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tww/include/d/actor/d_a_boko.h
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2025-05-07 17:22:10 -04:00

132 lines
3.5 KiB
C++

#ifndef D_A_BOKO_H
#define D_A_BOKO_H
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_cc_d.h"
#include "d/d_bg_s_acch.h"
#include "d/d_particle.h"
#include "m_Do/m_Do_ext.h"
#include "SSystem/SComponent/c_phase.h"
class dBgS_ObjLinChk;
struct ke_c_s {
};
class daBoko_c : public fopAc_ac_c {
public:
typedef BOOL (daBoko_c::*ProcFunc_t)();
daBoko_c();
static Vec m_top_offset[6];
static Vec m_blur_root_offset[6];
static Vec m_root_offset[6];
static f32 m_cps_r[6];
static s32 m_at_point[6];
static u32 m_at_type[6];
static f32 m_jump_blur_rate[6];
static f32 m_blur_rate[6];
static u8 m_se_type[6];
static dBgS_ObjGndChk m_ground_check;
static dBgS_ObjLinChk m_line_check;
f32 getCpsR() { return m_cps_r[fopAcM_GetParam(this)]; }
s32 getAtPoint() { return m_at_point[fopAcM_GetParam(this)]; }
u32 getAtType() { return m_at_type[fopAcM_GetParam(this)]; }
f32 getJumpBlurRate() { return m_jump_blur_rate[fopAcM_GetParam(this)]; }
f32 getBlurRate() { return m_blur_rate[fopAcM_GetParam(this)]; }
u8 getSeType() { return m_se_type[fopAcM_GetParam(this)]; }
void getFlameTimer() {}
void getNowMode() {}
void setNowMode(int) {}
void moveStateInit(f32 speedForward, f32 speedY, s16 angleY) {
speed.y = speedY;
speedF = speedForward;
current.angle.y = angleY;
}
void onFloorFlg() {} // maybe: m2BC = 1;
void setMatrix(Mtx mtx) {
if (mpModel) {
mpModel->setBaseTRMtx(mtx);
}
}
void setRotAngleSpeed(s16 speed) { m2C2 = speed; }
void setThrow(s16) {} // maybe m2BA
void getTopPos(cXyz*);
void getBlurRootPos(cXyz*);
void keDraw();
void keCalc1(ke_c_s*, int);
void keCalc();
BOOL draw();
void setTopRootPos(int);
void setBaseMatrix();
BOOL checkNoDraw();
void setFlameEffect();
void setRoomInfo();
void setThrowReverse(s16);
BOOL procWait_init();
BOOL procWait();
BOOL procMove_init();
BOOL procMove();
BOOL procThrow();
BOOL procCarry();
BOOL execute();
void bokoDelete();
BOOL createHeap();
cPhs_State create();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ mDoExt_brkAnm mBrkAnm;
/* 0x2B4 */ u8 m2B4[0x2B8 - 0x2B4];
/* 0x2B8 */ u8 mCurrentAction;
/* 0x2B9 */ u8 m2B9;
/* 0x2BA */ u8 m2BA;
/* 0x2BB */ u8 m2BB;
/* 0x2BC */ u8 m2BC;
/* 0x2BD */ u8 m2BD[0x2C0 - 0x2BD];
/* 0x2C0 */ s16 m2C0;
/* 0x2C2 */ s16 m2C2;
/* 0x2C4 */ s16 m2C4;
/* 0x2C6 */ u8 m2C6[0x2C8 - 0x2C6];
/* 0x2C8 */ s16 m2C8;
/* 0x2CA */ s16 m2CA;
/* 0x2CC */ u8 m2CC[0x2D0 - 0x2CC];
/* 0x2D0 */ cXyz m2D0;
/* 0x2DC */ u8 m2DC[0x2F4 - 0x2DC];
/* 0x2F4 */ cXyz m2F4;
/* 0x300 */ LIGHT_INFLUENCE mLight;
/* 0x320 */ cXyz m320;
/* 0x32C */ dPa_followEcallBack mParticleCallBack;
/* 0x340 */ dBgS_ObjAcch mAcch;
/* 0x504 */ dBgS_AcchCir mAcchCir;
/* 0x544 */ dCcD_Stts mStts;
/* 0x580 */ dCcD_Sph mSph;
/* 0x6AC */ dCcD_Cps mCps;
/* 0x7E4 */ f32 m7E4;
/* 0x7E8 */ Mtx mAlphaModelMtx[2];
/* 0x848 */ u8 m848[0x8A8 - 0x848];
/* 0x8A8 */ mDoExt_3DlineMat0_c* mpLineMat;
/* 0x8AC */ ProcFunc_t mCurrentProc;
};
class daBoko_HIO_c {
public:
// Size 1 in retail, size 0x14 in debug.
};
class daBoko_HIO_c0 {
public:
static const s16 throw_timer;
static const f32 throw_speed;
};
#endif /* D_A_BOKO_H */