlutterPhase = 0;
}
virtual ~daGFlag_packet_c() {}
void changeCurrentPos() { mCurrArr ^= 1; }
cXyz* getDPos() { return mDPos[mCurrArr]; }
MtxP getMtx() { return mMtx; }
cXyz* getNrm() { return mNrm[mCurrArr]; }
cXyz* getOffsetVec() { return mVelocity; }
cXyz* getPos() { return mPos[mCurrArr]; }
GXTexObj* getTexObjP() { return &mTexObj; }
GXTexObj* getToonTexObjP() { return &mToonTexObj; }
void setTevStr(dKy_tevstr_c* i_tevStr_p) { mpTevStr = i_tevStr_p; }
cXyz* getBackNrm() { return mBackNrm[mCurrArr]; }
void setTexObj(unsigned char);
void setToonTexObj();
void draw();
void setBackNrm();
void setNrmVtx(cXyz*, int, int);
public:
/* 0x0010 */ s16 mNormalFlutterPhase;
/* 0x0012 */ s16 mFlagWavePhase;
/* 0x0014 */ GXTexObj mTexObj;
/* 0x0034 */ GXTexObj mToonTexObj;
/* 0x0054 */ Mtx mMtx;
/* 0x0084 */ dKy_tevstr_c* mpTevStr;
/* 0x0088 */ cXyz mPos[2][45];
/* 0x04C0 */ cXyz mDPos[2][45];
/* 0x08F8 */ cXyz mNrm[2][45];
/* 0x0D30 */ cXyz mBackNrm[2][45];
/* 0x1168 */ cXyz mVelocity[45];
/* 0x1384 */ u8 mCurrArr;
/* 0x1385 */ /* 3 bytes of alignment padding */
}; // Size: 0x1388
STATIC_ASSERT(sizeof(daGFlag_packet_c) == 0x1388);
class daGoal_Flag_c : public fopAc_ac_c {
public:
typedef BOOL (daGoal_Flag_c::*ProcFunc)();
public:
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
cXyz* getRopePos(int i_matIdx, int i_segmentIdx) {
return &mRopeLines[i_matIdx].getPos(0)[i_segmentIdx * 4];
}
void setAction(ProcFunc i_proc) { mCurrProc = i_proc; }
BOOL getRacePath(u8);
void RopeMove();
BOOL CreateBuoyRaces();
int goal_check();
void flag_move();
cXyz get_cloth_anim_factor(cXyz*, cXyz*, cXyz*, int, int);
BOOL CreateHeap();
int getDemoAction(int);
BOOL RaceStart();
BOOL TimerExecute();
BOOL RaceEnd();
public:
/* 0x0290 */ daGFlag_packet_c mFlagPacket;
/* 0x1618 */ request_of_phase_process_class mClothPhs;
/* 0x1620 */ request_of_phase_process_class mFlagPhs;
/* 0x1628 */ Mtx mMtx;
/* 0x1658 */ cXyz mGoalFlagPolePos[2];
/* 0x1670 */ s16 mWindScalePhase;
/* 0x1672 */ /* 2 bytes of alignment padding */
/* 0x1674 */ fpc_ProcID mTimerProcID;
/* 0x1678 */ fpc_ProcID mMgameStartProcID;
/* 0x167C */ fpc_ProcID mMgameTermProcID;
/* 0x1680 */ f32 mPrevPlayerLineSide;
/* 0x1684 */ s16 mRaceEndState;
/* 0x1686 */ s16 mCamFramesPassed;
/* 0x1688 */ u8 mRaceStartState;
/* 0x1689 */ /* 3 bytes of alignment padding */
/* 0x168C */ dPath* mpRopePaths[4];
/* 0x169C */ s32 mNumRopeBuoys[4];
/* 0x16AC */ s32 mNumRopes;
/* 0x16B0 */ mDoExt_3DlineMat0_c mRopeLines[4];
/* 0x1720 */ ProcFunc mCurrProc;
}; // Size: 0x172C
STATIC_ASSERT(sizeof(daGoal_Flag_c) == 0x172C);
#endif /* D_A_GOAL_FLAG_H */