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38 lines
914 B
C++
38 lines
914 B
C++
//
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// Generated by dtk
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// Translation Unit: d_a_mgameboard_static.cpp
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//
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#include "d/actor/d_a_mgameboard.h"
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/* 800685F8-80068608 .text checkClearGame__11daMgBoard_cFv */
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bool daMgBoard_c::checkClearGame() {
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return mSeaFightGame.mAliveShipNum == 0;
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}
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/* 80068608-80068610 .text getScore__11daMgBoard_cFv */
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u8 daMgBoard_c::getScore() {
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return mSeaFightGame.mScore;
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}
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/* 80068610-80068624 .text reqStartGame__11daMgBoard_cFv */
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void daMgBoard_c::reqStartGame() {
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mbEndGame = false;
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mbStartGame = true;
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}
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/* 80068624-80068638 .text checkEndGame__11daMgBoard_cFv */
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bool daMgBoard_c::checkEndGame() {
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return mbEndGame;
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}
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/* 80068638-80068644 .text setGInfoDraw__11daMgBoard_cFv */
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void daMgBoard_c::setGInfoDraw() {
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mbDraw = true;
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}
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/* 80068644-80068650 .text clrGInfoDraw__11daMgBoard_cFv */
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void daMgBoard_c::clrGInfoDraw() {
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mbDraw = false;
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}
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