Files
tww/src/d/d_s_room.cpp
T
2023-11-11 17:29:26 -05:00

326 lines
10 KiB
C++

//
// Generated by dtk
// Translation Unit: d_s_room.cpp
//
#include "f_op/f_op_scene.h"
#include "f_op/f_op_scene_mng.h"
#include "f_op/f_op_actor_mng.h"
#include "f_pc/f_pc_layer_iter.h"
#include "d/d_com_inf_game.h"
#include "d/d_com_lib_game.h"
#include "d/d_item_data.h"
#include "d/d_map.h"
#include "d/d_procname.h"
#include "d/d_stage.h"
#include "d/actor/d_a_player.h"
#include "m_Do/m_Do_dvd_thread.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "MSL_C/string.h"
class room_of_scene_class : public scene_class {
public:
/* 0x1C4 */ request_of_phase_process_class mPhs;
/* 0x1CC */ void * mpRoomData;
/* 0x1D0 */ dStage_roomDt_c * mpRoomDt;
/* 0x1D4 */ mDoDvdThd_toMainRam_c * sceneCommand;
/* 0x1D8 */ bool mbHasRoomParticle;
/* 0x1D9 */ bool mbReLoaded;
/* 0x1DA */ bool mbSetMap;
/* 0x1DB */ bool field_0x1db;
/* 0x1DC */ u16 field_0x1dc;
};
/* 80236938-80236998 .text setMapImage__FP19room_of_scene_class */
void setMapImage(room_of_scene_class* i_this) {
if (i_this->mbSetMap)
return;
if (dComIfGp_roomControl_getStayNo() >= 0) {
f32 playerY = fopAcM_GetPosition(dComIfGp_getPlayer(0)).y;
s32 roomNo = fopScnM_GetParam(i_this);
dMap_c::setImage(roomNo, dComIfGp_roomControl_getStayNo(), playerY);
i_this->mbSetMap = true;
}
}
/* 80236998-802369C8 .text deleteMapImage__FP19room_of_scene_class */
void deleteMapImage(room_of_scene_class* i_this) {
if (!i_this->mbSetMap)
return;
dMap_c::deleteImage(fopScnM_GetParam(i_this));
}
/* 802369C8-80236A0C .text setArcName__FP19room_of_scene_class */
char* setArcName(room_of_scene_class* i_this) {
static char arcName[32];
sprintf(arcName, "Room%d", fopScnM_GetParam(i_this));
return arcName;
}
/* 80236A0C-80236A14 .text dScnRoom_Draw__FP19room_of_scene_class */
BOOL dScnRoom_Draw(room_of_scene_class* i_this) {
return TRUE;
}
/* 80236A14-80236A38 .text deleteJugge__FPvPv */
void* deleteJugge(void* i_this, void*) {
fpcM_Delete(i_this);
return NULL;
}
/* 80236A38-80236B1C .text objectSetCheck__FP19room_of_scene_class */
void objectSetCheck(room_of_scene_class* i_this) {
s32 roomNo = fopScnM_GetParam(i_this);
s32 hiddenFlag = (g_dComIfG_gameInfo.play.getRoomControl()->mStatus[roomNo].mFlags & 0x08);
if (!i_this->mbReLoaded) {
if (!hiddenFlag) {
fopAcM_create(PROC_BG, roomNo, NULL, -1, NULL, NULL, 0xFF, NULL);
dStage_dt_c_roomReLoader(i_this->mpRoomData, i_this->mpRoomDt, roomNo);
i_this->mbReLoaded = true;
}
} else {
s32 roomNo = fopScnM_GetParam(i_this);
if (hiddenFlag) {
fpcLyIt_Judge(fpcM_Layer(i_this), deleteJugge, NULL);
dComIfGs_clearRoomSwitch(dComIfGp_roomControl_getZoneNo(roomNo));
i_this->mbReLoaded = false;
}
}
}
/* 80236B1C-80236BAC .text dScnRoom_Execute__FP19room_of_scene_class */
BOOL dScnRoom_Execute(room_of_scene_class* i_this) {
setMapImage(i_this);
u8 * pStatusFlag = &(g_dComIfG_gameInfo.play.getRoomControl()->mStatus[fopScnM_GetParam(i_this)].mFlags);
if (*pStatusFlag & 0x04) {
fopScnM_DeleteReq(i_this);
return TRUE;
} else {
if ((*pStatusFlag & 0x02)) {
*pStatusFlag &= ~0x02;
*pStatusFlag |= 0x01;
} else {
objectSetCheck(i_this);
}
}
return TRUE;
}
/* 80236BAC-80236BB4 .text dScnRoom_IsDelete__FP19room_of_scene_class */
BOOL dScnRoom_IsDelete(room_of_scene_class* i_this) {
return TRUE;
}
class daNpc_Md_c {
public:
static u8 m_seaTalk;
};
class daSalvage_control_c {
public:
static void init_room(s8);
};
/* 80236BB4-80236D24 .text dScnRoom_Delete__FP19room_of_scene_class */
BOOL dScnRoom_Delete(room_of_scene_class* i_this) {
s32 roomNo = fopScnM_GetParam(i_this);
deleteMapImage(i_this);
const char * arcName = setArcName(i_this);
dComIfG_deleteStageRes(arcName);
dStage_roomControl_c::mStatus[roomNo].mFlags = 0;
dComIfGp_roomControl_getStatusRoomDt(roomNo)->init();
if (i_this->mbHasRoomParticle)
dComIfGp_particle_removeRoomScene();
if (!dComIfGp_isEnableNextStage()) {
if (i_this->field_0x1dc == 1) {
dComIfGs_onEventBit(0x1a80);
}
if (strcmp(dComIfGp_getStartStageName(), "sea") == 0)
dComIfGs_offTmpBit(0x0320);
}
if (i_this->field_0x1dc == 2)
dComIfGs_onEventBit(0x1c40);
if (strcmp(dComIfGp_getStartStageName(), "sea") == 0)
daNpc_Md_c::m_seaTalk = 0;
daSalvage_control_c::init_room(roomNo);
JKRHeap * pHeap = dStage_roomControl_c::getMemoryBlock(roomNo);
if (pHeap != NULL)
pHeap->freeAll();
return TRUE;
}
/* 80236D24-80236D58 .text phase_0__FP19room_of_scene_class */
s32 phase_0(room_of_scene_class* i_this) {
s32 roomNo = fopScnM_GetParam(i_this);
// g_dComIfG_gameInfo.play.getRoomControl()->setStatusProcID(roomNo, fopScnM_GetID(i_this));
g_dComIfG_gameInfo.play.getRoomControl()->mStatus[roomNo].mProcID = fopScnM_GetID(i_this);
return cPhs_NEXT_e;
}
/* 80236D58-80236DE8 .text phase_1__FP19room_of_scene_class */
s32 phase_1(room_of_scene_class* i_this) {
s32 roomNo = fopScnM_GetParam(i_this);
JKRExpHeap * pHeap = g_dComIfG_gameInfo.play.getRoomControl()->getMemoryBlock(roomNo);
if (pHeap != NULL && pHeap->getTotalUsedSize() != 0)
return cPhs_INIT_e;
const char * arcName = setArcName(i_this);
BOOL ret = dComIfG_setStageRes(arcName, pHeap);
if (!ret) {
dStage_escapeRestart();
return cPhs_ERROR_e;
}
return cPhs_NEXT_e;
}
/* 80236DE8-802370A0 .text phase_2__FP19room_of_scene_class */
s32 phase_2(room_of_scene_class* i_this) {
const char * arcName = setArcName(i_this);
s32 rt = dComIfG_syncObjectRes(arcName);
if (rt < 0) {
dStage_escapeRestart();
return cPhs_ERROR_e;
}
JUT_ASSERT(0x1c0, rt >= 0);
if (rt != 0)
return cPhs_INIT_e;
s32 roomNo = fopScnM_GetParam(i_this);
s32 zoneNo = dComIfGp_roomControl_getZoneNo(roomNo);
if (zoneNo < 0) {
zoneNo = dComIfGs_createZone(roomNo);
dComIfGp_roomControl_setZoneNo(roomNo, zoneNo);
}
i_this->mpRoomDt = dComIfGp_roomControl_getStatusRoomDt(roomNo);
i_this->mpRoomDt->mRoomNo = roomNo;
i_this->mpRoomData = dComIfG_getStageRes(arcName, "room.dzr");
if (i_this->mpRoomData != NULL) {
dStage_dt_c_roomLoader(i_this->mpRoomData, i_this->mpRoomDt);
if (dStage_roomControl_c::mDemoArcName[0] == '\0') {
dStage_Lbnk_c * lbnk = dComIfGp_roomControl_getStatusRoomDt(roomNo)->getLbnk();
if (lbnk != NULL) {
u8 * banks = lbnk->m_bank;
if (banks != NULL) {
u32 layerNo = g_dComIfG_gameInfo.play.getLayerNo(roomNo);
s32 bank = banks[layerNo];
if (bank != 0xFF) {
JUT_ASSERT(0x1db, 0 <= bank && bank < 100);
sprintf(dStage_roomControl_c::mDemoArcName, "Demo%02d", bank);
if (!dComIfG_setObjectRes(dStage_roomControl_c::mDemoArcName, JKRArchive::UNKNOWN_MOUNT_DIRECTION, NULL))
dStage_roomControl_c::mDemoArcName[0] = '\0';
}
}
}
}
dStage_FileList_dt_c * fileList = dComIfGp_roomControl_getStatusRoomDt(roomNo)->getFileListInfo();
JUT_ASSERT(499, fileList != 0);
i_this->mbHasRoomParticle = dComIfGp_particle_readScene(fileList->mParam >> 21, &i_this->sceneCommand);
}
return cPhs_NEXT_e;
}
/* 802370B8-802371D0 .text phase_3__FP19room_of_scene_class */
s32 phase_3(room_of_scene_class* i_this) {
if (dStage_roomControl_c::getDemoArcName()[0] != '\0') {
s32 rt = dComIfG_syncObjectRes(dStage_roomControl_c::getDemoArcName());
if (rt < 0) {
dStage_escapeRestart();
return cPhs_ERROR_e;
} else if (rt > 0) {
return cPhs_INIT_e;
}
}
if (i_this->sceneCommand != NULL) {
if (i_this->sceneCommand->sync() == 0)
return cPhs_INIT_e;
JUT_ASSERT(0x215, i_this->sceneCommand->getMemAddress() != 0);
dComIfGp_particle_createRoomScene(i_this->sceneCommand->getMemAddress());
delete i_this->sceneCommand;
}
objectSetCheck(i_this);
return cPhs_NEXT_e;
}
/* 802371D0-802372C4 .text phase_4__FP19room_of_scene_class */
s32 phase_4(room_of_scene_class* i_this) {
if (dComIfGp_getPlayer(0) == NULL)
return cPhs_INIT_e;
s32 roomNo = fopScnM_GetParam(i_this);
setMapImage(i_this);
if (dComIfGs_checkGetItem(PEARL2))
i_this->field_0x1dc = 1;
if (strcmp(dComIfGp_getStartStageName(), "Omori") == 0 && dComIfGs_checkGetItem(PEARL3))
i_this->field_0x1dc = 2;
if (roomNo == 13) {
dComIfGs_setEventReg(0xb8ff, 0);
if (dComIfGs_isEventBit(0x3f02))
dComIfGs_onEventBit(0x1580);
}
return cPhs_COMPLEATE_e;
}
/* 802372C4-802372F4 .text dScnRoom_Create__FP11scene_class */
s32 dScnRoom_Create(scene_class* i_scn) {
static cPhs__Handler l_method[] = {
(cPhs__Handler)phase_0,
(cPhs__Handler)phase_1,
(cPhs__Handler)phase_2,
(cPhs__Handler)phase_3,
(cPhs__Handler)phase_4,
};
room_of_scene_class* i_this = (room_of_scene_class*)i_scn;
return dComLbG_PhaseHandler(&i_this->mPhs, l_method, i_this);
}
scene_method_class l_dScnRoom_Method = {
(process_method_func)dScnRoom_Create,
(process_method_func)dScnRoom_Delete,
(process_method_func)dScnRoom_Execute,
(process_method_func)dScnRoom_IsDelete,
(process_method_func)dScnRoom_Draw,
};
scene_process_profile_definition g_profile_ROOM_SCENE = {
fpcLy_CURRENT_e,
0,
fpcPi_CURRENT_e,
PROC_ROOM_SCENE,
&g_fpcNd_Method.mBase,
sizeof(room_of_scene_class),
0,
0,
&g_fopScn_Method.mBase,
&l_dScnRoom_Method,
NULL,
};