Files
tww/src/d/actor/d_a_sss.cpp
T
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00

182 lines
5.4 KiB
C++

/**
* d_a_sss.cpp
* Enemy - Dexivine (Forbidden Woods, Wind Temple)
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_sss.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "d/d_cc_d.h"
/* 000000EC-000001F0 .text hand_draw__FP9sss_class */
void hand_draw(sss_class*) {
/* Nonmatching */
}
/* 000001F0-00000248 .text daSss_Draw__FP9sss_class */
static BOOL daSss_Draw(sss_class*) {
/* Nonmatching */
}
/* 00000248-000002C8 .text hand_close__FP9sss_class */
void hand_close(sss_class*) {
/* Nonmatching */
}
/* 000002C8-00000348 .text hand_open__FP9sss_class */
void hand_open(sss_class*) {
/* Nonmatching */
}
/* 00000348-00000444 .text hand_mtx_set__FP9sss_class */
void hand_mtx_set(sss_class*) {
/* Nonmatching */
}
/* 00000444-000004CC .text control3__FP9sss_class */
void control3(sss_class*) {
/* Nonmatching */
}
/* 000004CC-00000804 .text control1__FP9sss_class */
void control1(sss_class*) {
/* Nonmatching */
}
/* 00000840-00000B0C .text control2__FP9sss_class */
void control2(sss_class*) {
/* Nonmatching */
}
/* 00000B0C-00000F78 .text cut_control1__FP9sss_class */
void cut_control1(sss_class*) {
/* Nonmatching */
}
/* 00000F78-000014F4 .text cut_control2__FP9sss_class */
void cut_control2(sss_class*) {
/* Nonmatching */
}
/* 000014F4-00002614 .text hand_move__FP9sss_class */
void hand_move(sss_class*) {
/* Nonmatching */
}
/* 00002614-00002618 .text hand_main__FP9sss_class */
void hand_main(sss_class*) {
/* Nonmatching */
}
/* 00002618-0000269C .text daSss_Execute__FP9sss_class */
static BOOL daSss_Execute(sss_class*) {
/* Nonmatching */
}
/* 0000269C-000026A4 .text daSss_IsDelete__FP9sss_class */
static BOOL daSss_IsDelete(sss_class*) {
return TRUE;
}
/* 000026A4-00002720 .text daSss_Delete__FP9sss_class */
static BOOL daSss_Delete(sss_class*) {
/* Nonmatching */
}
/* 00002720-000028A0 .text useHeapInit__FP9sss_class */
void useHeapInit(sss_class*) {
/* Nonmatching */
}
/* 000028A0-000028C0 .text daSss_solidHeapCB__FP10fopAc_ac_c */
static BOOL daSss_solidHeapCB(fopAc_ac_c*) {
/* Nonmatching */
}
/* 000028C0-00002BB4 .text daSss_Create__FP10fopAc_ac_c */
static cPhs_State daSss_Create(fopAc_ac_c*) {
/* Nonmatching */
static dCcD_SrcSph tg_sph_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ 0,
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsPlayer_e,
/* SrcObjTg Type */ AT_TYPE_ALL & ~AT_TYPE_BOOMERANG & ~AT_TYPE_WATER & ~AT_TYPE_UNK20000 & ~AT_TYPE_WIND & ~AT_TYPE_UNK400000 & ~AT_TYPE_LIGHT,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsGrpAll_e,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e,
/* SrcGObjAt Spl */ dCcG_At_Spl_UNK0,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt SPrm */ 0,
/* SrcGObjTg Se */ 0,
/* SrcGObjTg HitMark */ 0,
/* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg SPrm */ dCcG_TgSPrm_NoConHit_e,
/* SrcGObjCo SPrm */ 0,
},
// cM3dGSphS
{{
/* Center */ {0.0f, 0.0f, 0.0f},
/* Radius */ 20.0f,
}},
};
static dCcD_SrcSph bm_sph_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ 0,
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsPlayer_e,
/* SrcObjTg Type */ AT_TYPE_BOOMERANG | AT_TYPE_WIND,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
/* SrcObjCo SPrm */ 0,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e,
/* SrcGObjAt Spl */ dCcG_At_Spl_UNK0,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt SPrm */ 0,
/* SrcGObjTg Se */ 0,
/* SrcGObjTg HitMark */ 0,
/* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg SPrm */ dCcG_TgSPrm_NoConHit_e,
/* SrcGObjCo SPrm */ 0,
},
// cM3dGSphS
{{
/* Center */ {0.0f, 0.0f, 0.0f},
/* Radius */ 80.0f,
}},
};
}
static actor_method_class l_daSss_Method = {
(process_method_func)daSss_Create,
(process_method_func)daSss_Delete,
(process_method_func)daSss_Execute,
(process_method_func)daSss_IsDelete,
(process_method_func)daSss_Draw,
};
actor_process_profile_definition g_profile_SSS = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 0x0007,
/* ListPrio */ fpcPi_CURRENT_e,
/* ProcName */ PROC_SSS,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(sss_class),
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ PRIO_SSS,
/* Actor SubMtd */ &l_daSss_Method,
/* Status */ fopAcStts_UNK40000_e,
/* Group */ fopAc_ENEMY_e,
/* CullType */ fopAc_CULLBOX_CUSTOM_e,
};