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35 lines
817 B
C++
35 lines
817 B
C++
#ifndef F_AP_GAME_H
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#define F_AP_GAME_H
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#include "JSystem/JUtility/TColor.h"
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void fapGm_After();
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void fapGm_Create();
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void fapGm_Execute();
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class fapGm_HIO_c {
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public:
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fapGm_HIO_c();
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virtual ~fapGm_HIO_c();
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/* 0x04 */ u8 field_0x04[0x06 - 0x04];
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/* 0x06 */ u8 mDisplayMeter;
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/* 0x07 */ u8 field_0x07[0x0C - 0x07];
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/* 0x0C */ f32 field_0x0c;
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/* 0x10 */ u8 field_0x10[0x24 - 0x10];
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/* 0x24 */ f32 mTriggerThreshLo;
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/* 0x28 */ f32 mTriggerThreshHi;
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/* 0x2C */ u16 field_0x2c;
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/* 0x2E */ u16 field_0x2e;
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/* 0x30 */ u8 field_0x30[0x4C - 0x30];
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/* 0x4C */ u16 field_0x4c;
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/* 0x4E */ u16 field_0x4e;
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/* 0x50 */ u16 field_0x50;
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/* 0x52 */ u16 field_0x52;
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/* 0x54 */ u16 field_0x54;
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}; // Size: 0x58
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extern fapGm_HIO_c g_HIO;
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#endif /* F_AP_GAME_H */
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