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30 lines
660 B
C++
30 lines
660 B
C++
#ifndef D_PARTICLE_NAME
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#define D_PARTICLE_NAME
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#include "dolphin/types.h"
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namespace dPa_name {
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enum {
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ID_COMMON_SMOKE_DEBRIS = 0x2008,
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ID_COMMON_SMOKE_CLOUD = 0x2009,
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ID_COMMON_SMOKE_CIRCLE = 0x200A,
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ID_COMMON_LIGHT_FLASH = 0xB,
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ID_COMMON_PURPLE_HIT = 0xC,
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ID_COMMON_NORMAL_HIT = 0xD,
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ID_COMMON_BIG_HIT = 0xF,
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ID_COMMON_FUSE_SPARKS = 0x11,
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ID_COMMON_LIGHT_EXPLOSION = 0x272,
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ID_COMMON_STARS_SPIN = 0x27A,
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ID_COMMON_STARS_BLOW = 0x27B,
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};
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enum {
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ID_SCENE_END = 0x8466,
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};
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u16 j_o_id[];
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u16 s_o_id[];
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}
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#endif /* D_PARTICLE_NAME */
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