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b77717694c
This fixes the sdata linker error in the debug build.
114 lines
3.9 KiB
C++
114 lines
3.9 KiB
C++
/**
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* d_a_swtdoor.cpp
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* Object - Forsaken Fortress tower (Helmaroc King fight) - gray "doors" blocking windows
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_swtdoor.h"
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#include "d/res/res_swtdoor.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "m_Do/m_Do_ext.h"
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#include "m_Do/m_Do_mtx.h"
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#include "SSystem/SComponent/c_lib.h"
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/* 00000078-000000C4 .text daSwtdoor_Draw__FP13swtdoor_class */
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static BOOL daSwtdoor_Draw(swtdoor_class* i_this) {
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J3DModel * model = i_this->model;
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g_env_light.setLightTevColorType(model, &i_this->tevStr);
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mDoExt_modelUpdateDL(model);
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return TRUE;
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}
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/* 000000C4-000001BC .text daSwtdoor_Execute__FP13swtdoor_class */
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static BOOL daSwtdoor_Execute(swtdoor_class* i_this) {
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g_env_light.settingTevStruct(TEV_TYPE_BG0, &i_this->current.pos, &i_this->tevStr);
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if (dComIfGs_isSwitch(i_this->mSwitchNo, fopAcM_GetRoomNo(i_this)) && i_this->home.pos.y > -300.0f)
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i_this->home.pos.y -= 10.0f;
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MtxTrans(i_this->current.pos.x, i_this->current.pos.y + i_this->home.pos.y, i_this->current.pos.z, false);
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cMtx_YrotM(*calc_mtx, i_this->current.angle.y);
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cMtx_XrotM(*calc_mtx, i_this->current.angle.x);
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cMtx_ZrotM(*calc_mtx, i_this->current.angle.z);
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J3DModel * model = i_this->model;
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model->setBaseTRMtx(*calc_mtx);
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return TRUE;
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}
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/* 000001BC-000001C4 .text daSwtdoor_IsDelete__FP13swtdoor_class */
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static BOOL daSwtdoor_IsDelete(swtdoor_class* i_this) {
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return TRUE;
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}
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/* 000001C4-000001F4 .text daSwtdoor_Delete__FP13swtdoor_class */
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static BOOL daSwtdoor_Delete(swtdoor_class* i_this) {
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dComIfG_resDeleteDemo(&i_this->mPhs, "Swtdoor");
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return TRUE;
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}
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/* 000001F4-00000260 .text useHeapInit__FP10fopAc_ac_c */
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static BOOL useHeapInit(fopAc_ac_c* i_ac) {
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swtdoor_class * i_this = (swtdoor_class *)i_ac;
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J3DModelData * modelData = (J3DModelData *)dComIfG_getObjectRes("Swtdoor", SWTDOOR_BMD_SWTDOOR);
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i_this->model = mDoExt_J3DModel__create(modelData, 0, 0x11020203);
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if (i_this->model == NULL)
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return FALSE;
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return TRUE;
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}
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/* 00000260-00000374 .text daSwtdoor_Create__FP10fopAc_ac_c */
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static cPhs_State daSwtdoor_Create(fopAc_ac_c* i_ac) {
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swtdoor_class * i_this;
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fopAcM_SetupActor(i_ac, swtdoor_class);
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i_this = (swtdoor_class *)i_ac;
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cPhs_State rt = dComIfG_resLoad(&i_this->mPhs, "Swtdoor");
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if (rt == cPhs_ERROR_e)
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return cPhs_ERROR_e;
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if (rt != cPhs_COMPLEATE_e)
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return rt;
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i_this->field_0x29c = (fopAcM_GetParam(i_this) >> 0) & 0xFF;
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if (i_this->field_0x29c == 0xFF)
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i_this->field_0x29c = 0;
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i_this->mSwitchNo = (fopAcM_GetParam(i_this) >> 24) & 0xFF;
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if (fopAcM_entrySolidHeap(i_ac, useHeapInit, 0x3000) == 0)
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return cPhs_ERROR_e;
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fopAcM_SetMin(i_this, -2000.0f, -1000.0f, -2000.0f);
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fopAcM_SetMax(i_this, 2000.0f, 1000.0f, 2000.0f);
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fopAcM_SetMtx(i_this, i_this->model->getBaseTRMtx());
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i_this->home.pos.y = 0.0f;
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return cPhs_COMPLEATE_e;
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}
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static actor_method_class l_daSwtdoor_Method = {
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(process_method_func)daSwtdoor_Create,
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(process_method_func)daSwtdoor_Delete,
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(process_method_func)daSwtdoor_Execute,
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(process_method_func)daSwtdoor_IsDelete,
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(process_method_func)daSwtdoor_Draw,
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};
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actor_process_profile_definition g_profile_SWTDOOR = {
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/* LayerID */ fpcLy_CURRENT_e,
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/* ListID */ 0x0007,
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/* ListPrio */ fpcPi_CURRENT_e,
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/* ProcName */ PROC_SWTDOOR,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(swtdoor_class),
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/* SizeOther */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ PRIO_SWTDOOR,
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/* Actor SubMtd */ &l_daSwtdoor_Method,
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/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e,
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/* Group */ fopAc_ACTOR_e,
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/* CullType */ fopAc_CULLBOX_CUSTOM_e,
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};
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