Files
tww/src/d/actor/d_a_floor.cpp
T
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00

94 lines
2.1 KiB
C++

//
// Generated by dtk
// Translation Unit: d_a_floor.cpp
//
#include "d_a_floor.h"
#include "dolphin/types.h"
/* 00000078-000000DC .text rideCallBack__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c */
void rideCallBack(dBgW*, fopAc_ac_c*, fopAc_ac_c*) {
/* Nonmatching */
}
/* 000000DC-0000012C .text Delete__9daFloor_cFv */
void daFloor_c::Delete() {
/* Nonmatching */
}
/* 0000012C-000001E8 .text CreateHeap__9daFloor_cFv */
void daFloor_c::CreateHeap() {
/* Nonmatching */
}
/* 000001E8-0000025C .text Create__9daFloor_cFv */
void daFloor_c::Create() {
/* Nonmatching */
}
/* 0000025C-00000354 .text _create__9daFloor_cFv */
void daFloor_c::_create() {
/* Nonmatching */
}
/* 00000354-000003D4 .text set_mtx__9daFloor_cFv */
void daFloor_c::set_mtx() {
/* Nonmatching */
}
/* 000003D4-00000548 .text Execute__9daFloor_cFPPA3_A4_f */
void daFloor_c::Execute(float(**)[3][4]) {
/* Nonmatching */
}
/* 00000548-00000640 .text set_effect__9daFloor_cFv */
void daFloor_c::set_effect() {
/* Nonmatching */
}
/* 00000640-000006E0 .text Draw__9daFloor_cFv */
void daFloor_c::Draw() {
/* Nonmatching */
}
/* 000006E0-00000700 .text daFloor_Create__FPv */
void daFloor_Create(void*) {
/* Nonmatching */
}
/* 00000700-00000720 .text daFloor_Delete__FPv */
void daFloor_Delete(void*) {
/* Nonmatching */
}
/* 00000720-0000074C .text daFloor_Draw__FPv */
void daFloor_Draw(void*) {
/* Nonmatching */
}
/* 0000074C-0000076C .text daFloor_Execute__FPv */
void daFloor_Execute(void*) {
/* Nonmatching */
}
/* 0000076C-00000774 .text daFloor_IsDelete__FPv */
void daFloor_IsDelete(void*) {
/* Nonmatching */
}
/* 00000774-0000077C .text IsDelete__16dBgS_MoveBgActorFv */
void dBgS_MoveBgActor::IsDelete() {
/* Nonmatching */
}
/* 0000077C-00000784 .text ToFore__16dBgS_MoveBgActorFv */
void dBgS_MoveBgActor::ToFore() {
/* Nonmatching */
}
/* 00000784-0000078C .text ToBack__16dBgS_MoveBgActorFv */
void dBgS_MoveBgActor::ToBack() {
/* Nonmatching */
}