Files
tww/include/d/actor/d_a_obj_mmrr.h
T
2026-09-19 14:16:07 -04:00

49 lines
1.0 KiB
C++

#ifndef D_A_OBJ_MMRR_H
#define D_A_OBJ_MMRR_H
#include "d/d_cc_d.h"
#include "f_op/f_op_actor.h"
namespace daObjMmrr {
class Act_c : public fopAc_ac_c {
public:
void setup(const cXyz* pos) {
current.pos = *pos;
mBF8 = 1;
}
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void init_cc();
void set_cc_rec_pos();
void set_cc_trans_pos();
void set_cull();
cPhs_State _create();
bool _delete();
void set_mtx();
void init_mtx();
void chk_light();
void eff_start();
void eff_stop();
void eff_remove();
bool _execute();
bool _draw();
static const dCcD_SrcTri M_tri_src;
static const dCcD_SrcCps M_cps_src;
public:
/* 0x290 */ u8 m290[0xBF8 - 0x290];
/* 0xBF8 */ u8 mBF8;
/* 0xBF9 */ u8 mBF9[0xC18 - 0xBF9];
};
class Eff_c {
public:
void end();
void remove();
};
};
#endif /* D_A_OBJ_MMRR_H */