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https://github.com/zeldaret/tww.git
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148 lines
4.1 KiB
C++
148 lines
4.1 KiB
C++
/**
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* f_op_scene_req.cpp
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* Scene Process Request
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*/
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#include "f_op/f_op_scene_req.h"
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#include "f_op/f_op_overlap_mng.h"
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#include "f_op/f_op_scene.h"
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#include "f_op/f_op_scene_pause.h"
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#include "f_pc/f_pc_executor.h"
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#include "f_pc/f_pc_manager.h"
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static cPhs__Step fopScnRq_phase_ClearOverlap(scene_request_class* i_sceneReq) {
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if (fopOvlpM_ClearOfReq() == 1) {
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return cPhs_NEXT_e;
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} else {
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return cPhs_INIT_e;
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}
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}
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static cPhs__Step fopScnRq_phase_Execute(scene_request_class* i_sceneReq) {
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return (cPhs__Step)fpcNdRq_Execute(&i_sceneReq->mCrtReq);
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}
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static cPhs__Step fopScnRq_phase_IsDoingOverlap(scene_request_class* i_sceneReq) {
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if (fopOvlpM_IsDoingReq() == 1) {
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return cPhs_NEXT_e;
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} else {
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return cPhs_INIT_e;
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}
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}
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static cPhs__Step fopScnRq_phase_IsDoneOverlap(scene_request_class* i_sceneReq) {
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if (fopOvlpM_IsDone() == 1) {
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return cPhs_NEXT_e;
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} else {
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return cPhs_INIT_e;
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}
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}
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static s32 l_fopScnRq_IsUsingOfOverlap;
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static cPhs__Step fopScnRq_phase_Done(scene_request_class* i_sceneReq) {
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if (i_sceneReq->mCrtReq.mParameter != 1) {
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fopScnPause_Disable((scene_class*)fpcEx_SearchByID(i_sceneReq->mCrtReq.mCreatingID));
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}
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l_fopScnRq_IsUsingOfOverlap = 0;
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return cPhs_NEXT_e;
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}
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static void fopScnRq_Execute(scene_request_class* i_sceneReq) {
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int tmp = cPhs_Do(&i_sceneReq->mReqPhsProcCls, i_sceneReq);
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switch (tmp) {
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case 2:
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fopScnRq_Execute(i_sceneReq);
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}
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}
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static int fopScnRq_PostMethod(void* param_1, scene_request_class* i_sceneReq) {
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fopScnPause_Enable((scene_class*)param_1);
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if (i_sceneReq->mFadeRequest) {
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fopOvlpM_ToldAboutID(((scene_class*)param_1)->base.base.mBsPcId);
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}
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return 1;
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}
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static int fopScnRq_Cancel(scene_request_class* i_sceneReq) {
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if (i_sceneReq->mFadeRequest && !fopOvlpM_Cancel()) {
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return 0;
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} else {
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return 1;
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}
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}
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static scene_request_class* fopScnRq_FadeRequest(s16 procName, u16 peekTime) {
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request_base_class* req = NULL;
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if (l_fopScnRq_IsUsingOfOverlap == 0 && (req = fopOvlpM_Request(procName, peekTime), req != NULL))
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l_fopScnRq_IsUsingOfOverlap = 1;
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return (scene_request_class*)req;
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}
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uint fopScnRq_Request(int reqType, scene_class* i_scene, s16 procName, void* user, s16 fadeProcName, u16 fadePeekTime) {
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static node_create_request_method_class submethod = {
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(process_method_func)fopScnRq_Execute,
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(process_method_func)fopScnRq_Cancel,
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NULL,
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(process_method_func)fopScnRq_PostMethod,
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};
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static cPhs__Handler noFadeFase[8] = {
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(cPhs__Handler)fopScnRq_phase_Execute,
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(cPhs__Handler)fopScnRq_phase_Done,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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};
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static cPhs__Handler fadeFase[8] = {
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(cPhs__Handler)fopScnRq_phase_IsDoingOverlap,
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(cPhs__Handler)fopScnRq_phase_IsDoneOverlap,
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(cPhs__Handler)fopScnRq_phase_Execute,
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(cPhs__Handler)fopScnRq_phase_ClearOverlap,
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(cPhs__Handler)fopScnRq_phase_IsDoneOverlap,
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(cPhs__Handler)fopScnRq_phase_Done,
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NULL,
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NULL,
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};
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uint ret;
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scene_request_class* fade = NULL;
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cPhs__Handler* phase_handler_table;
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phase_handler_table = noFadeFase;
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scene_request_class* pScnReq = (scene_request_class*)fpcNdRq_Request(
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sizeof(scene_request_class), reqType, (process_node_class*)i_scene, procName, user,
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&submethod);
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if (!pScnReq) {
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ret = -1;
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} else {
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if (fadeProcName != 0x7fff) {
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phase_handler_table = fadeFase;
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fade = fopScnRq_FadeRequest(fadeProcName, fadePeekTime);
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if (!fade) {
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fpcNdRq_Delete(&pScnReq->mCrtReq);
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return -1;
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}
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}
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pScnReq->mFadeRequest = fade;
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cPhs_Set(&pScnReq->mReqPhsProcCls, phase_handler_table);
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ret = pScnReq->mCrtReq.mRequestId;
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}
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return ret;
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}
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s32 fopScnRq_ReRequest(uint i_requestID, s16 i_procName, void* i_data) {
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return fpcNdRq_ReRequest(i_requestID, i_procName, i_data);
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}
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s32 fopScnRq_Handler() {
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return fpcNdRq_Handler();
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}
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