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https://github.com/zeldaret/tww.git
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380 lines
14 KiB
C++
380 lines
14 KiB
C++
/**
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* d_a_ff.cpp
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* Object - Firefly (not collectable)
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*/
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#include "d/actor/d_a_ff.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_bg_s_gnd_chk.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_s_play.h"
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#include "m_Do/m_Do_lib.h"
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#include "d/res/res_ff.h"
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static s32 ff_count = 0;
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/* 00000078-000001E4 .text fire_fly_draw__FP8ff_class */
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static void fire_fly_draw(ff_class* i_this) {
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MtxTrans(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z, false);
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MtxScale(i_this->mScale, i_this->mScale, i_this->mScale, true);
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i_this->mpModel[0]->setBaseTRMtx(*calc_mtx);
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if (i_this->mScale > 0.01f) {
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i_this->mBrkAnm[0]->play();
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i_this->mBrkAnm[0]->entry(i_this->mpModel[0]->getModelData());
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dComIfGd_setListMaskOff();
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mDoExt_modelUpdate(i_this->mpModel[0]);
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if (i_this->mGlowScale > 0.01f) {
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cMtx_YrotM(*calc_mtx, i_this->mLiveTimer * 0x100);
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MtxScale(i_this->mGlowScale, i_this->mGlowScale * i_this->mGlowScaleY,
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i_this->mGlowScale, true);
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i_this->mpModel[1]->setBaseTRMtx(*calc_mtx);
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i_this->mBrkAnm[1]->play();
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i_this->mBrkAnm[1]->entry(i_this->mpModel[1]->getModelData());
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mDoExt_modelUpdate(i_this->mpModel[1]);
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}
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dComIfGd_setList();
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}
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}
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/* 000001E4-000002EC .text z_check__FP8ff_classP4cXyz */
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static void z_check(ff_class* i_this, cXyz* param_2) {
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u32 local_28;
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if ((param_2->x < 0.0f) || (param_2->x > 638.99f) || (param_2->y < 0.0f) ||
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(param_2->y > 526.99f) || (param_2->z >= 0.0f))
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{
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i_this->mbNotVisibleZ = 1;
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} else {
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GXDrawDone();
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GXPeekZ((u16)param_2->x, (u16)param_2->y, &local_28);
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f32 fVar1 = 0.5f - param_2->z * -1.0f;
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if (fVar1 < 0.0f) {
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fVar1 = 0.0f;
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}
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if ((u32)(fVar1 * 33553002.0f) > local_28) {
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i_this->mbNotVisibleZ = 1;
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} else {
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i_this->mbNotVisibleZ = 0;
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}
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}
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}
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/* 000002EC-0000037C .text daFf_Draw__FP8ff_class */
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static BOOL daFf_Draw(ff_class* i_this) {
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cXyz cStack_18;
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mDoLib_project(&i_this->current.pos, &cStack_18);
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z_check(i_this, &cStack_18);
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if (i_this->mbNotVisibleZ != 0) {
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cLib_addCalc0(&i_this->mGlowScale, 1.0f, 0.33333f);
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} else {
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cLib_addCalc2(&i_this->mGlowScale, 1.0f, 1.0f, 0.3333f);
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}
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fire_fly_draw(i_this);
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return TRUE;
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}
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/* 0000037C-00000D18 .text fire_fly_move__FP8ff_class */
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static void fire_fly_move(ff_class* i_this) {
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daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
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dBgS_GndChk chk;
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f32 step;
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cXyz local_cc;
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i_this->mLiveTimer++;
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if (i_this->mTimers[2] == 0) {
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i_this->mTimers[1] = cM_rndF(50.0f) + 40.0f;
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i_this->mTimers[2] = cM_rndF(200.0f) + 100.0f;
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}
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if (i_this->mTimers[1] == 0) {
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i_this->mScaleTarget = cM_ssin(i_this->mLiveTimer * 1000) * 0.15f * 0.25f + 0.225f;
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} else {
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i_this->mScaleTarget = 0.0f;
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}
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cLib_addCalc2(&i_this->mScale, i_this->mScaleTarget, 0.1f, 0.05f);
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switch (i_this->mMode) {
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case 0:
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Vec pos;
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pos = i_this->current.pos;
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pos.y += 250.0f;
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chk.SetPos(&pos);
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i_this->mGroundY = dComIfG_Bgsp()->GroundCross(&chk) + 12.5f;
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if (i_this->mbNoUseGroundY == 0) {
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i_this->current.pos.y = i_this->mGroundY;
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}
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i_this->mHomePos = i_this->current.pos;
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i_this->mMode++;
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// Fall-through
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case 1: {
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cLib_addCalc2(&i_this->current.pos.x, i_this->mHomePos.x, 0.1f, std::abs(i_this->speed.x));
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cLib_addCalc2(&i_this->current.pos.y, i_this->mHomePos.y, 0.1f, std::abs(i_this->speed.y));
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cLib_addCalc2(&i_this->current.pos.z, i_this->mHomePos.z, 0.1f, std::abs(i_this->speed.z));
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f32 xd = player->current.pos.x - i_this->current.pos.x;
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f32 yd = player->current.pos.y - i_this->current.pos.y;
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f32 zd = player->current.pos.z - i_this->current.pos.z;
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xd = std::sqrtf(xd * xd + yd * yd + zd * zd);
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if (xd < 250.0f) {
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i_this->mMode++;
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xd = cM_rndF(100.0f);
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i_this->mTimers[3] = (xd + 1000.0f);
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i_this->current.angle.x = -0x3000;
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i_this->speedF = 10.0f;
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}
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goto label_870;
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}
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case 2: {
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if (i_this->mTimers[0] == 0) {
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i_this->mScatterPos.x = i_this->mHomePos.x + cM_rndFX(750.0f);
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i_this->mScatterPos.z = i_this->mHomePos.z + cM_rndFX(750.0f);
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i_this->mScatterPos.y = i_this->mHomePos.y + cM_rndFX(225.0f) + 137.5f;
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i_this->mRotVel = 0.0f;
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i_this->mVelocityFwdTarget = cM_rndF(20.0f) + 10.0f;
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f32 xd = i_this->mScatterPos.x - i_this->current.pos.x;
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f32 yd = i_this->mScatterPos.y - i_this->current.pos.y;
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f32 zd = i_this->mScatterPos.z - i_this->current.pos.z;
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f32 dist = std::sqrtf(xd * xd + yd * yd + zd * zd);
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i_this->mTimers[0] = dist / i_this->mVelocityFwdTarget;
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i_this->mTargetRotY = cM_atan2s(xd, zd);
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f32 xz_dist = std::sqrtf(xd * xd + zd * zd);
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i_this->mTargetRotX = -cM_atan2s(yd, xz_dist);
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}
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if (i_this->mTimers[3] == 0) {
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i_this->mMode++;
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i_this->mScatterPos.x = i_this->mHomePos.x;
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i_this->mScatterPos.y = i_this->mHomePos.y;
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i_this->mScatterPos.z = i_this->mHomePos.z;
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i_this->mRotVel = 0.0f;
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}
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break;
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}
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case 3: {
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f32 xd = i_this->mScatterPos.x - i_this->current.pos.x;
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f32 yd = i_this->mScatterPos.y - i_this->current.pos.y;
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f32 zd = i_this->mScatterPos.z - i_this->current.pos.z;
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i_this->mTargetRotY = cM_atan2s(xd, zd);
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f32 xz_dist = std::sqrtf(xd * xd + zd * zd);
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i_this->mTargetRotX = -cM_atan2s(yd, xz_dist);
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if (((xd * xd) + (yd * yd) + (zd * zd)) < 2500.0f) {
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i_this->mMode = 1;
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}
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cLib_addCalc2(&i_this->mRotVel, 10.0f, 1.0f, 0.15f);
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break;
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}
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case 4:
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f32 f30;
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if (i_this->mTimers[4] == 0) {
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i_this->mMode = 2;
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f30 = cM_rndF(100.0f);
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i_this->mTimers[3] = (f30 + 1000.0f);
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} else {
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i_this->mVelImpulse += i_this->m2C0;
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f30 = cM_rndF(1.0f);
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if (f30 < REG13_F(0) + 0.1f) {
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f30 = cM_rndFX(REG13_F(1) + 1.0f);
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i_this->m2C0.x = f30;
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}
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f30 = cM_rndF(1.0f);
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if (f30 < REG13_F(0) + 0.1f) {
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f30 = cM_rndFX(REG13_F(1) + 1.0f);
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i_this->m2C0.z = f30;
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}
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i_this->m2C0.y = REG13_F(2) + 2.0f;
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if (i_this->mVelImpulse.y > REG13_F(3) + 10.0f) {
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i_this->mVelImpulse.y = REG13_F(3) + 10.0f;
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}
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}
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break;
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default:
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goto label_870;
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}
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step = 500.0f;
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cLib_addCalcAngleS2(&i_this->current.angle.y, i_this->mTargetRotY, 10,
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step * i_this->mRotVel);
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cLib_addCalcAngleS2(&i_this->current.angle.x, i_this->mTargetRotX, 10,
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step * i_this->mRotVel);
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cLib_addCalc2(&i_this->mRotVel, 1.0f, 1.0f, 0.1f);
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cLib_addCalc2(&i_this->speedF, i_this->mVelocityFwdTarget, 1.0f, 3.0f);
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local_cc.x = 0.0f;
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local_cc.y = 0.0f;
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local_cc.z = i_this->speedF * 0.25f;
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cMtx_YrotS(*calc_mtx, i_this->current.angle.y);
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cMtx_XrotM(*calc_mtx, i_this->current.angle.x);
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MtxPosition(&local_cc, &i_this->speed);
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i_this->current.pos += (i_this->speed + i_this->mVelImpulse);
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cLib_addCalc0(&i_this->mVelImpulse.x, 1.0f, 0.1f);
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cLib_addCalc0(&i_this->mVelImpulse.y, 1.0f, 0.1f);
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cLib_addCalc0(&i_this->mVelImpulse.z, 1.0f, 0.1f);
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label_870:
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if (i_this->current.pos.y < i_this->mGroundY + 12.5f) {
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if (i_this->current.pos.y < i_this->mGroundY) {
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i_this->current.pos.y = i_this->mGroundY;
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}
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cLib_addCalc2(&i_this->mGlowScaleY, 0.5f, 0.2f, 0.1f);
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} else {
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cLib_addCalc2(&i_this->mGlowScaleY, 1.0f, 0.2f, 0.1f);
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}
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}
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/* 00001098-00001168 .text daFf_Execute__FP8ff_class */
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static BOOL daFf_Execute(ff_class* i_this) {
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for (int i = 0; i < 5; i++) {
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if (i_this->mTimers[i] != 0) {
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i_this->mTimers[i]--;
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}
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}
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fire_fly_move(i_this);
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if (i_this->mSph.ChkTgHit() != 0) {
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i_this->mMode = 4;
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i_this->mTimers[4] = REG13_F(9) + (cM_rndF(20.0f) + 30.0f);
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}
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i_this->mSph.SetC(i_this->current.pos);
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g_dComIfG_gameInfo.play.mCcS.Set(&i_this->mSph);
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return TRUE;
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}
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/* 00001168-00001170 .text daFf_IsDelete__FP8ff_class */
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static BOOL daFf_IsDelete(ff_class*) {
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return TRUE;
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}
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/* 00001170-000011AC .text daFf_Delete__FP8ff_class */
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static BOOL daFf_Delete(ff_class* i_this) {
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dComIfG_resDeleteDemo(&i_this->mPhs, "Ff");
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ff_count = 0;
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return TRUE;
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}
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/* 000011AC-0000138C .text useHeapInit__FP10fopAc_ac_c */
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static BOOL useHeapInit(fopAc_ac_c* i_this) {
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static u32 ho_bmd[] = {FF_BMD_HO, FF_BMD_HOP};
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static u32 ho_brk[] = {FF_BRK_HO, FF_BRK_HOP};
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ff_class* a_this = (ff_class*)i_this;
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for (int i = 0; i < 2; i++) {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Ff", ho_bmd[i]);
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JUT_ASSERT(DEMO_SELECT(717, 719), modelData != NULL);
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#if VERSION > VERSION_DEMO
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if (modelData == NULL) {
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return FALSE;
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}
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#endif
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a_this->mpModel[i] = mDoExt_J3DModel__create(modelData, 0x10000, 0x11020203);
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if (a_this->mpModel[i] == NULL) {
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return FALSE;
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}
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a_this->mBrkAnm[i] = new mDoExt_brkAnm();
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if (a_this->mBrkAnm[i] == NULL) {
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return FALSE;
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}
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int iVar6 = a_this->mBrkAnm[i]->init(
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a_this->mpModel[i]->getModelData(),
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(J3DAnmTevRegKey*)dComIfG_getObjectRes("Ff", ho_brk[i]),
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true, J3DFrameCtrl::EMode_LOOP, 0.9f + cM_rndF(0.15f), 0, -1, false, 0
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);
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#if VERSION > VERSION_DEMO
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if (iVar6 == 0) {
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return FALSE;
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}
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#endif
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}
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return TRUE;
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}
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/* 000013D4-0000164C .text daFf_Create__FP10fopAc_ac_c */
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static cPhs_State daFf_Create(fopAc_ac_c* i_this) {
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fopAcM_SetupActor(i_this, ff_class);
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ff_class* a_this = (ff_class*)i_this;
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cPhs_State phase_state = dComIfG_resLoad(&a_this->mPhs, "Ff");
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if (phase_state == cPhs_COMPLEATE_e) {
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if (fopAcM_entrySolidHeap(a_this, useHeapInit, 0x2320)) {
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int uVar1 = fopAcM_GetParam(a_this) & 0xFF;
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if (uVar1 != 0) {
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fopAcM_SetParam(a_this, fopAcM_GetParam(a_this) & 0xFF00);
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for (int iVar7 = 0; iVar7 < uVar1; iVar7 = iVar7 + 1) {
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fopAcM_prm_class* pfVar4 = fopAcM_CreateAppend();
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pfVar4->base.position.x = a_this->current.pos.x + cM_rndFX(500.0f);
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pfVar4->base.position.y = a_this->current.pos.y;
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pfVar4->base.position.z = a_this->current.pos.z + cM_rndFX(500.0f);
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pfVar4->base.angle.z = 0;
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pfVar4->base.angle.y = 0;
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pfVar4->base.angle.x = 0;
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pfVar4->base.parameters = fopAcM_GetParam(a_this);
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fopAcM_create(PROC_FF, NULL, pfVar4);
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}
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}
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a_this->mbNoUseGroundY = fopAcM_GetParam(a_this) >> 8;
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ff_count++;
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a_this->cullMtx = a_this->mpModel[0]->getBaseTRMtx();
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a_this->mHomePos = a_this->current.pos;
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a_this->m2EC = a_this->mHomePos;
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a_this->mLiveTimer = cM_rndF(32768.0f);
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a_this->mTimers[2] = cM_rndF(100.0f);
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static dCcD_SrcSph cc_sph_src = {
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// dCcD_SrcGObjInf
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{
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/* Flags */ 0,
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/* SrcObjAt Type */ 0,
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/* SrcObjAt Atp */ 0,
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/* SrcObjAt SPrm */ 0,
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/* SrcObjTg Type */ AT_TYPE_WIND,
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/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
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/* SrcObjCo SPrm */ 0,
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/* SrcGObjAt Se */ 0,
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/* SrcGObjAt HitMark */ 0,
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/* SrcGObjAt Spl */ 0,
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/* SrcGObjAt Mtrl */ 0,
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/* SrcGObjAt SPrm */ 0,
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/* SrcGObjTg Se */ 0,
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/* SrcGObjTg HitMark */ 0,
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/* SrcGObjTg Spl */ 0,
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/* SrcGObjTg Mtrl */ 0,
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/* SrcGObjTg SPrm */ 0,
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/* SrcGObjCo SPrm */ 0,
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},
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// cM3dGSphS
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{
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/* Center */ 0.0f, 0.0f, 0.0f,
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/* Radius */ 60.0f,
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},
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};
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a_this->mStts.Init(200, 0, a_this);
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a_this->mSph.Set(cc_sph_src);
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a_this->mSph.SetStts(&a_this->mStts);
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} else {
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return phase_state = cPhs_ERROR_e;
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}
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}
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return phase_state;
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}
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static actor_method_class l_daFf_Method = {
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(process_method_func)daFf_Create,
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(process_method_func)daFf_Delete,
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(process_method_func)daFf_Execute,
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(process_method_func)daFf_IsDelete,
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(process_method_func)daFf_Draw,
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};
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actor_process_profile_definition g_profile_FF = {
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/* LayerID */ fpcLy_CURRENT_e,
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/* ListID */ 0x0007,
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/* ListPrio */ fpcPi_CURRENT_e,
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/* ProcName */ PROC_FF,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(ff_class),
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/* SizeOther */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ PRIO_FF,
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/* Actor SubMtd */ &l_daFf_Method,
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/* Status */ fopAcStts_UNK40000_e,
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/* Group */ fopAc_ACTOR_e,
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/* CullType */ fopAc_CULLBOX_0_e,
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};
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