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tww/assets/D44J01/res/Object/Bomber.h
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1.3 KiB
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#ifndef RES_BOMBER_H
#define RES_BOMBER_H
//
// Generated by res_arc.py from archive: Bomber.arc
// Do not manually modify this file or your changes will be overwritten.
//
enum dRes_INDEX_BOMBER {
/* BMDC */
dRes_INDEX_BOMBER_BMD_AISI_e=0x5,
/* BDL */
dRes_INDEX_BOMBER_BDL_VCANK_e=0x8,
/* TEX */
dRes_INDEX_BOMBER_BTI_GAME_BATTERY_e=0xB,
dRes_INDEX_BOMBER_BTI_GAME_BATTERY_BASE_e=0xC,
dRes_INDEX_BOMBER_BTI_GAME_BOMB_01_e=0xD,
dRes_INDEX_BOMBER_BTI_GAME_BOMB_02_e=0xE,
dRes_INDEX_BOMBER_BTI_GAME_HUNE_DAMAGE_e=0xF,
dRes_INDEX_BOMBER_BTI_GAME_RULE_e=0x10,
dRes_INDEX_BOMBER_BTI_GAME_SHIP_NODAMAGE_e=0x11,
dRes_INDEX_BOMBER_BTI_RUPY_NUM_DEGREE_e=0x12,
};
enum dRes_ID_BOMBER {
/* BMDC */
dRes_ID_BOMBER_BMD_AISI_e=0x1,
/* BDL */
dRes_ID_BOMBER_BDL_VCANK_e=0x6,
/* TEX */
dRes_ID_BOMBER_BTI_GAME_BATTERY_e=0x7,
dRes_ID_BOMBER_BTI_GAME_BATTERY_BASE_e=0x8,
dRes_ID_BOMBER_BTI_GAME_BOMB_01_e=0x9,
dRes_ID_BOMBER_BTI_GAME_BOMB_02_e=0xA,
dRes_ID_BOMBER_BTI_GAME_HUNE_DAMAGE_e=0xB,
dRes_ID_BOMBER_BTI_GAME_RULE_e=0xC,
dRes_ID_BOMBER_BTI_GAME_SHIP_NODAMAGE_e=0xD,
dRes_ID_BOMBER_BTI_RUPY_NUM_DEGREE_e=0xE,
};
enum AISI_JNT {
AISI_JNT_POLYSURFACE3967_e=0x0,
};
enum VCANK_JNT {
VCANK_JNT_CANON_ROOT_e=0x0,
VCANK_JNT_CANON_e=0x1,
};
#endif /* RES_BOMBER_H */