Files
tww/include/d/actor/d_a_obj_light.h
T
2023-11-24 12:44:06 -05:00

35 lines
784 B
C++

#ifndef D_A_OBJ_LIGHT_H
#define D_A_OBJ_LIGHT_H
#include "f_op/f_op_actor.h"
namespace daObjLight {
class Act_c : public fopAc_ac_c {
public:
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void init_collision();
void set_collision();
void _create();
void _delete();
void set_fire(int);
void draw_fire();
void exe_fire();
void delete_fire();
void now_event(short);
void set_event(short);
void exe_event();
void set_mtx();
void renew_angle();
void control_light();
void control_treasure();
void _execute();
void _draw();
public:
/* Place member variables here */
};
};
#endif /* D_A_OBJ_LIGHT_H */