Files
tww/include/d/actor/d_a_obj_hlift.h
T
2023-11-24 12:44:06 -05:00

40 lines
932 B
C++

#ifndef D_A_OBJ_HLIFT_H
#define D_A_OBJ_HLIFT_H
#include "f_op/f_op_actor.h"
namespace daObjHlift {
class Act_c : public fopAc_ac_c {
public:
void CreateHeap();
void Create();
void Mthd_Create();
void Delete();
void Mthd_Delete();
void mode_lower_init();
void mode_lower();
void mode_l_u_init();
void mode_l_u();
void mode_upper_init();
void mode_upper();
void mode_u_l_init();
void mode_u_l();
void mode_demoreq_init(daObjHlift::Act_c::Mode_e);
void mode_demoreq();
void set_mtx();
void init_mtx();
void rot_set();
void vib_set();
void vib_proc();
void chk_demo_end();
void se_whole();
void Execute(float(**)[3][4]);
void Draw();
public:
/* Place member variables here */
};
};
#endif /* D_A_OBJ_HLIFT_H */