Files
tww/include/d/actor/d_a_obj_table.h
T
2023-12-30 18:59:57 -05:00

30 lines
653 B
C++

#ifndef D_A_OBJ_TABLE_H
#define D_A_OBJ_TABLE_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_s_movebg_actor.h"
#include "SSystem/SComponent/c_phase.h"
namespace daObjTable {
class Act_c : public dBgS_MoveBgActor {
public:
void prm_get_mdl() const {}
BOOL CreateHeap();
int Create();
void Mthd_Create();
BOOL Delete();
void Mthd_Delete();
void set_mtx();
void init_mtx();
int Execute(Mtx**);
BOOL Draw();
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
/* 0x2D0 */ J3DModel* mpModel;
};
};
#endif /* D_A_OBJ_TABLE_H */