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594 lines
21 KiB
C++
594 lines
21 KiB
C++
/**
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* d_a_hookshot.cpp
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* Item - Hookshot
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_hookshot.h"
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#include "d/d_com_inf_game.h"
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#include "m_Do/m_Do_mtx.h"
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#include "SSystem/SComponent/c_counter.h"
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#include "d/actor/d_a_player_main.h"
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#include "d/actor/d_a_ship.h" // IWYU pragma: keep
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "assets/l_chainS3TCTEX__d_hookshot.h"
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const u16 l_chainS3TCTEX__width = 32;
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const u16 l_chainS3TCTEX__height = 32;
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static Vec l_pos[] = {
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{-2.0f, 1.522254f, -0.0f},
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{-2.0f, 1.522254f, 7.0f},
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{2.0f, 1.522254f, -0.0f},
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{-3.5f, 0.0f, -1.5f},
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{-3.5f, 0.0f, 8.5f},
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{3.5f, 0.0f, -1.5f},
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{-2.0f, -1.522254f, -0.0f},
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{-2.0f, -1.522254f, 7.0f},
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{2.0f, -1.522254f, -0.0f},
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{2.0f, 1.522254f, 7.0f},
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{3.5f, 0.0f, 8.5f},
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{2.0f, -1.522254f, 7.0f},
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};
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static cXy l_texCoord[] = {
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{0.02736f, 0.041406f},
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{0.97264f, 0.041406f},
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{0.830848f, 0.40324f},
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{0.169152f, 0.40324f},
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{0.03125f, 0.0f},
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{0.96875f, 0.0f},
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{0.767857f, 0.494086f},
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{0.232143f, 0.494086f},
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{0.038462f, 0.48226f},
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{0.038462f, 0.983522f},
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{0.961538f, 0.48226f},
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{0.961538f, 0.983522f},
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};
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#include "assets/l_chainDL__d_hookshot.h"
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#include "assets/l_matDL__d_hookshot.h"
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l_matDL__d_hookshot(l_chainS3TCTEX);
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/* 800F104C-800F12C8 .text draw__16daHookshot_shapeFv */
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void daHookshot_shape::draw() {
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daHookshot_c* hookshot = reinterpret_cast<daHookshot_c*>(getUserArea());
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int chain_count = hookshot->getChainCnt();
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if (chain_count < 1) {
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return;
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}
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#if VERSION > VERSION_JPN
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j3dSys.reinitGX();
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GXSetNumIndStages(0);
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#endif
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GXClearVtxDesc();
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GXSetVtxDesc(GX_VA_POS, GX_INDEX8);
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GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
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GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_F32, 0);
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GXSetArray(GX_VA_POS, &l_pos, sizeof(l_pos[0]));
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GXSetArray(GX_VA_TEX0, &l_texCoord, sizeof(l_texCoord[0]));
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dKy_GxFog_set();
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// Not sure why the size passed here is smaller than l_matDL's size in the symbol maps.
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GXCallDisplayList(&l_matDL, sizeof(l_matDL) - 0x08);
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GXSetTevColorS10(GX_TEVREG0, hookshot->tevStr.mColorC0);
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GXSetTevColor(GX_TEVREG1, hookshot->tevStr.mColorK0);
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GXSetCurrentMtx(0);
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cXyz chain_pos = daPy_getPlayerLinkActorClass()->getHookshotRootPos();
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cXyz chain_offset(
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7.0f * cM_scos(hookshot->shape_angle.x) * cM_ssin(hookshot->shape_angle.y),
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-7.0f * cM_ssin(hookshot->shape_angle.x),
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7.0f * cM_scos(hookshot->shape_angle.x) * cM_scos(hookshot->shape_angle.y)
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);
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s16 z = (g_Counter.mTimer << 0x0C) + ((g_Counter.mTimer >> 0x04) & 0xFFF);
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for (int i = 0; i <= chain_count; i++) {
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// Draw each individual link of the Hookshot's chain.
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mDoMtx_stack_c::transS(chain_pos);
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mDoMtx_stack_c::ZXYrotM(hookshot->shape_angle.x, hookshot->shape_angle.y, z);
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z += (((((g_Counter.mTimer + i) << 0x0C) + (g_Counter.mTimer >> ((i&0xF)+1) & 0xFFF))) & 0x1FFF) + 0x3000;
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mDoMtx_stack_c::revConcat(j3dSys.getViewMtx());
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GXLoadPosMtxImm(mDoMtx_stack_c::get(), 0);
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// Not sure why the size passed here is smaller than l_chainDL's size in the symbol maps.
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GXCallDisplayList(&l_chainDL, sizeof(l_chainDL) - 0x1A);
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chain_pos += chain_offset;
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}
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#if VERSION > VERSION_JPN
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J3DShape::resetVcdVatCache();
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#endif
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}
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/* 800F12C8-800F1324 .text draw__12daHookshot_cFv */
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BOOL daHookshot_c::draw() {
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, ¤t.pos, &tevStr);
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dComIfGd_getOpaListP1()->entryImm(&mShape, 0);
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return TRUE;
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}
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/* 800F1324-800F1344 .text daHookshot_Draw__FP12daHookshot_c */
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static BOOL daHookshot_Draw(daHookshot_c* i_this) {
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return i_this->draw();
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}
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/* 800F1344-800F13E8 .text daHookshot_rockLineCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf */
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void daHookshot_rockLineCallback(fopAc_ac_c* hookshot_actor, dCcD_GObjInf* objInf, fopAc_ac_c* collided_actor, dCcD_GObjInf*) {
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daHookshot_c* i_this = (daHookshot_c*)hookshot_actor;
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f32 f31 = objInf->GetAtHitPosP()->abs2(i_this->current.pos);
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f32 f1 = i_this->getObjSightCrossPos()->abs2(i_this->current.pos);
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if (f1 > f31) {
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i_this->setObjSightCrossPos(objInf->GetAtHitPosP());
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#if VERSION == VERSION_USA
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if (fopAcM_CheckStatus(collided_actor, fopAcStts_UNK80000_e | fopAcStts_UNK200000_e | fopAcStts_UNK10000000_e))
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#else
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if (fopAcM_CheckStatus(collided_actor, fopAcStts_UNK80000_e | fopAcStts_UNK200000_e))
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#endif
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{
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i_this->onObjHookFlg();
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} else {
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i_this->offObjHookFlg();
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}
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}
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}
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/* 800F13E8-800F14CC .text procWait_init__12daHookshot_cFi */
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BOOL daHookshot_c::procWait_init(BOOL playSe) {
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daPy_lk_c* link = daPy_getPlayerLinkActorClass();
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fopAcM_SetParam(this, Mode_Wait);
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mCurrProcFunc = &daHookshot_c::procWait;
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mChainCnt = 0;
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current.pos = link->getHookshotRootPos();
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mCarryActorID = fpcM_ERROR_PROCESS_ID_e;
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mObjHookFlg = FALSE;
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if (playSe) {
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mDoAud_seStart(JA_SE_LK_HS_WIND_UP_FIN, &link->current.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
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}
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return TRUE;
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}
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/* 800F14CC-800F1990 .text procWait__12daHookshot_cFv */
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BOOL daHookshot_c::procWait() {
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daPy_lk_c* link = daPy_getPlayerLinkActorClass();
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current.pos = link->getHookshotRootPos();
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MtxP leftHandtx = link->getModelJointMtx(0x08); // cl_LhandA joint
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cMtx_copy(leftHandtx, mMtx);
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mMtx[0][3] = current.pos.x;
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mMtx[1][3] = current.pos.y;
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mMtx[2][3] = current.pos.z;
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mObjHookFlg = FALSE;
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if (fopAcM_GetParam(this) == Mode_Shot) {
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s16 angleY = link->getBodyAngleY() + link->shape_angle.y;
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s16 angleX = link->getBodyAngleX();
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mMoveVec.x = cM_ssin(angleY) * cM_scos(angleX);
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mMoveVec.y = -cM_ssin(angleX);
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mMoveVec.z = cM_scos(angleY) * cM_scos(angleX);
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mSightCps.ResetAtHit();
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mSightCps.OffAtNoTgHitInfSet();
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mSightCps.SetAtHitCallback(NULL);
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cXyz r1_3C = current.pos - mMoveVec * 60.0f;
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mLinChk.Set(&r1_3C, ¤t.pos, this);
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m2A0 = true;
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if (dComIfG_Bgsp()->LineCross(&mLinChk)) {
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if (dComIfG_Bgsp()->ChkPolyHSStick(mLinChk)) {
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fopAcM_SetParam(this, Mode_Pull);
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mShipRideFlg = false;
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mCurrProcFunc = &daHookshot_c::procPlayerPull;
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cM3dGPla* triPla = dComIfG_Bgsp()->GetTriPla(mLinChk);
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mHookAngle.x = cM_atan2s(triPla->GetNP()->y, triPla->GetNP()->absXZ());
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mHookAngle.y = cM_atan2s(-triPla->GetNP()->x, -triPla->GetNP()->z);
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mHookAngle.z = 0;
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mMoveVec = cXyz::Zero;
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} else {
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fopAcM_SetParam(this, Mode_Return);
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mCurrProcFunc = &daHookshot_c::procReturn;
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}
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} else {
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mMoveVec *= 7.0f;
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mSightCps.SetStartEnd(r1_3C, current.pos);
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mSightCps.SetR(5.0f);
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mSightCps.CalcAtVec();
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dComIfG_Ccsp()->Set(&mSightCps);
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dComIfG_Ccsp_SetMass(&mSightCps, 1);
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m2A3 = false;
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mCurrProcFunc = &daHookshot_c::procShot;
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}
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} else {
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mSightCps.OnAtNoTgHitInfSet();
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mObjSightCrossPos.set(
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current.pos.x + cM_ssin(link->shape_angle.y) * 1500.0f * cM_scos(link->getBodyAngleX()),
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current.pos.y - cM_ssin(link->getBodyAngleX()) * 1500.0f,
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current.pos.z + cM_scos(link->shape_angle.y) * 1500.0f * cM_scos(link->getBodyAngleX())
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);
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mSightCps.SetStartEnd(current.pos, mObjSightCrossPos);
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mSightCps.SetR(5.0f);
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mSightCps.CalcAtVec();
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mSightCps.SetAtHitCallback(daHookshot_rockLineCallback);
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dComIfG_Ccsp()->Set(&mSightCps);
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}
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return TRUE;
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}
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/* 800F1990-800F2144 .text procShot__12daHookshot_cFv */
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BOOL daHookshot_c::procShot() {
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if (fopAcM_GetParam(this) == Mode_Return) {
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mCurrProcFunc = &daHookshot_c::procReturn;
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return TRUE;
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}
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if (mSightCps.ChkAtHit()) {
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fopAc_ac_c* hit_ac = mSightCps.GetAtHitAc();
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if (hit_ac) {
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mCarryActorID = fopAcM_GetID(hit_ac);
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if (fopAcM_CheckStatus(hit_ac, fopAcStts_UNK80000_e)) {
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fopAcM_setHookCarryNow(hit_ac);
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mCarryOffset = hit_ac->current.pos - current.pos;
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fopAcM_seStartCurrent(this, JA_SE_LK_HS_SPIKE, 0);
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#if VERSION > VERSION_DEMO
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dComIfGp_getVibration().StartShock(4, -0x21, cXyz(0.0f, 1.0f, 0.0f));
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#endif
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} else if (fopAcM_CheckStatus(hit_ac, fopAcStts_UNK200000_e)) {
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current.pos = *mSightCps.GetAtHitPosP();
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mCarryOffset = current.pos - hit_ac->current.pos;
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m2A4 = hit_ac->shape_angle.y;
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mHookAngle.x = shape_angle.x;
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mHookAngle.y = shape_angle.y;
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mHookAngle.z = 0;
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mMoveVec = cXyz::Zero;
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fopAcM_SetParam(this, Mode_Pull);
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mShipRideFlg = false;
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mCurrProcFunc = &daHookshot_c::procPlayerPull;
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fopAcM_seStartCurrent(this, JA_SE_LK_HS_SPIKE, 0);
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#if VERSION > VERSION_DEMO
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dComIfGp_getVibration().StartShock(4, -0x21, cXyz(0.0f, 1.0f, 0.0f));
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#endif
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return TRUE;
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} else if (mSightCps.ChkAtShieldHit()) {
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fopAcM_seStartCurrent(this, JA_SE_LK_HS_REBOUND, 0x20);
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}
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}
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fopAcM_SetParam(this, Mode_Return);
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mCurrProcFunc = &daHookshot_c::procReturn;
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} else if (m2A3 || current.pos.abs(daPy_getPlayerLinkActorClass()->getHookshotRootPos()) >= 1500.0f) {
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if (m2A3) {
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if (m2A6 == dPa_name::ID_SCENE_825F) {
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dComIfGp_particle_setP1(m2A6, ¤t.pos);
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} else {
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dComIfGp_particle_setP1(m2A6, ¤t.pos, &m2BA);
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}
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fopAcM_seStartCurrent(this, JA_SE_LK_HS_REBOUND, mMtrlSndId);
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}
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fopAcM_SetParam(this, Mode_Return);
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mCurrProcFunc = &daHookshot_c::procReturn;
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} else {
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cXyz sp8C = current.pos + (mMoveVec * 15.0f);
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mLinChk.Set(¤t.pos, &sp8C, this);
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if (dComIfG_Bgsp()->LineCross(&mLinChk)) {
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sp8C = mLinChk.GetLinP()->GetEnd();
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if (dComIfG_Bgsp()->ChkPolyHSStick(mLinChk)) {
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fopAcM_SetParam(this, Mode_Pull);
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mShipRideFlg = false;
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mCurrProcFunc = &daHookshot_c::procPlayerPull;
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cM3dGPla* plane = dComIfG_Bgsp()->GetTriPla(mLinChk);
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mHookAngle.x = cM_atan2s(plane->GetNP()->y, plane->GetNP()->absXZ());
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mHookAngle.y = cM_atan2s(-plane->GetNP()->x, -plane->GetNP()->z);
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mHookAngle.z = 0;
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mMoveVec = cXyz::Zero;
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fopAcM_seStartCurrent(this, JA_SE_LK_HS_SPIKE, dComIfG_Bgsp()->GetMtrlSndId(mLinChk));
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#if VERSION > VERSION_DEMO
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dComIfGp_getVibration().StartShock(4, -0x21, cXyz(0.0f, 1.0f, 0.0f));
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#endif
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} else {
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cM3dGPla* plane = dComIfG_Bgsp()->GetTriPla(mLinChk);
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cM3d_CalcVecZAngle(*plane->GetNP(), &m2BA);
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if (
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strcmp(dComIfGp_getStartStageName(), "kazeB") == 0 &&
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(
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(sp8C.y < 950.0f && cBgW_CheckBGround(dComIfG_Bgsp()->GetTriPla(mLinChk)->GetNP()->y)) ||
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dComIfG_Bgsp()->GetAttributeCode(mLinChk) == dBgS_Attr_SAND_e
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)
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) {
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m2A6 = dPa_name::ID_SCENE_825F;
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} else {
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m2A6 = dPa_name::ID_COMMON_PURPLE_HIT;
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}
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mMtrlSndId = dComIfG_Bgsp()->GetMtrlSndId(mLinChk);
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m2A3 = true;
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}
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}
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mSightCps.SetStartEnd(current.pos, sp8C);
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mSightCps.SetR(5.0f);
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mSightCps.CalcAtVec();
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dComIfG_Ccsp()->Set(&mSightCps);
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dComIfG_Ccsp_SetMass(&mSightCps, 1);
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current.pos = sp8C;
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}
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return TRUE;
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}
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/* 800F2144-800F247C .text procPlayerPull__12daHookshot_cFv */
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BOOL daHookshot_c::procPlayerPull() {
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fopAc_ac_c* carry_actor = NULL;
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if (mCarryActorID != fpcM_ERROR_PROCESS_ID_e) {
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carry_actor = fopAcM_SearchByID(mCarryActorID);
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if (carry_actor == NULL || fopAcM_GetParam(this) == Mode_Return) {
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mCurrProcFunc = &daHookshot_c::procReturn;
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mCarryActorID = fpcM_ERROR_PROCESS_ID_e;
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return TRUE;
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}
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if (carry_actor->shape_angle.y != m2A4) {
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mDoMtx_stack_c::YrotS(carry_actor->shape_angle.y - m2A4);
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cXyz sp4C;
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mDoMtx_stack_c::multVec(&mCarryOffset, &sp4C);
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mCarryOffset = sp4C;
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m2A4 = carry_actor->shape_angle.y;
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}
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current.pos = carry_actor->current.pos + mCarryOffset;
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} else {
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if (fopAcM_GetParam(this) == Mode_Return || !dComIfG_Bgsp()->ChkPolySafe(mLinChk)) {
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mCurrProcFunc = &daHookshot_c::procReturn;
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return TRUE;
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}
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if (dComIfG_Bgsp()->ChkMoveBG(mLinChk)) {
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dComIfG_Bgsp()->MoveBgTransPos(mLinChk, true, ¤t.pos, &mHookAngle, NULL);
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}
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}
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cXyz sp40 = current.pos - daPy_getPlayerLinkActorClass()->getHookshotRootPos();
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f32 f1 = sp40.abs();
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int r5 = f1 / 7.0f;
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if (r5 >= 1) {
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r5 = (r5 > mChainCnt ? r5 - mChainCnt : 0);
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int iVar6;
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if (mChainCnt <= 9) {
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iVar6 = r5 + mChainCnt;
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} else {
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iVar6 = r5 + 9;
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}
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mChainCnt -= iVar6;
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mMoveVec = sp40 * ((iVar6 * 7.0f) / f1);
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} else {
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mChainCnt = 0;
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}
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if (mChainCnt <= 0) {
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if (carry_actor && carry_actor == dComIfGp_getShipActor()) {
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mShipRideFlg = true;
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}
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procWait_init(TRUE);
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}
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return TRUE;
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}
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/* 800F247C-800F26EC .text procReturn__12daHookshot_cFv */
|
|
BOOL daHookshot_c::procReturn() {
|
|
fopAc_ac_c* carry_actor;
|
|
if (mCarryActorID != fpcM_ERROR_PROCESS_ID_e) {
|
|
carry_actor = fopAcM_SearchByID(mCarryActorID);
|
|
if (carry_actor == NULL || !fopAcM_checkHookCarryNow(carry_actor)) {
|
|
mCarryActorID = fpcM_ERROR_PROCESS_ID_e;
|
|
carry_actor = NULL;
|
|
}
|
|
} else {
|
|
carry_actor = NULL;
|
|
}
|
|
|
|
if (mChainCnt <= 9) {
|
|
if (carry_actor) {
|
|
fopAcM_cancelHookCarryNow(carry_actor);
|
|
}
|
|
procWait_init(TRUE);
|
|
procWait();
|
|
} else {
|
|
cXyz sp4C = current.pos - daPy_getPlayerLinkActorClass()->getHookshotRootPos();
|
|
f32 f1 = sp4C.abs();
|
|
if ((int)(f1 / 7.0f) <= 9) {
|
|
if (carry_actor != NULL) {
|
|
fopAcM_cancelHookCarryNow(carry_actor);
|
|
}
|
|
procWait_init(TRUE);
|
|
procWait();
|
|
} else {
|
|
mChainCnt -= 9;
|
|
current.pos -= sp4C * (63.0f / f1);
|
|
|
|
if (carry_actor) {
|
|
carry_actor->current.pos = current.pos + mCarryOffset;
|
|
cXyz sp40(
|
|
carry_actor->current.pos.x,
|
|
carry_actor->current.pos.y + 100.0f,
|
|
carry_actor->current.pos.z
|
|
);
|
|
sp40.y += 100.0f;
|
|
mGndChk.SetPos(&sp40);
|
|
f32 ground_y = dComIfG_Bgsp()->GroundCross(&mGndChk);
|
|
if (ground_y > carry_actor->current.pos.y) {
|
|
carry_actor->current.pos.y = ground_y;
|
|
mCarryOffset.y = ground_y - current.pos.y;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* 800F26EC-800F2B54 .text execute__12daHookshot_cFv */
|
|
BOOL daHookshot_c::execute() {
|
|
daPy_lk_c* link = daPy_getPlayerLinkActorClass();
|
|
|
|
if (fopAcM_GetParam(this) != Mode_Wait) {
|
|
mDoAud_seStart(JA_SE_LK_HS_CHAIN, &link->current.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
|
|
if (fopAcM_GetParam(this) != Mode_Shot) {
|
|
mDoAud_seStart(JA_SE_LK_HS_WIND_UP, &link->current.pos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
|
|
}
|
|
}
|
|
|
|
if (mCurrProcFunc != NULL) {
|
|
(this->*mCurrProcFunc)();
|
|
}
|
|
|
|
eyePos = attention_info.position = current.pos;
|
|
cXyz sp3C;
|
|
sp3C = current.pos - link->getHookshotRootPos();
|
|
mChainCnt = sp3C.abs() / 7.0f;
|
|
|
|
if (fopAcM_GetParam(this) != Mode_Pull || mChainCnt > 18) {
|
|
shape_angle.x = cM_atan2s(-sp3C.y, sp3C.absXZ());
|
|
shape_angle.y = cM_atan2s(sp3C.x, sp3C.z);
|
|
} else {
|
|
shape_angle.x = link->shape_angle.x;
|
|
shape_angle.y = link->shape_angle.y;
|
|
}
|
|
|
|
if (fopAcM_GetParam(this) != Mode_Wait && !m2A0) {
|
|
mDoMtx_stack_c::transS(current.pos);
|
|
mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, 0);
|
|
mDoMtx_stack_c::YrotM(-0x4000);
|
|
MTXCopy(mDoMtx_stack_c::get(), mMtx);
|
|
} else {
|
|
m2A0 = false;
|
|
}
|
|
|
|
int roomNo = dComIfGp_roomControl_getStayNo();
|
|
tevStr.mRoomNo = roomNo;
|
|
mStts.SetRoomId(roomNo);
|
|
current.roomNo = roomNo;
|
|
|
|
if (fopAcM_GetParam(this) != Mode_Wait) {
|
|
m2A1 = link->setItemWaterEffect(this, m2A1, 0);
|
|
}
|
|
|
|
if (fopAcM_GetParam(this) == Mode_Shot) {
|
|
speedF = current.pos.abs(old.pos);
|
|
} else if (fopAcM_GetParam(this) == Mode_Return || fopAcM_GetParam(this) == Mode_Pull) {
|
|
speedF = -current.pos.abs(old.pos);
|
|
} else {
|
|
speedF = 0.0f;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* 800F2B54-800F2B74 .text daHookshot_Execute__FP12daHookshot_c */
|
|
static BOOL daHookshot_Execute(daHookshot_c* i_this) {
|
|
return i_this->execute();
|
|
}
|
|
|
|
/* 800F2B74-800F2B7C .text daHookshot_IsDelete__FP12daHookshot_c */
|
|
static BOOL daHookshot_IsDelete(daHookshot_c* i_this) {
|
|
return TRUE;
|
|
}
|
|
|
|
/* 800F2B7C-800F2BF0 .text hookshot_delete__12daHookshot_cFv */
|
|
BOOL daHookshot_c::hookshot_delete() {
|
|
if (mCarryActorID != fpcM_ERROR_PROCESS_ID_e) {
|
|
fopAc_ac_c* carry_actor = fopAcM_SearchByID(mCarryActorID);
|
|
if (carry_actor && fopAcM_CheckStatus(carry_actor, fopAcStts_HOOK_CARRY_e)) {
|
|
fopAcM_cancelHookCarryNow(carry_actor);
|
|
mCarryActorID = fpcM_ERROR_PROCESS_ID_e;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/* 800F2BF0-800F2C14 .text daHookshot_Delete__FP12daHookshot_c */
|
|
static BOOL daHookshot_Delete(daHookshot_c* i_this) {
|
|
i_this->hookshot_delete();
|
|
return TRUE;
|
|
}
|
|
|
|
static dCcD_SrcCps l_at_cps_src = {
|
|
// dCcD_SrcGObjInf
|
|
{
|
|
/* Flags */ 0,
|
|
/* SrcObjAt Type */ AT_TYPE_HOOKSHOT,
|
|
/* SrcObjAt Atp */ 0x01,
|
|
/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsEnemy_e | cCcD_AtSPrm_VsOther_e,
|
|
/* SrcObjTg Type */ 0,
|
|
/* SrcObjTg SPrm */ 0,
|
|
/* SrcObjCo SPrm */ 0,
|
|
/* SrcGObjAt Se */ dCcG_SE_HOOKSHOT,
|
|
/* SrcGObjAt HitMark */ 0,
|
|
/* SrcGObjAt Spl */ 0,
|
|
/* SrcGObjAt Mtrl */ 0,
|
|
/* SrcGObjAt SPrm */ 0,
|
|
/* SrcGObjTg Se */ 0,
|
|
/* SrcGObjTg HitMark */ 0,
|
|
/* SrcGObjTg Spl */ 0,
|
|
/* SrcGObjTg Mtrl */ 0,
|
|
/* SrcGObjTg SPrm */ 0,
|
|
/* SrcGObjCo SPrm */ 0,
|
|
},
|
|
// cM3dGCpsS
|
|
{{
|
|
/* Start */ {0.0f, 0.0f, 0.0f},
|
|
/* End */ {0.0f, 0.0f, 0.0f},
|
|
/* Radius */ 5.0f,
|
|
}},
|
|
};
|
|
|
|
/* 800F2C14-800F2CC8 .text create__12daHookshot_cFv */
|
|
cPhs_State daHookshot_c::create() {
|
|
fopAcM_SetupActor(this, daHookshot_c);
|
|
|
|
mShape.setUserArea(reinterpret_cast<u32>(this));
|
|
mLinChk.ClrSttsRoofOff();
|
|
procWait_init(FALSE);
|
|
gravity = -5.0f;
|
|
|
|
mStts.Init(10, 0xFF, this);
|
|
mSightCps.Set(l_at_cps_src);
|
|
mSightCps.SetStts(&mStts);
|
|
|
|
int roomNo = dComIfGp_roomControl_getStayNo();
|
|
tevStr.mRoomNo = roomNo;
|
|
mStts.SetRoomId(roomNo);
|
|
current.roomNo = roomNo;
|
|
|
|
return cPhs_COMPLEATE_e;
|
|
}
|
|
|
|
/* 800F3134-800F3154 .text daHookshot_Create__FP10fopAc_ac_c */
|
|
static cPhs_State daHookshot_Create(fopAc_ac_c* i_actor) {
|
|
return reinterpret_cast<daHookshot_c*>(i_actor)->create();
|
|
}
|
|
|
|
static actor_method_class l_daHookshot_Method = {
|
|
(process_method_func)daHookshot_Create,
|
|
(process_method_func)daHookshot_Delete,
|
|
(process_method_func)daHookshot_Execute,
|
|
(process_method_func)daHookshot_IsDelete,
|
|
(process_method_func)daHookshot_Draw,
|
|
};
|
|
|
|
actor_process_profile_definition g_profile_HOOKSHOT = {
|
|
/* LayerID */ fpcLy_CURRENT_e,
|
|
/* ListID */ 0x0006,
|
|
/* ListPrio */ fpcPi_CURRENT_e,
|
|
/* ProcName */ PROC_HOOKSHOT,
|
|
/* Proc SubMtd */ &g_fpcLf_Method.base,
|
|
/* Size */ sizeof(daHookshot_c),
|
|
/* SizeOther */ 0,
|
|
/* Parameters */ 0,
|
|
/* Leaf SubMtd */ &g_fopAc_Method.base,
|
|
/* Priority */ PRIO_HOOKSHOT,
|
|
/* Actor SubMtd */ &l_daHookshot_Method,
|
|
/* Status */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
|
|
/* Group */ fopAc_ACTOR_e,
|
|
/* CullType */ fopAc_CULLBOX_CUSTOM_e,
|
|
};
|