Files
tww/include/d/d_particle.h
T
TakaRikka 85b77c336b work on m_Do_audio and d_com_inf_game (#18)
* fix float issues and add decompctx.py tool

* work on m_Do_audio and d_com_inf_game

* fix build
2023-09-12 03:14:40 -07:00

88 lines
2.6 KiB
C++

#ifndef D_PARTICLE
#define D_PARTICLE
#include "JSystem/JParticle/JPAParticle.h"
class mDoDvdThd_toMainRam_c;
class dPa_levelEcallBack;
class dKy_tevstr_c;
class cBgS_PolyInfo;
class JPADrawInfo;
class dPa_modelControl_c;
class JKRHeap;
class JPABaseEmitter;
class JPAEmitterManager;
struct csXyz;
class dPa_simpleData_c {
public:
~dPa_simpleData_c();
dPa_simpleData_c();
/* 0x00 */ Vec mPos;
/* 0x0C */ GXColor mPrmColor;
/* 0x10 */ u8 mEnvColor[3];
/* 0x13 */ u8 mbAffectedByWind;
};
class dPa_simpleEcallBack {
public:
dPa_simpleEcallBack();
~dPa_simpleEcallBack();
void executeAfter(JPABaseEmitter*);
void draw(JPABaseEmitter*);
void create(JPAEmitterManager*, u16, u8);
void createEmitter(JPAEmitterManager*);
void set(cXyz const*, u8, GXColor const&, GXColor const&, int);
/* 0x000 */ void* vtbl;
/* 0x004 */ JPABaseEmitter* mpBaseEmitter;
/* 0x008 */ u16 mResID;
/* 0x00A */ u8 mGrpID;
/* 0x00B */ u8 mbIsSmoke;
/* 0x00C */ s16 mCount;
/* 0x00E */ u8 field_0x00E[0x010 - 0x00E];
/* 0x010 */ dPa_simpleData_c mSimpleData[32];
};
class dPa_control_c {
public:
dPa_control_c();
void getRM_ID(u16);
void swapFrameBufferTexture();
void createCommon(void const*);
void createRoomScene(void const*);
void readScene(u8, mDoDvdThd_toMainRam_c**);
void createScene(void const*);
void removeRoomScene();
void removeScene();
void calc3D();
void calc2D();
void calcMenu();
void draw(JPADrawInfo*, u8);
JPABaseEmitter * set(u8, u16, cXyz const*, csXyz const*, cXyz const*, u8, dPa_levelEcallBack*, s8, GXColor const*, GXColor const*, cXyz const*);
void setBombSmoke(u16, cXyz const*, csXyz const*, cXyz const*, u8);
void setSimpleLand(int, cXyz const*, csXyz const*, f32, f32, f32, dKy_tevstr_c*, int*, int);
void setSimpleLand(cBgS_PolyInfo&, cXyz const*, csXyz const*, f32, f32, f32, dKy_tevstr_c*, int*, int);
void checkAtrCodeEffect(int);
void setNormalStripes(u16, cXyz const*, csXyz const*, cXyz const*, u8, u16);
void newSimple(u16, u8);
void setSimple(u16, cXyz const*, u8, GXColor const&, GXColor const&, int);
void getSimple(u16);
/* 0x0000 */ JKRHeap* mpHeap;
/* 0x0004 */ JPAResourceManager* mpCommonResMgr;
/* 0x0008 */ dPa_modelControl_c* mModelCtrl;
/* 0x000C */ JKRHeap* mpSceneHeap;
/* 0x0010 */ void* mpData;
/* 0x0014 */ JPAResourceManager* mpSceneResMgr;
/* 0x0018 */ u8 mSceneNo;
/* 0x0019 */ u8 mCount;
/* 0x001A */ u8 mNumSimple;
/* 0x001B */ u8 mNumSimpleCommon;
/* 0x001C */ dPa_simpleEcallBack mSimpleCallbacks[25];
};
#endif /* D_PARTICLE */