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tww/include/f_op/f_op_overlap_mng.h
T
2023-10-14 13:23:24 -07:00

39 lines
1.0 KiB
C++

#ifndef F_F_OP_OVERLAP_MNG_H_
#define F_F_OP_OVERLAP_MNG_H_
#include "f_pc/f_pc_leaf.h"
#include "f_op/f_op_overlap_req.h"
struct request_base_class;
struct overlap_method_class {
/* 0x00 */ leafdraw_method_class base;
};
class overlap_task_class : public leafdraw_class {
public:
/* 0xC0 */ overlap_method_class* mSubMtd;
/* 0xC4 */ request_base_class mRq;
/* 0xC8 */ int mScenePId;
}; // Size: 0xCC
struct overlap_process_profile_definition {
/* 0x00 */ leaf_process_profile_definition base;
/* 0x24 */ overlap_method_class* mSubMtd;
}; // Size: 0x28
int fopOvlpM_SceneIsStop();
int fopOvlpM_SceneIsStart();
void fopOvlpM_Management();
int fopOvlpM_IsOutReq(overlap_task_class* i_this);
void fopOvlpM_Done(overlap_task_class* i_this);
void fopOvlpM_ToldAboutID(unsigned int pid);
int fopOvlpM_IsPeek();
int fopOvlpM_IsDone();
int fopOvlpM_IsDoingReq();
int fopOvlpM_ClearOfReq();
request_base_class* fopOvlpM_Request(s16 procName, u16 peekTime);
int fopOvlpM_Cancel();
void fopOvlpM_Init();
#endif