Files
tww/include/d/actor/d_a_gnd.h
T
2023-12-30 18:59:57 -05:00

28 lines
453 B
C++

#ifndef D_A_GND_H
#define D_A_GND_H
#include "f_op/f_op_actor.h"
struct gnd_ke_s {
};
class gnd_class : public fopEn_enemy_c {
public:
/* 0x02AC */ u8 m02AC[0x13CF - 0x02AC];
/* 0x13CF */ u8 mNextParryOpeningType;
/* 0x13D0 */ u8 m13D0;
/* 0x13D1 */ u8 m13D1;
/* 0x13D2 */ u8 m13D2[0x15E4 - 0x13D2];
};
class daGnd_HIO_c {
public:
daGnd_HIO_c();
public:
/* Place member variables here */
};
#endif /* D_A_GND_H */