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88a753265e
* d_minigame_starter attempt * water_mark / wpillar done * review changes
35 lines
854 B
C++
35 lines
854 B
C++
#ifndef D_WATER_MARK_H
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#define D_WATER_MARK_H
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#include "SSystem/SComponent/c_phase.h"
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#include "d/d_bg_s_gnd_chk.h"
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#include "f_op/f_op_kankyo.h"
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#include "m_Do/m_Do_ext.h"
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#include "f_op/f_op_kankyo_mng.h"
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class dWaterMark_c : public kankyo_class {
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public:
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inline BOOL draw();
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inline BOOL execute();
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inline BOOL wm_delete();
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BOOL setMatrix();
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inline cPhs_State create();
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static s16 m_circle_cnt;
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static s16 m_player_foot_now_id;
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static dBgS_ObjGndChk m_ground_check;
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public:
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/* 0x0F8 */ JKRSolidHeap* mpHeap;
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/* 0x0FC */ J3DModel* mpModel;
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/* 0x100 */ mDoExt_brkAnm mBrk;
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/* 0x118 */ mDoExt_btpAnm mBtp;
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/* 0x12C */ s16 field_0x12c;
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/* 0x12E */ s16 field_0x12e;
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/* 0x130 */ s16 field_0x130;
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/* 0x132 */ s16 field_0x132;
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/* 0x134 */ s16 field_0x134;
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};
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#endif /* D_WATER_MARK_H */
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