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tww/include/JSystem/JAudio/JAISound.h
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2025-04-03 15:47:28 -04:00

250 lines
8.0 KiB
C++

#ifndef JAISOUND_H
#define JAISOUND_H
#include "dolphin/types.h"
enum JAISoundType {
SOUNDPARAM_Unk0 = 0,
SOUNDPARAM_Dopplar = 1,
SOUNDPARAM_Demo = 2,
SOUNDPARAM_Unk3 = 3,
SOUNDPARAM_Distance = 4,
SOUNDPARAM_Unk5 = 5,
SOUNDPARAM_Direct = 6,
SOUNDPARAM_Fadeout = 7,
SOUNDPARAM_Unk8 = 8,
SOUNDPARAM_Unk9 = 9,
SOUNDPARAM_Unk10 = 10,
SOUNDPARAM_Pause = 11,
};
enum JAISoundState {
SOUNDSTATE_Inactive = 0,
SOUNDSTATE_Stored = 1,
SOUNDSTATE_Loaded = 2,
SOUNDSTATE_Ready = 3,
SOUNDSTATE_Playing = 4,
SOUNDSTATE_Fadeout = 5,
};
enum JAISoundTrackActiveFlags {
SOUNDACTIVE_Unk0 = 0,
SOUNDACTIVE_Unk1 = 1 << 0, // 0x1
SOUNDACTIVE_DoFadeout = 1 << 1, // 0x2
SOUNDACTIVE_TempoProportion = 1 << 2, // 0x4
SOUNDACTIVE_Unk4 = 1 << 3, // 0x8
SOUNDACTIVE_Unk5 = 1 << 4, // 0x10
SOUNDACTIVE_Unk6 = 1 << 5, // 0x20
SOUNDACTIVE_TrackVolume = 1 << 6, // 0x40
SOUNDACTIVE_TrackPan = 1 << 7, // 0x80
SOUNDACTIVE_TrackDolby = 1 << 8, // 0x100
SOUNDACTIVE_TrackPitch = 1 << 9, // 0x200
SOUNDACTIVE_Unk11 = 1 << 10, // 0x400
SOUNDACTIVE_TrackFxmix = 1 << 11, // 0x800
SOUNDACTIVE_TrackPortData = 1 << 12, // 0x1000
SOUNDACTIVE_Unk14 = 1 << 13, // 0x2000
SOUNDACTIVE_Unk15 = 1 << 14, // 0x4000
SOUNDACTIVE_Unk16 = 1 << 15, // 0x8000
SOUNDACTIVE_Unk17 = 1 << 16, // 0x10000
SOUNDACTIVE_Unk18 = 1 << 17, // 0x20000
SOUNDACTIVE_Volume = 1 << 18, // 0x40000
SOUNDACTIVE_Pan = 1 << 19, // 0x80000
SOUNDACTIVE_Pitch = 1 << 20, // 0x100000
SOUNDACTIVE_Fxmix = 1 << 21, // 0x200000
SOUNDACTIVE_Dolby = 1 << 22, // 0x400000
SOUNDACTIVE_TrackInterruptSwitch = 1 << 23, // 0x800000
};
namespace JAInter {
class Actor;
class SeParameter;
class SeqParameter;
class StreamParameter;
}
class JAISound {
public:
struct PositionInfo_t {
/* 0x00 */ f32 field_0x0;
/* 0x04 */ u8 field_0x4[0x8 - 0x4];
/* 0x08 */ f32 field_0x8;
/* 0x0C */ u8 field_0xc[0x18 - 0xc];
/* 0x18 */ f32 field_0x18;
};
JAISound();
virtual f32 setPositionDopplarCommon(u32);
virtual f32 setDistanceVolumeCommon(f32, u8);
virtual f32 setDistancePanCommon();
virtual void setSeDistanceParameters();
virtual void setSeDistanceVolume(u8);
virtual void setSeDistancePan(u8);
virtual void setSeDistancePitch(u8);
virtual void setSeDistanceFxmix(u8);
virtual void setSeDistanceFir(u8);
virtual void setSeDistanceDolby(u8);
virtual void setSePositionDopplar();
u8 getSeCategoryNumber();
int getSwBit();
int checkSwBit(u32);
u8 getInfoPriority();
void clearMainSoundPPointer();
void start(u32);
void stop(u32);
void setVolume(f32, u32, u8);
void setPan(f32, u32, u8);
void setPitch(f32, u32, u8);
void setFxmix(f32, u32, u8);
void setDolby(f32, u32, u8);
void setTempoProportion(f32, u32);
void setPortData(u8, u16);
void setPrepareFlag(u8);
void setSeqInterVolume(u8, f32, u32);
void setSeqInterPan(u8, f32, u32);
void setSeqInterPitch(u8, f32, u32);
void setSeqInterFxmix(u8, f32, u32);
void setSeqInterDolby(u8, f32, u32);
void setSeqTempoProportion(f32, u32);
void setSeqPortData(u8, u16, u32);
void setTrackVolume(u8, f32, u32);
void setTrackInterruptSwitch(u8, u8);
void setTrackPortData(u8, u8, u16);
void setSeInterRandomPara(f32*, u32, f32, f32);
void setSeInterVolume(u8, f32, u32, u8);
void setSeInterPan(u8, f32, u32, u8);
void setSeInterPitch(u8, f32, u32, f32);
void setSeInterFxmix(u8, f32, u32, u8);
void setSeInterDolby(u8, f32, u32, u8);
void setSePortData(u8, u16);
void setStreamInterVolume(u8, f32, u32);
void setStreamInterPitch(u8, f32, u32);
void setStreamInterPan(u8, f32, u32);
void setStreamPrepareFlag(u8);
void setPauseMode(u8, u8);
void setSeqPrepareFlag(u8);
f32 getSeqInterVolume(u8);
f32 getStreamInterVolume(u8);
JAInter::SeqParameter* getSeqParameter();
JAInter::SeParameter* getSeParameter();
JAInter::StreamParameter* getStreamParameter();
int getTrackPortRoute(u8, u8);
u32 checkSoundHandle(u32, void*);
void initParameter(JAISound**, JAInter::Actor*, u32, u32, u8, void*);
// TODO
void decWait() {}
void getAct() {}
void getAdjustPriority() {}
void getFadetime() {}
u32 getID() { return mSoundID; }
void getInfoPointer() {}
void getMapInfo() {}
void getNextSound() {}
void getPlayGameFrameCounter() {}
void getPlayer() {}
PositionInfo_t* getPositionInfo() { return mPositionInfo; }
void getPrevSound() {}
void getPriority() {}
void getStatus() {}
void getTrack() {}
void getTrans() {}
void getWait() {}
void incPlayGameFrameCounter() {}
void setCustomParameterPointer(void*) {}
void setDemoFxmix(f32 f1, u32 r4) { setFxmix(f1, r4, 3); }
void setDemoPan(f32 f1, u32 r4) { setPan(f1, r4, 3); }
void setDemoPitch(f32 f1, u32 r4) { setPitch(f1, r4, 3); }
void setDemoVolume(f32 f1, u32 r4) { setVolume(f1, r4, SOUNDPARAM_Unk3); }
void setFadetime(u32) {}
void setID(u32) {}
void setMainSoundPPointer(JAISound**) {}
void setNextSound(JAISound*) {}
void setPrevSound(JAISound*) {}
void setPriority(u32) {}
void setRandom(u8) {}
void setSeInterDolbyU7(u8, u8, u32, u8) {}
void setSeInterFxmixU7(u8, u8, u32, u8) {}
void setSeqInterVolumeU7(u8, u8, u32) {}
void setStatus(u8) {}
void setTrack(u8) {}
void setTrackVolumeU7(u8, u8, u32) {}
void setVolumeU7(u8 value, u32 moveTime, u8 type) {
f32 volume = value / 127.0f;
setVolume(volume, moveTime, type);
}
void setWait(u8) {}
/* 0x04 */ u8 field_0x4;
/* 0x05 */ u8 mState;
/* 0x06 */ u8 field_0x6;
/* 0x07 */ u8 field_0x7;
/* 0x08 */ u8 field_0x8;
/* 0x09 */ u8 field_0x9;
/* 0x0a */ s16 field_0xa;
/* 0x0c */ u32 mSoundID;
/* 0x10 */ int field_0x10;
/* 0x14 */ u32 mFadeCounter;
/* 0x18 */ u32 field_0x18;
/* 0x1c */ int field_0x1c;
/* 0x20 */ PositionInfo_t* mPositionInfo;
/* 0x24 */ void* field_0x24;
/* 0x28 */ u32 field_0x28;
/* 0x2C */ int field_0x2c;
/* 0x30 */ JAISound* field_0x30;
/* 0x34 */ JAISound* field_0x34;
/* 0x38 */ JAISound** field_0x38;
/* 0x3C */ void* field_0x3c;
/* 0x40 */ void* field_0x40;
};
namespace JAInter {
class MoveParaSet {
public:
MoveParaSet(f32 param_1=1.0f) { init(param_1); }
int set(f32 param_1, u32 param_2);
BOOL move();
void init(f32 value) {
mCurrentValue = value;
mTargetValue = value;
mMoveCounter = 0;
}
/* 0x00 */ f32 mTargetValue;
/* 0x04 */ f32 mCurrentValue;
/* 0x08 */ f32 mMoveAmount;
/* 0x0C */ int mMoveCounter;
};
class MoveParaSetInitHalf : public MoveParaSet {
public:
MoveParaSetInitHalf() : MoveParaSet(0.5f) {}
};
class MoveParaSetInitZero : public MoveParaSet {
public:
MoveParaSetInitZero() : MoveParaSet(0.0f) {}
};
class LinkSound {
public:
void init(JAISound* param_1, u32 param_2);
JAISound* getSound();
void releaseSound(JAISound* param_1);
/* 0x00 */ JAISound* field_0x0;
/* 0x04 */ JAISound* field_0x4;
/* 0x08 */ JAISound* Buffer;
};
}
#define IsJAISoundIDInUse(id) (((id)&0x800) == 0)
#define IsJAISoundIDFree(id) (((id)&0x800) == 1)
#define JAISoundID_TypeMask 0xC0000000
#define JAISoundID_Type_Se 0x00000000
#define JAISoundID_Type_Sequence 0x80000000
#define JAISoundID_Type_Stream 0xC0000000
#endif /* JAISOUND_H */