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20 lines
592 B
C++
20 lines
592 B
C++
/**
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* d_a_player_HIO.inc
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*
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* Player HostIO interface handling.
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*
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* This file is not a standalone translation unit and is instead directly
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* included into d_a_player_main.cpp.
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*
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* The original name of this file is not known, but a best guess was taken
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* based on the original names of the classes it contains.
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*
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* In the retail version of the game, only a single constructor is present.
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* But the debug version had implementations for all of Link's HIO classes.
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_player_main.h"
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daPy_HIO_c::daPy_HIO_c() {}
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