Files
tww/include/f_ap/f_ap_game.h
T
2023-10-02 22:26:24 -07:00

35 lines
817 B
C++

#ifndef F_AP_GAME_H
#define F_AP_GAME_H
#include "JSystem/JUtility/TColor.h"
void fapGm_After();
void fapGm_Create();
void fapGm_Execute();
class fapGm_HIO_c {
public:
fapGm_HIO_c();
virtual ~fapGm_HIO_c();
/* 0x04 */ u8 field_0x04[0x06 - 0x04];
/* 0x06 */ u8 mDisplayMeter;
/* 0x07 */ u8 field_0x07[0x0C - 0x07];
/* 0x0C */ f32 field_0x0c;
/* 0x10 */ u8 field_0x10[0x24 - 0x10];
/* 0x24 */ f32 mTriggerThreshLo;
/* 0x28 */ f32 mTriggerThreshHi;
/* 0x2C */ u16 field_0x2c;
/* 0x2E */ u16 field_0x2e;
/* 0x30 */ u8 field_0x30[0x4C - 0x30];
/* 0x4C */ u16 field_0x4c;
/* 0x4E */ u16 field_0x4e;
/* 0x50 */ u16 field_0x50;
/* 0x52 */ u16 field_0x52;
/* 0x54 */ u16 field_0x54;
}; // Size: 0x58
extern fapGm_HIO_c g_HIO;
#endif /* F_AP_GAME_H */