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30 lines
653 B
C++
30 lines
653 B
C++
#ifndef D_A_OBJ_TABLE_H
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#define D_A_OBJ_TABLE_H
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#include "f_op/f_op_actor.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "SSystem/SComponent/c_phase.h"
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namespace daObjTable {
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class Act_c : public dBgS_MoveBgActor {
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public:
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void prm_get_mdl() const {}
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BOOL CreateHeap();
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int Create();
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void Mthd_Create();
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BOOL Delete();
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void Mthd_Delete();
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void set_mtx();
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void init_mtx();
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int Execute(Mtx**);
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BOOL Draw();
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public:
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/* 0x2C8 */ request_of_phase_process_class mPhs;
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/* 0x2D0 */ J3DModel* mpModel;
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};
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};
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#endif /* D_A_OBJ_TABLE_H */
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