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5f287fcaee
* initial progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * more progress * fix outdated member names * more progress * more progress * more progress * more progress * more progress * more progress * fixed deprecated member references * more progress * more progress * more progress * fix deprecated member references * more progress * more progress * more progress * more progress * more progress * check in for review * remove comment * initial PR changes * more PR changes * more PR changes * added anonymous struct as class member * reverted changes to `stage_camera2_data_class` * added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps * more progress * more progress * realmatch for `camera_draw` * PR changes * fix broken merge * formatting * Reverted change to `camSphChkdata` that caused `sph_chk_callback` match to regress * Reverted change to `BG` struct that caused ctor and dtor match to regress
56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
#ifndef D_BG_D_BG_S_POLY_PASS_CHK_H
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#define D_BG_D_BG_S_POLY_PASS_CHK_H
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#include "global.h"
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class cBgS_PolyPassChk {
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public:
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virtual ~cBgS_PolyPassChk() {}
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/* 0x4 */ bool mbObjThrough;
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/* 0x5 */ bool mbCamThrough;
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/* 0x6 */ bool mbLinkThrough;
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/* 0x7 */ bool mbArrowThrough; // Also light
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/* 0x8 */ bool mbBombThrough;
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/* 0x9 */ bool mbBoomerangThrough;
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/* 0xA */ bool mbRopeThrough; // Actually Hookshot?
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};
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class dBgS_PolyPassChk : public cBgS_PolyPassChk {
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public:
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dBgS_PolyPassChk() {
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mbObjThrough = false;
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mbCamThrough = false;
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mbLinkThrough = false;
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mbArrowThrough = false;
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mbBombThrough = false;
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mbBoomerangThrough = false;
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mbRopeThrough = false;
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}
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virtual ~dBgS_PolyPassChk() {}
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void SetObj() { mbObjThrough = true; }
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void SetCam() { mbCamThrough = true; }
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void SetLink() { mbLinkThrough = true; }
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void SetArrow() { mbArrowThrough = true; }
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void SetBomb() { mbBombThrough = true; }
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void SetBoomerang() { mbBoomerangThrough = true; }
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void SetRope() { mbRopeThrough = true; }
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void ClrObj() { mbObjThrough = false; }
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void ClrCam() { mbCamThrough = false; }
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void ClrLink() { mbLinkThrough = false; }
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void ClrArrow() { mbArrowThrough = false; }
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void ClrBomb() { mbBombThrough = false; }
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void ClrBoomerang() { mbBoomerangThrough = false; }
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void ClrRope() { mbRopeThrough = false; }
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void SetPassChkInfo(dBgS_PolyPassChk& other) {
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*this = other;
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}
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};
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STATIC_ASSERT(sizeof(dBgS_PolyPassChk) == 0xC);
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#endif /* D_BG_D_BG_S_POLY_PASS_CHK_H */
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