mirror of
https://github.com/zeldaret/tww.git
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adb95b135c
Original repository: https://github.com/encounter/ww
42 lines
902 B
C++
42 lines
902 B
C++
/**
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* f_op_scene_pause.cpp
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* Scene Process Pause
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*/
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#include "f_op/f_op_scene_pause.h"
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#include "f_op/f_op_scene.h"
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#include "f_pc/f_pc_manager.h"
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int fopScnPause_Enable(scene_class* i_scene) {
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if (i_scene) {
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fpcM_PauseEnable(i_scene, 1);
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fpcM_PauseEnable(i_scene, 2);
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return 1;
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}
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return 0;
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}
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int fopScnPause_Disable(scene_class* i_scene) {
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if (i_scene) {
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void* tmp = (void*)i_scene->mBase.mBase.mLyTg.mpLayer->mpPcNode;
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if (!tmp) {
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fpcM_PauseDisable(i_scene, 1);
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fpcM_PauseDisable(i_scene, 2);
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} else if (fpcEx_IsExist((s32)((int*)tmp)[1]) == 1) {
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if (!fpcM_IsPause(tmp, 1)) {
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fpcM_PauseDisable(i_scene, 1);
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}
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if (!fpcM_IsPause(tmp, 2)) {
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fpcM_PauseDisable(i_scene, 2);
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}
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}
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return 1;
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}
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return 0;
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}
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