Files
tww/include/d/actor/d_a_obj_gtaki.h
T

34 lines
781 B
C++

#ifndef D_A_OBJ_GTAKI_H
#define D_A_OBJ_GTAKI_H
#include "d/d_bg_w.h"
#include "d/d_cc_d.h"
#include "f_op/f_op_actor.h"
#include "m_Do/m_Do_ext.h"
class daObjGtaki_c : public fopAc_ac_c {
public:
inline cPhs_State _create();
inline bool _delete();
inline bool _draw();
inline bool _execute();
inline void set_effect();
void setDummyTexture();
BOOL CreateHeap();
bool CreateInit();
void set_mtx();
public:
/* 0x290 */ request_of_phase_process_class mPhase;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ mDoExt_btkAnm mBtkAnm;
/* 0x2B0 */ dCcD_Stts mStts;
/* 0x2EC */ dCcD_Cyl mCyl;
/* 0x41C */ dBgW* mpBgW;
/* 0x420 */ Mtx mMtx;
/* 0x450 */ dKy_tevstr_c mTevStr;
}; // Size: 0x500
#endif /* D_A_OBJ_GTAKI_H */