Files
tww/include/d/d_attention.h
T
2023-10-02 22:26:24 -07:00

206 lines
5.2 KiB
C++

#ifndef D_D_ATTENTION_H
#define D_D_ATTENTION_H
#include "SSystem/SComponent/c_angle.h"
#include "m_Do/m_Do_ext.h"
class fopAc_ac_c;
class mDoExt_McaMorf;
class J3DAnmColor;
class J3DMatColorAnm;
class dAttDraw_c {
public:
void setAnm(int, int, int);
void draw(cXyz&, Mtx);
/* 0x0 */ mDoExt_McaMorf * mpMorf;
/* 0x4 */ J3DAnmColor * mpAnmClr;
/* 0x8 */ J3DMatColorAnm * mpAnmMatClr;
};
class dAttHint_c {
public:
dAttHint_c() {}
u32 getPId(void*);
fopAc_ac_c* convPId(unsigned int);
int request(fopAc_ac_c*, int);
void init();
void proc();
private:
/* 0x0 */ u32 mHintActorID;
/* 0x4 */ int mPriority;
/* 0x8 */ u32 field_0x8;
};
class dAttCatch_c {
public:
dAttCatch_c() {}
fopAc_ac_c* convPId(unsigned int);
void init();
void proc();
void request(fopAc_ac_c*, u8, f32, f32, f32, s16, int);
fopAc_ac_c* getCatghTarget() { return convPId(mCatghTargetID); }
u8 getChangeItem() { return mChangeItem; }
private:
/* 0x00 */ u32 field_0x0;
/* 0x04 */ int field_0x4;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ u8 field_0xc;
/* 0x0D */ u8 field_0xd;
/* 0x0E */ u8 field_0xe;
/* 0x0F */ u8 field_0xf;
/* 0x10 */ u32 mCatghTargetID;
/* 0x14 */ u8 mChangeItem;
}; // Size: 0x18
class dAttParam_c {
public:
/* 0x00 */ u16 field_0x00;
/* 0x02 */ u8 field_0x02[0x04 - 0x02];
/* 0x04 */ f32 field_0x04;
/* 0x08 */ f32 field_0x08;
/* 0x0C */ f32 field_0x0c;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ f32 field_0x14;
/* 0x18 */ f32 field_0x18;
public:
dAttParam_c() {}
dAttParam_c(s32);
virtual ~dAttParam_c();
/* 0x1C vtable */
}; // Size: 0x20
class dAttLook_c {
public:
fopAc_ac_c* convPId(unsigned int);
void init();
void proc();
void request(fopAc_ac_c*, f32, f32, f32, s16, int);
void requestF(fopAc_ac_c*, s16, int);
private:
u32 field_0x0;
u32 field_0x4;
f32 field_0x8;
u32 mLookTargetID;
}; // Size: 0x10
class dAttList_c {
public:
fopAc_ac_c* getActor();
void setActor(fopAc_ac_c*);
u32 getPid() { return mActorID; }
/* 0x0 */ f32 mWeight;
/* 0x4 */ f32 mDistance;
/* 0x8 */ u32 mType;
/* 0xC */ u32 mActorID;
}; // Size: 0x10
class dAttDraw_CallBack_c : public mDoExt_McaMorfCallBack1_c {
public:
virtual void execute(u16, J3DTransformInfo*);
};
class daPy_lk_c;
class dAttention_c {
public:
dAttention_c() {}
dAttention_c(fopAc_ac_c*, u32);
~dAttention_c();
dAttList_c* GetActionList(s32);
dAttList_c* GetLockonList(s32);
dAttList_c* getActionBtnB();
dAttList_c* getActionBtnXYZ_local(int);
dAttList_c* getActionBtnX();
dAttList_c* getActionBtnY();
dAttList_c* getActionBtnZ();
void chkAttMask(u32, u32);
void calcWeight(int, fopAc_ac_c*, f32, s16, s16, u32*);
void setLList(fopAc_ac_c*, f32, f32, u32);
void setAList(fopAc_ac_c*, f32, f32, u32);
void initList(u32);
s32 makeList();
void SelectAttention(fopAc_ac_c*);
void sortList();
void stockAttention(u32);
void nextAttention(u32);
s32 freeAttention();
void chaseAttention();
void EnemyDistance(fopAc_ac_c*);
void runSoundProc();
void runDrawProc();
void runDebugDisp0();
void runDebugDisp();
void judgementButton();
void judgementTriggerProc();
void judgementLostCheck();
void judgementStatusSw(u32);
void judgementStatusHd(u32);
void Run(u32);
void Draw();
fopAc_ac_c* LockonTarget(s32);
void LockonReleaseDistanse();
unsigned int LockonTargetPId(s32);
fopAc_ac_c* ActionTarget(s32);
bool LockonTruth();
void Init(fopAc_ac_c* i_owner, u32 i_playerNo) {
mpPlayer = (daPy_lk_c*)i_owner;
mPlayerNo = i_playerNo;
}
fopAc_ac_c* Owner() { return (fopAc_ac_c*)mpPlayer; }
void CatchRequest(fopAc_ac_c* param_0, u8 param_1, f32 param_2, f32 param_3,
f32 param_4, s16 param_5, s32 param_6) {
mCatch.request(param_0, param_1, param_2, param_3, param_4, param_5, param_6);
}
public:
/* 0x000 */ daPy_lk_c* mpPlayer;
/* 0x004 */ int mLockOnTargetBsPcID;
/* 0x008 */ dAttDraw_CallBack_c mpCallBack;
/* 0x00C */ int mPlayerNo;
/* 0x010 */ u32 mFlagMask;
/* 0x014 */ u8 field_0x014[0x018 - 0x014];
/* 0x018 */ u8 mLockOnState;
/* 0x019 */ u8 field_0x019;
/* 0x01A */ u8 field_0x01a;
/* 0x01B */ u8 field_0x01b;
/* 0x01C */ s16 field_0x01c;
/* 0x01E */ u8 field_0x01E[0x020 - 0x01E];
/* 0x020 */ u32 mFlags;
/* 0x024 */ JKRHeap* mpHeap;
/* 0x028 */ u8 field_0x028;
/* 0x02C */ cXyz field_0x02c;
/* 0x038 */ dAttDraw_c mDraw[2];
/* 0x050 */ u32 field_0x050;
/* 0x054 */ dAttList_c mLockOnList[8];
/* 0x0D4 */ int mLockOnNum;
/* 0x0D8 */ int mLockOnOffs;
/* 0x0DC */ dAttList_c mActionList[4];
/* 0x11C */ int mActionNum;
/* 0x120 */ int mActionOffs;
/* 0x124 */ dAttHint_c mHint;
/* 0x130 */ dAttCatch_c mCatch;
/* 0x148 */ dAttLook_c mLook[2];
/* 0x168 */ int mEnemyBsPcId;
/* 0x16C */ f32 mEnemyDistance;
/* 0x170 */ dAttParam_c mAttParam;
}; // Size: 0x190
STATIC_ASSERT(sizeof(dAttention_c) == 0x190);
#endif /* D_D_ATTENTION_H */