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16 lines
220 B
C++
16 lines
220 B
C++
#ifndef D_PARTICLE_NAME
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#define D_PARTICLE_NAME
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#include "dolphin/types.h"
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namespace dPa_name {
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enum {
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ID_SCENE_END = 0x8466,
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};
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u16 j_o_id[];
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u16 s_o_id[];
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}
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#endif /* D_PARTICLE_NAME */
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