Files
tww/src/d/actor/d_a_player_npc.cpp
T
2025-08-20 18:51:42 -04:00

268 lines
8.6 KiB
C++

//
// Generated by dtk
// Translation Unit: d_a_player_npc.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_player_npc.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_lib.h"
#include "SSystem/SComponent/c_counter.h"
#include "d/d_procname.h"
/* 8015A37C-8015A448 .text check_initialRoom__10daPy_npc_cFv */
int daPy_npc_c::check_initialRoom() {
if (home.roomNo < 0) {
mAcch.CrrPos(*dComIfG_Bgsp());
if (mAcch.GetGroundH() == -G_CM3D_F_INF || dComIfG_Bgsp()->GetGroundCode(mAcch.m_gnd) == 4) {
return 0;
}
int roomNo = dComIfG_Bgsp()->GetRoomId(mAcch.m_gnd);
if (roomNo < 0 || !dComIfGp_roomControl_checkStatusFlag(roomNo, 0x10)) {
return 0;
}
fopAcM_SetHomeRoomNo(this, roomNo);
fopAcM_SetRoomNo(this, roomNo);
return -1;
}
return 1;
}
/* 8015A448-8015A524 .text check_moveStop__10daPy_npc_cFv */
BOOL daPy_npc_c::check_moveStop() {
int roomNo = current.roomNo;
BOOL hasBgW = dComIfGp_roomControl_checkStatusFlag(roomNo, 0x10);
if ((roomNo < 0 || !hasBgW)) {
if (!hasBgW || m4E8 >= 30) {
current = home;
shape_angle = home.angle;
speedF = 0.0f;
m4E8 = 0;
}
if (dComIfGp_getPlayer(0)->eventInfo.mCommand != dEvtCmd_INDOOR_e) {
offNpcCallCommand();
}
return TRUE;
}
return FALSE;
}
/* 8015A524-8015A590 .text setRestart__10daPy_npc_cFSc */
void daPy_npc_c::setRestart(s8 option) {
if (option == dComIfGs_getRestartOption()) {
bool playerInDoor = dComIfGp_getPlayer(0)->eventInfo.checkCommandDoor();
s8 roomNo = current.roomNo;
s8 optionRoomNo = dComIfGs_getRestartOptionRoomNo();
if (!playerInDoor && roomNo != optionRoomNo) {
unconditionalSetRestart(option);
}
}
}
/* 8015A590-8015A624 .text unconditionalSetRestart__10daPy_npc_cFSc */
void daPy_npc_c::unconditionalSetRestart(s8 option) {
dComIfGs_setRestartOption(option);
dComIfGs_setPlayerPriest(option, dComIfGs_getRestartOptionPos(), dComIfGs_getRestartOptionAngleY(), dComIfGs_getRestartOptionRoomNo());
home.pos = dComIfGs_getRestartOptionPos();
home.angle.y = dComIfGs_getRestartOptionAngleY();
home.roomNo = dComIfGs_getRestartOptionRoomNo();
}
/* 8015A624-8015A6A4 .text setOffsetHomePos__10daPy_npc_cFv */
void daPy_npc_c::setOffsetHomePos() {
static cXyz l_offsetPos(100.0f, 0.0f, 0.0f);
cLib_offsetPos(&home.pos, &home.pos, home.angle.y, &l_offsetPos);
}
/* 8015A6A4-8015AA0C .text setPointRestart__10daPy_npc_cFsSc */
void daPy_npc_c::setPointRestart(s16 i_point, s8 option) {
JUT_ASSERT(157, dComIfGp_getStagePlayer() != NULL);
stage_scls_info_dummy_class* sclsinfo = dComIfGp_getStageSclsInfo();
JUT_ASSERT(159, sclsinfo != NULL);
JUT_ASSERT(161, 0 <= i_point && i_point < sclsinfo->num);
stage_scls_info_class* scls_data = sclsinfo->m_entries;
JUT_ASSERT(163, scls_data != NULL);
stage_actor_data_class* player_data = dComIfGp_getStagePlayer()->m_entries;
int scls_start_code = scls_data[i_point].mStart;
int i;
for (i = 0; i < dComIfGp_getStagePlayerNum(); i++) {
u8 plyr_start_code = player_data->base.angle.z & 0xFF;
if (plyr_start_code == scls_start_code) {
break;
}
player_data++;
}
JUT_ASSERT(174, i != dComIfGp_getStagePlayerNum());
home.pos = player_data->base.position;
home.angle.y = player_data->base.angle.y;
home.roomNo = -1;
setOffsetHomePos();
current = home;
old = home;
shape_angle = home.angle;
dComIfGs_setRestartOption(&home.pos, home.angle.y, -1, option);
dComIfGs_setPlayerPriest(option, dComIfGs_getRestartOptionPos(), dComIfGs_getRestartOptionAngleY(), dComIfGs_getRestartOptionRoomNo());
fopAcM_setStageLayer(this);
}
/* 8015AA0C-8015AB28 .text checkRestart__10daPy_npc_cFSc */
BOOL daPy_npc_c::checkRestart(s8 option) {
if (option == dComIfGs_getRestartOption()) {
s16 option_point = dComIfGs_getRestartOptionPoint();
if (option_point < 0) {
home.pos = dComIfGs_getRestartOptionPos();
home.angle.y = dComIfGs_getRestartOptionAngleY();
home.roomNo = dComIfGs_getRestartOptionRoomNo();
current = home;
old = home;
shape_angle = home.angle;
} else {
setPointRestart(option_point, 1);
}
return TRUE;
}
return FALSE;
}
/* 8015AB28-8015ABD8 .text initialRestartOption__10daPy_npc_cFSci */
BOOL daPy_npc_c::initialRestartOption(s8 option, BOOL save) {
fopAc_ac_c* partner = dComIfGp_getCb1Player();
if (!partner) {
dComIfGp_setCb1Player(this);
if (save && option != dComIfGs_getRestartOption()) {
s16 rotY;
s8 roomNo = current.roomNo;
rotY = home.angle.y;
dComIfGs_setRestartOption(&home.pos, rotY, roomNo, option);
}
return TRUE;
}
return FALSE;
}
/* 8015ABD8-8015AC74 .text checkNowPosMove__10daPy_npc_cFPCc */
BOOL daPy_npc_c::checkNowPosMove(const char* pName) {
if (!dComIfGp_event_runCheck()) {
return TRUE;
}
if (eventInfo.checkCommandTalk()) {
return TRUE;
}
if (isEventAccept() && !isReturnLink()) {
return TRUE;
}
int evtStaffId = dComIfGp_evmng_getMyStaffId(pName);
if (evtStaffId != -1) {
return TRUE;
}
return fopAcM_CheckStatus(this, fopAcStts_UNK800_e);
}
/* 8015AC74-8015AD20 .text drawDamageFog__10daPy_npc_cFv */
void daPy_npc_c::drawDamageFog() {
if (mDamageFogTimer == 0) {
return;
}
cXyz camPos;
mDoLib_pos2camera(&current.pos, &camPos);
f32 adjust = std::abs(cM_ssin(g_Counter.mTimer * 0x800));
tevStr.mFogColor.r = 255;
tevStr.mFogColor.g = 60;
tevStr.mFogColor.b = 60;
tevStr.mFogStartZ = (-camPos.z - 200.0f) + 200.0f * adjust;
tevStr.mFogEndZ = tevStr.mFogStartZ + 300.0f;
}
/* 8015AD20-8015AEF8 .text chkMoveBlock__10daPy_npc_cFP4cXyz */
int daPy_npc_c::chkMoveBlock(cXyz* outBlockVel) {
cXyz blockRelPos;
fopAc_ac_c* block = daPy_npc_SearchAreaByName(this, PROC_Obj_Movebox, 300.0f, &blockRelPos);
if (block) {
cXyz blockVel = block->current.pos - block->old.pos;
if (blockVel.abs() > 0.001f) {
if (outBlockVel) {
*outBlockVel = blockVel;
}
blockRelPos.normalizeZP();
blockVel.normalizeZP();
f32 dot = blockRelPos.getDotProduct(blockVel);
blockVel.y = 0.0f;
blockRelPos.y = 0.0f;
cXyz cross = blockRelPos.outprod(blockVel);
if (dot < -0.707099974155426f) {
if (cross.y < 0.0f) {
return -1;
} else {
return 1;
}
}
if (block->current.pos.y > current.pos.y + 100.0f) {
if (cross.y < 0.0f) {
return -1;
} else {
return 1;
}
}
}
}
return 0;
}
struct judge_parm_c {
/* 0x00 */ s16 mProcName;
/* 0x04 */ cXyz mAreaCenter;
/* 0x10 */ cXyz mActorRelPos;
/* 0x1C */ f32 mAreaRadius;
/* 0x20 */ f32 mMinDist;
/* 0x24 */ fopAc_ac_c* mpActor;
};
/* 8015AEF8-8015B00C .text daPy_npc_JudgeForPNameAndDistance__FPvPv */
void* daPy_npc_JudgeForPNameAndDistance(void* i_actor, void* i_prm) {
fopAc_ac_c* actor = (fopAc_ac_c*)i_actor;
judge_parm_c* prm = (judge_parm_c*)i_prm;
if (fopAcM_GetName(actor) == prm->mProcName) {
cXyz actorOffset = actor->current.pos - prm->mAreaCenter;
f32 dist = actorOffset.abs();
if (dist < prm->mAreaRadius && dist < prm->mMinDist) {
prm->mMinDist = dist;
prm->mpActor = actor;
prm->mActorRelPos = actorOffset;
}
}
return NULL;
}
/* 8015B00C-8015B0A4 .text daPy_npc_SearchAreaByName__FP10fopAc_ac_csfP4cXyz */
fopAc_ac_c* daPy_npc_SearchAreaByName(fopAc_ac_c* i_this, s16 procName, f32 areaRadius, cXyz* outActorRelPos) {
judge_parm_c prm;
prm.mProcName = procName;
prm.mAreaCenter = i_this->current.pos;
prm.mAreaRadius = areaRadius;
prm.mMinDist = areaRadius;
prm.mpActor = NULL;
prm.mActorRelPos.x = 0.0f;
prm.mActorRelPos.y = 0.0f;
prm.mActorRelPos.z = 0.0f;
fopAcIt_Judge(daPy_npc_JudgeForPNameAndDistance, &prm);
if (outActorRelPos) {
*outActorRelPos = prm.mActorRelPos;
}
return prm.mpActor;
}