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* Initial Progress Basic functions at 100% matching 100% Matching: - `daShip_Draw` - `daShip_Execute` - `daShip_IsDelete` - `daShip_Delete` - `daShip_createHeap` - `daShip_Create` * implemented `getJointPos` inlines in `daTornado_c` needed for d_a_ship * implemented `Center()` inline in `dCamera_c` needed for d_a_ship * added `setTranslationX` inline to `J3DTexMtx` needed for match in d_a_ship * parameters set to `const` for certain inlines in `m_Do_mtx.h` * added `dComIfGp_onMenuCollect` inline * changed `shipSpecialDemoStart` return type to `BOOL` * added member functions to `dPa_waveEcallBack`, `dPa_splashEcallBack `, `dPa_trackEcallBack` also modified member type of `mRotMtx` of `dPa_waveEcallBack` and `mPos` of `dPa_trackEcallBack` * added member to `daGrid_c` that is used in d_a_ship * added `mDoAud_setShipSailState` and `mDoAud_shipCruiseSePlay` inline functions * added `fopAcM_seenPlayerAngleY` inline * d_a_ship mostly matching approx. 90% matching, mostly regalloc issues. , `checkNextMode`, `setRopePos`, `setHeadAnm`, and `execute` need to have their logic fixer * replace `unknown_inline_TODO ` from `daShip_c` with `checkForceMove` * .data match * .rodata matching * more inline return type changes from `bool` to `BOOL` Also changed the array size of `mPlayerStatus` * implemented `force_calc_wind_rel_angle` inline in `daGrid_c` * fix `d_a_ship_static` * fixed `getEmitterAxis`, might need review but works for now * more progress * reverted change to `getEmitterAxis`, moved casts to function call in `dPa_waveEcallBack::executeAfter` * more progress * change return types of certain inlines from `BOOL` to `u32` `dComIfGp_checkCameraAttentionStatus`, `dComIfGp_checkPlayerStatus0`, `dComIfGp_checkPlayerStatus1` needed for match in d_a_ship * fixed memory addresses in `daGrid_c` * more progress * resolving symbols * Initial PR changes * Removed unnecessary cast * replaced instances of `PSVECSquareMag` with corresponding inline functions * update memory layout in `d_a_grid` for consistency * More PR changes `checkNextMode` and `procZevDemo` now at 100% matching