Files
tww/include/d/actor/d_a_npc_md.h
T
2023-11-07 17:44:48 -05:00

462 lines
13 KiB
C++

#ifndef D_A_NPC_MD_H
#define D_A_NPC_MD_H
#include "d/actor/d_a_player_npc.h"
#include "m_Do/m_Do_hostIO.h"
#include "d/d_npc.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_drawlist.h"
class daNpc_Md_HIO2_c {
public:
daNpc_Md_HIO2_c();
virtual ~daNpc_Md_HIO2_c() {}
public:
/* 0x04 */ f32 m04;
/* 0x08 */ f32 m08;
/* 0x0C */ f32 m0C;
/* 0x10 */ f32 m10;
/* 0x14 */ f32 m14;
/* 0x18 */ f32 m18;
/* 0x1C */ f32 m1C;
/* 0x20 */ s16 m20;
/* 0x22 */ s16 m22;
/* 0x24 */ s16 m24;
/* 0x26 */ s16 m26;
/* 0x28 */ s16 m28;
/* 0x2A */ s16 m2A;
};
class daNpc_Md_HIO3_c {
public:
daNpc_Md_HIO3_c();
virtual ~daNpc_Md_HIO3_c() {}
public:
/* 0x04 */ f32 m04;
/* 0x08 */ f32 m08;
/* 0x0C */ f32 m0C;
/* 0x10 */ f32 m10;
/* 0x14 */ f32 m14;
/* 0x18 */ s16 m18;
/* 0x1A */ s16 m1A;
/* 0x1C */ s16 m1C;
/* 0x1E */ s16 m1E;
/* 0x20 */ s16 m20;
/* 0x22 */ s16 m22;
/* 0x24 */ s16 m24;
/* 0x26 */ u8 field_26[0x28 - 0x26];
};
class daNpc_Md_HIO4_c {
public:
daNpc_Md_HIO4_c();
virtual ~daNpc_Md_HIO4_c() {}
public:
/* 0x4 */ f32 m4;
/* 0x8 */ s16 m8;
/* 0xA */ u8 field_A[0xC - 0xA];
};
class daNpc_Md_HIO5_c {
public:
daNpc_Md_HIO5_c();
virtual ~daNpc_Md_HIO5_c() {}
public:
/* 0x4 */ f32 m4;
/* 0x8 */ f32 m8;
};
class daNpc_Md_HIO6_c {
public:
daNpc_Md_HIO6_c();
virtual ~daNpc_Md_HIO6_c() {}
public:
/* 0x04 */ f32 m04;
/* 0x08 */ s16 m08;
/* 0x0A */ s16 m0A;
/* 0x0C */ s16 m0C;
/* 0x0E */ s16 m0E;
/* 0x10 */ s16 m10;
/* 0x12 */ s16 m12;
/* 0x14 */ s16 m14;
/* 0x16 */ s16 m16;
};
class daNpc_Md_HIO_c {
public:
daNpc_Md_HIO_c();
virtual ~daNpc_Md_HIO_c() {}
public:
/* 0x004 */ s8 mChildID;
/* 0x005 */ u8 m005[0x008 - 0x005];
/* 0x008 */ daNpc_Md_HIO2_c m008;
/* 0x034 */ daNpc_Md_HIO3_c m034;
/* 0x05C */ daNpc_Md_HIO4_c m05C;
/* 0x068 */ daNpc_Md_HIO5_c m068;
/* 0x074 */ daNpc_Md_HIO6_c m074;
/* 0x08C */ dNpc_HIO_c m08C;
/* 0x0B4 */ int m0B4;
/* 0x0B8 */ f32 m0B8;
/* 0x0BC */ f32 m0BC;
/* 0x0C0 */ f32 m0C0;
/* 0x0C4 */ f32 m0C4;
/* 0x0C8 */ f32 m0C8;
/* 0x0CC */ f32 m0CC;
/* 0x0D0 */ f32 m0D0;
/* 0x0D4 */ f32 m0D4;
/* 0x0D8 */ f32 m0D8;
/* 0x0DC */ f32 m0DC;
/* 0x0E0 */ f32 m0E0;
/* 0x0E4 */ f32 m0E4;
/* 0x0E8 */ f32 m0E8;
/* 0x0EC */ f32 m0EC;
/* 0x0F0 */ f32 m0F0;
/* 0x0F4 */ f32 m0F4;
/* 0x0F8 */ f32 m0F8;
/* 0x0FC */ f32 m0FC;
/* 0x100 */ f32 m100;
/* 0x104 */ f32 m104;
/* 0x108 */ f32 m108;
/* 0x10C */ f32 m10C;
/* 0x110 */ f32 m110;
/* 0x114 */ f32 m114;
/* 0x118 */ f32 m118;
/* 0x11C */ f32 m11C;
/* 0x120 */ f32 m120;
/* 0x124 */ f32 m124;
/* 0x128 */ f32 m128;
/* 0x12C */ f32 m12C;
/* 0x130 */ f32 m130;
/* 0x134 */ f32 m134;
/* 0x138 */ f32 m138;
/* 0x13C */ f32 m13C;
/* 0x140 */ f32 m140;
/* 0x144 */ f32 m144;
/* 0x148 */ f32 m148;
/* 0x14C */ f32 m14C;
/* 0x150 */ f32 m150;
/* 0x154 */ f32 m154;
/* 0x158 */ f32 m158;
/* 0x15C */ f32 m15C;
/* 0x160 */ f32 m160;
/* 0x164 */ f32 m164;
/* 0x168 */ f32 m168;
/* 0x16C */ f32 m16C;
/* 0x170 */ f32 m170;
/* 0x174 */ f32 m174;
/* 0x178 */ f32 m178;
/* 0x17C */ f32 m17C;
/* 0x180 */ f32 m180;
/* 0x184 */ f32 m184;
/* 0x188 */ f32 m188;
/* 0x18C */ f32 m18C;
/* 0x190 */ f32 m190;
/* 0x194 */ f32 m194;
/* 0x198 */ f32 m198;
/* 0x19C */ f32 m19C;
/* 0x1A0 */ f32 m1A0;
/* 0x1A4 */ f32 m1A4;
/* 0x1A8 */ f32 m1A8;
/* 0x1AC */ f32 m1AC;
/* 0x1B0 */ f32 m1B0;
/* 0x1B4 */ s16 m1B4;
/* 0x1B6 */ u16 m1B6;
/* 0x1B8 */ u16 m1B8;
/* 0x1BA */ u16 m1BA;
/* 0x1BC */ u16 m1BC;
/* 0x1BE */ u16 m1BE;
/* 0x1C0 */ u16 m1C0;
/* 0x1C2 */ u16 m1C2;
/* 0x1C4 */ s16 m1C4;
/* 0x1C6 */ u8 m1C6;
/* 0x1C7 */ u8 m1C7;
/* 0x1C8 */ u8 m1C8;
/* 0x1C9 */ u8 field_1C9[0x1CC - 0x1C9];
};
class daNpc_Md_followEcallBack_c : public dPa_levelEcallBack {
public:
~daNpc_Md_followEcallBack_c() {}
void execute(JPABaseEmitter*);
void setup(JPABaseEmitter*, const cXyz*, const csXyz*, signed char);
void end();
public:
/* 0x04 */ JPABaseEmitter* mpEmitter;
/* 0x08 */ cXyz mPos;
/* 0x14 */ csXyz mAngle;
}; // Size: 0x1C
class daNpc_Md_c : public daPy_npc_c {
public:
enum ActionStatus {
ACTION_STARTING = 0,
ACTION_ONGOING = 1,
ACTION_ENDING = -1,
};
typedef int (daNpc_Md_c::*ActionFunc)(void*);
bool chkPlayerAction(ActionFunc func) { return mCurrPlayerActionFunc == func; }
bool chkNpcAction(ActionFunc func) { return mCurrNpcActionFunc == func; }
bool isOldLightBodyHit() { return cLib_checkBit(m30F0, 0x00008000UL); }
void onDefaultTalkXY() { cLib_onBit(m30F0, 0x00010000UL); }
void offDefaultTalkXY() { cLib_offBit(m30F0, 0x00010000UL); }
bool isDefaultTalkXY() { return cLib_checkBit(m30F0, 0x00010000UL); }
daNpc_Md_c() {}
~daNpc_Md_c();
s16 XyCheckCB(int);
s16 XyEventCB(int);
s32 create();
BOOL createHeap();
BOOL setAction(ActionFunc*, ActionFunc, void*);
void npcAction(void*);
void setNpcAction(ActionFunc, void*);
void playerAction(void*);
void setPlayerAction(ActionFunc, void*);
void getStickAngY(int);
void calcStickPos(short, cXyz*);
BOOL flyCheck();
BOOL mirrorCancelCheck();
void setWingEmitter();
void setHane02Emitter();
void deleteHane02Emitter();
void setHane03Emitter();
void deleteHane03Emitter();
void returnLinkPlayer();
void shipRideCheck();
void isFallAction();
void returnLinkCheck();
void lightHitCheck();
void wallHitCheck();
void NpcCall(int*);
void checkCollision(int);
void restartPoint(short);
void setMessageAnimation(unsigned char);
void waitGroundCheck();
void chkAdanmaeDemoOrder();
int waitNpcAction(void*);
int harpWaitNpcAction(void*);
void XYTalkCheck();
int talkNpcAction(void*);
int shipTalkNpcAction(void*);
int kyohiNpcAction(void*);
int shipNpcAction(void*);
int mwaitNpcAction(void*);
int squatdownNpcAction(void*);
int sqwait01NpcAction(void*);
void changeCaught02();
int carryNpcAction(void*);
int throwNpcAction(void*);
int glidingNpcAction(void*);
void windProc();
int fallNpcAction(void*);
int fall02NpcAction(void*);
int wallHitNpcAction(void*);
int land01NpcAction(void*);
int land02NpcAction(void*);
int land03NpcAction(void*);
int piyo2NpcAction(void*);
int deleteNpcAction(void*);
int demoFlyNpcAction(void*);
void routeAngCheck(cXyz&, short*);
void routeWallCheck(cXyz&, cXyz&, short*);
void checkForwardGroundY(short);
void checkWallJump(short);
void routeCheck(float, short*);
int searchNpcAction(void*);
int hitNpcAction(void*);
void setNormalSpeedF(float, float, float, float, float);
void setSpeedAndAngleNormal(float, short);
void walkProc(float, short);
int jumpNpcAction(void*);
int escapeNpcAction(void*);
int waitPlayerAction(void*);
int walkPlayerAction(void*);
int hitPlayerAction(void*);
int jumpPlayerAction(void*);
int flyPlayerAction(void*);
int landPlayerAction(void*);
int mkamaePlayerAction(void*);
int carryPlayerAction(void*);
void eventProc();
void initialDefault(int);
void actionDefault(int);
void initialWaitEvent(int);
void actionWaitEvent(int);
void initialLetterEvent(int);
void initialMsgSetEvent(int);
void actionMsgSetEvent(int);
void actionMsgEndEvent(int);
void initialMovePosEvent(int);
void initialFlyEvent(int);
void actionFlyEvent(int);
void initialGlidingEvent(int);
void actionGlidingEvent(int);
void initialLandingEvent(int);
void actionLandingEvent(int);
void initialWalkEvent(int);
void actionWalkEvent(int);
void actionDashEvent(int);
void initialEndEvent(int);
void actionTactEvent(int);
void initialTakeOffEvent(int);
void actionTakeOffEvent(int);
void initialOnetimeEvent(int);
void actionOnetimeEvent(int);
void initialQuake(int);
void setHarpPlayNum(int);
void initialHarpPlayEvent(int);
void actionHarpPlayEvent(int);
void initialOffLinkEvent(int);
void initialOnLinkEvent(int);
void initialTurnEvent(int);
void actionTurnEvent(int);
void initialSetAnmEvent(int);
void initialLookDown(int);
void initialLookUp(int);
void actionLookDown(int);
void talk_init();
void talk(int);
void getAnmType(unsigned char);
BOOL initTexPatternAnm(unsigned char, bool);
void playTexPatternAnm();
BOOL initLightBtkAnm(bool);
void playLightBtkAnm();
void setAnm(int);
void dNpc_Md_setAnm(mDoExt_McaMorf2*, float, int, float, float, char*, char*, const char*);
void dNpc_Md_setAnm(mDoExt_McaMorf*, int, float, float, char*, const char*);
void chkAttention(cXyz, short, int);
void chkArea(cXyz*);
void carryCheck();
void eventOrder();
void checkOrder();
void checkCommandTalk();
void next_msgStatus(unsigned long*);
void getMsg();
void setCollision();
void setAttention(bool);
void lookBack(int, int, int);
void lookBack(cXyz*, int, int);
void lookBackWaist(short, float);
void setBaseMtx();
void deletePiyoPiyo();
void init();
BOOL draw();
void animationPlay();
void checkPlayerRoom();
BOOL execute();
void particle_set(JPABaseEmitter**, unsigned short);
void emitterTrace(JPABaseEmitter*, float(*)[4], csXyz*);
void emitterDelete(JPABaseEmitter**);
virtual BOOL isTagCheckOK();
virtual f32 getGroundY() { return mAcch.GetGroundH(); }
virtual MtxP getLeftHandMatrix() { return mCullMtx; }
virtual MtxP getRightHandMatrix() { return mCullMtx; }
virtual f32 getBaseAnimeFrameRate() { return 1.0f; }
virtual f32 getBaseAnimeFrame() { return 0.0f; }
static bool m_flying;
static bool m_mirror;
static bool m_seaTalk;
static s16 m_flyingTimer;
static bool m_playerRoom;
static s16 getMaxFlyingTimer();
public:
/* 0x04EC */ request_of_phase_process_class mPhs;
/* 0x04F4 */ J3DModel* mpHarpModel;
/* 0x04F8 */ J3DModel* mpHarpLightModel;
/* 0x04FC */ mDoExt_McaMorf2* mpMorf;
/* 0x0500 */ mDoExt_McaMorf2* mpArmMorf;
/* 0x0504 */ mDoExt_McaMorf* mpWingMorf;
/* 0x0508 */ u8 m0508[0x0520 - 0x0508];
/* 0x0520 */ mDoExt_btpAnm m0520;
/* 0x0534 */ mDoExt_btkAnm mLightBtkAnm;
/* 0x0548 */ u8 m0548[0x054C - 0x0548];
/* 0x054C */ dBgS_AcchCir mAcchCir[2];
/* 0x05CC */ dBgS_MirLightLinChk mLinChk;
/* 0x0638 */ dCcD_Stts mStts;
/* 0x0674 */ dCcD_Cyl mCyl1;
/* 0x07A4 */ dCcD_Cyl mCyl2;
/* 0x08D4 */ dCcD_Cyl mCyl3;
/* 0x0A04 */ dCcD_Cps mCps;
/* 0x0B3C */ dNpc_JntCtrl_c mJntCtrl;
/* 0x0B70 */ dDlst_mirrorPacket m0B70;
/* 0x304C */ daPy_mtxFollowEcallBack_c m304C;
/* 0x3058 */ daNpc_Md_followEcallBack_c m3058;
/* 0x3074 */ dPa_rippleEcallBack m3074;
/* 0x3088 */ u8 m3088[0x30A0 - 0x3088];
/* 0x30A0 */ cXyz m30A0;
/* 0x30AC */ u8 m30AC[0x30D4 - 0x30AC];
/* 0x30D4 */ ActionFunc mCurrPlayerActionFunc;
/* 0x30E0 */ ActionFunc mCurrNpcActionFunc;
/* 0x30EC */ int mMsgId;
/* 0x30F0 */ u32 m30F0;
/* 0x30F4 */ u8 m30F4[0x30F8 - 0x30F4];
/* 0x30F8 */ f32 m30F8;
/* 0x30FC */ u8 m30FC[0x3104 - 0x30FC];
/* 0x3104 */ int m3104;
/* 0x3108 */ u8 m3108[0x311C - 0x3108];
/* 0x311C */ s8 m_backbone1_jnt_num;
/* 0x311D */ s8 m_backbone2_jnt_num;
/* 0x311E */ s8 m_armR_jnt_num;
/* 0x311F */ s8 m_armL_jnt_num;
/* 0x3120 */ s8 m_armRloc_jnt_num;
/* 0x3121 */ s8 m_armLloc_jnt_num;
/* 0x3122 */ s8 m_wingRloc_jnt_num;
/* 0x3123 */ s8 m_wingLloc_jnt_num;
/* 0x3124 */ s8 m_neck_jnt_num;
/* 0x3125 */ s8 m_wingR2_jnt_num;
/* 0x3126 */ s8 m_wingL2_jnt_num;
/* 0x3127 */ s8 m_wingR3_jnt_num;
/* 0x3128 */ s8 m_wingL3_jnt_num;
/* 0x3129 */ s8 m_handL_jnt_num;
/* 0x312A */ u8 m312A;
/* 0x312B */ u8 m312B[0x312C - 0x312B];
/* 0x312C */ u8 m312C;
/* 0x312D */ u8 m312D[0x312E - 0x312D];
/* 0x312E */ u8 mCurEventMode;
/* 0x312F */ u8 m312F[0x3131 - 0x312F];
/* 0x3131 */ u8 m3131;
/* 0x3132 */ s8 mActionStatus;
/* 0x3133 */ u8 m3133[0x3138 - 0x3133];
/* 0x3138 */ u8 m3138;
/* 0x3139 */ u8 mCurEvent;
/* 0x313A */ u8 m313A;
/* 0x313B */ u8 m313B[0x3140 - 0x313B];
/* 0x3140 */ bool m3140;
/* 0x3141 */ u8 m3141[0x3144 - 0x3141];
/* 0x3144 */ s16 m3144;
/* 0x3146 */ s16 m3146;
/* 0x3148 */ s16 m3148;
/* 0x314A */ s16 m314A;
/* 0x314C */ s16 m314C;
/* 0x314E */ u8 m314E[0x3150 - 0x314E];
/* 0x3150 */ f32 m3150;
/* 0x3154 */ u8 m3154[0x3158 - 0x3154];
/* 0x3158 */ s16 mEventIdxTable[10];
/* 0x316C */ s8 m_hair_jnt_nums[8];
/* 0x3174 */ cXyz m3174[8];
/* 0x31D4 */ cXyz m31D4[8];
/* 0x3234 */ cXyz m3234[4];
/* 0x3264 */ u8 m3264[0x3284 - 0x3264];
/* 0x3284 */ char mModelArcName[3];
/* 0x3287 */ u8 m3287[0x32A4 - 0x3287];
/* 0x32A4 */ cXyz m32A4;
/* 0x32B0 */ cBgS_PolyInfo mPolyInfo;
};
#endif /* D_A_NPC_MD_H */