Files
tww/src/SSystem/SComponent/c_bg_s_lin_chk.cpp
T
LagoLunatic ab5659b201 d_a_player_main cleanup and some demo matches (#1016)
* d_a_player_main cleanup and some demo matches

* Add unions for player_main procvars

* Make d_a_player_main fields private
2026-05-21 19:18:46 -04:00

28 lines
684 B
C++

//
// Generated by dtk
// Translation Unit: c_bg_s_lin_chk.cpp
//
#include "SSystem/SComponent/c_bg_s_lin_chk.h"
#include "f_pc/f_pc_manager.h"
/* 80247418-80247480 .text ct__11cBgS_LinChkFv */
void cBgS_LinChk::ct() {
cXyz zero = cXyz::Zero;
mLin.SetStartEnd(zero, zero);
field_0x40 = zero;
SetActorPid(fpcM_ERROR_PROCESS_ID_e);
mFlag = 0;
mFrontFlag = 1;
mBackFlag = 0;
}
/* 80247480-80247500 .text Set2__11cBgS_LinChkFP4cXyzP4cXyzUi */
void cBgS_LinChk::Set2(cXyz* pi_start, cXyz* pi_end, fpc_ProcID pi_actor) {
mLin.SetStartEnd(*pi_start, *pi_end);
field_0x40 = *pi_end;
SetActorPid(pi_actor);
ClrHit();
ClearPi();
}