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https://github.com/zeldaret/tww.git
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538 lines
16 KiB
C++
538 lines
16 KiB
C++
//
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// Generated by dtk
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// Translation Unit: m_Do_machine.cpp
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//
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#include "m_Do/m_Do_machine.h"
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#include "JSystem/JFramework/JFWSystem.h"
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#include "JSystem/JKernel/JKRAram.h"
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#include "JSystem/JKernel/JKRAramStream.h"
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#include "JSystem/JKernel/JKRDvdAramRipper.h"
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#include "JSystem/JKernel/JKRExpHeap.h"
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#include "JSystem/JMath/JMath.h"
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#include "JSystem/JUtility/JUTAssert.h"
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#include "JSystem/JUtility/JUTConsole.h"
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#include "JSystem/JUtility/JUTDbPrint.h"
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#include "JSystem/JUtility/JUTException.h"
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#include "JSystem/JUtility/JUTGamePad.h"
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#include "JSystem/JUtility/JUTVideo.h"
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#include "SSystem/SComponent/c_malloc.h"
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#include "SSystem/SComponent/c_math.h"
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#include "dolphin/base/PPCArch.h"
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#include "dolphin/gx/GXStruct.h"
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#include "dolphin/vi/vi.h"
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#include "m_Do/m_Do_DVDError.h"
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#include "m_do/m_Do_MemCard.h"
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#include "m_Do/m_Do_Reset.h"
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#include "m_Do/m_Do_dvd_thread.h"
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#include "m_Do/m_Do_ext.h"
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#include "m_Do/m_Do_machine_exception.h"
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#include "m_Do/m_Do_main.h"
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#include "m_Do/m_Do_printf.h"
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namespace mDoMch {
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static u8 mDebugFill;
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}
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static int solidHeapErrors;
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static int gameHeapErrors;
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static int zeldaHeapErrors;
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static int commandHeapErrors;
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static int archiveHeapErrors;
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static int unknownHeapErrors;
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static u32 heapErrors;
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/* 8000BD24-8000BEEC .text myGetHeapTypeByString__FP7JKRHeap */
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const char* myGetHeapTypeByString(JKRHeap* p_heap) {
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static char tmpString[5];
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if (p_heap == JKRHeap::getSystemHeap()) {
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return "SystemHeap";
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}
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if (p_heap == mDoExt_getZeldaHeap()) {
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return "ZeldaHeap";
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}
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if (p_heap == mDoExt_getGameHeap()) {
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return "GameHeap";
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}
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if (p_heap == mDoExt_getArchiveHeap()) {
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return "ArchiveHeap";
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}
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if (p_heap == mDoExt_getCommandHeap()) {
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return "CommandHeap";
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}
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u32 heapType = p_heap->getHeapType();
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switch (heapType) {
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case 'ASTH':
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return "ASTH";
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case 'EXPH':
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return "EXPH";
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case 'SLID':
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return "SLID";
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case 'STDH':
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return "STDH";
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case 'UNIT':
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return "UNIT";
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case 0:
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return "(Null)";
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default:
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u32 tmpType = heapType;
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char* typeStr = (char*)&tmpType;
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tmpString[0] = typeStr[0];
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tmpString[1] = typeStr[1];
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tmpString[2] = typeStr[2];
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tmpString[3] = typeStr[3];
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tmpString[4] = 0;
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return tmpString;
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}
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}
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/* 8000BEEC-8000C0C8 .text myMemoryErrorRoutine__FPvUli */
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void myMemoryErrorRoutine(void* p_heap, u32 size, int alignment) {
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JKRHeap* heap = (JKRHeap*)p_heap;
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BOOL notSolidHeap = true;
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if (heap->getHeapType() == 'SLID') {
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notSolidHeap = false;
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}
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if (notSolidHeap) {
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OSReport_Error(
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"Error: Cannot allocate memory %d(0x%x)byte in %d byte alignment from %08x\n",
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size, size, alignment, p_heap);
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}
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u32 heapType = heap->getHeapType();
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u8* tmpString = (u8*)&heapType;
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if (notSolidHeap) {
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OSReport_Error(
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"FreeSize=%08x TotalFreeSize=%08x HeapType=%08x(%c%c%c%c) HeapSize=%08x %s\n",
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heap->getFreeSize(), heap->getTotalFreeSize(), heapType, tmpString[0], tmpString[1],
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tmpString[2], tmpString[3], heap->getHeapSize(), myGetHeapTypeByString(heap));
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}
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if (heapErrors == 0) {
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heap->dump_sort();
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}
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heapErrors++;
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if (p_heap == zeldaHeap) {
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zeldaHeapErrors++;
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} else if (p_heap == gameHeap) {
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gameHeapErrors++;
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} else if (p_heap == commandHeap) {
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commandHeapErrors++;
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} else if (p_heap == archiveHeap) {
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archiveHeapErrors++;
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} else if (heap->getHeapType() == 'SLID') {
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solidHeapErrors++;
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} else {
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unknownHeapErrors++;
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}
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}
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/* 8000C0C8-8000C168 .text myHeapCheckRecursive__FP7JKRHeap */
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void myHeapCheckRecursive(JKRHeap* p_heap) {
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if (!p_heap->check()) {
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const char* type = myGetHeapTypeByString(p_heap);
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OSReport_Error("error in %08x(%s)\n", p_heap, type);
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}
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JSUTree<JKRHeap>* heapTree = &p_heap->getHeapTree();
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for (JSUTree<JKRHeap>* i = heapTree->getFirstChild(); i != NULL; i = i->getNextChild()) {
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myHeapCheckRecursive(i->getObject());
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}
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}
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/* 8000C168-8000C18C .text mDoMch_HeapCheckAll__Fv */
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void mDoMch_HeapCheckAll() {
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myHeapCheckRecursive(JKRHeap::sRootHeap);
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}
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/* 8000C18C-8000C23C .text developKeyCheck__FUlUl */
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int developKeyCheck(u32 btnTrig, u32 btnHold) {
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static u8 key_link;
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static u8 key_ganon;
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static u8 key_zelda;
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if (btnHold == (CButton::L | CButton::R | CButton::Z | CButton::DPAD_DOWN) &&
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btnTrig == CButton::DPAD_DOWN) {
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if (key_link == 3 && key_ganon == 6 && key_zelda == 5) {
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mDoMain::developmentMode = 1;
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} else {
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key_link = 0;
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key_ganon = 0;
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key_zelda = 0;
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}
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}
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if (btnHold == (CButton::L | CButton::DPAD_RIGHT) && btnTrig == CButton::L) {
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key_link++;
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}
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if (btnHold == (CButton::R | CButton::DPAD_UP) && btnTrig == CButton::R) {
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key_ganon++;
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}
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if (btnHold == (CButton::Z | CButton::DPAD_LEFT) && btnTrig == CButton::Z) {
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key_zelda++;
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}
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return mDoMain::developmentMode;
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}
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/* 8000C23C-8000C3C0 .text myExceptionCallback__FUsP9OSContextUlUl */
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void myExceptionCallback(unsigned short, OSContext*, unsigned long, unsigned long) {
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u32 btnHold;
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u32 btnTrig;
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mDoMain::sHungUpTime = OSGetTime();
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OSReportEnable();
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JUTGamePad::clearForReset();
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// "Vibration stopping & resetting to default\n"
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OSReport("振動停止&原点復帰\n");
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JUTException* manager = JUTException::getManager();
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if (manager == NULL) {
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// "Exception Manager doesn't exist\n"
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OSReport("例外マネージャがありません\n");
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PPCHalt();
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}
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if (mDoMain::developmentMode == 0) {
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JUTGamePad pad(JUTGamePad::Port_1);
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manager->setGamePad(&pad);
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if (manager != NULL) {
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OSEnableInterrupts();
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// "Accepting Key input\n"
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OSReport("キー入力を受け付けています\n");
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while (mDoMain::developmentMode == 0) {
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manager->readPad(&btnTrig, &btnHold);
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developKeyCheck(btnTrig, btnHold);
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JUTException::waitTime(30);
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if (JUTGamePad::C3ButtonReset::sResetOccurred) {
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OSReport("リセット受け付けています\n");
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OSResetSystem(1,0,0);
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}
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}
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// "JUTAssertion is visible\n"
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OSReport("JUTAssertionを可視化しました\n");
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JUTAssertion::setVisible(true);
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JUTDbPrint::getManager()->setVisible(true);
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JFWSystem::getSystemConsole()->setOutput(JUTConsole::OUTPUT_OSREPORT |
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JUTConsole::OUTPUT_CONSOLE);
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} else {
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PPCHalt();
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}
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} else {
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// "Wait for 3 seconds\n"
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OSReport("3秒間停止\n");
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JUTException::waitTime(3000);
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}
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}
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/* 8000C3C0-8000C70C .text fault_callback_scroll__FUsP9OSContextUlUl */
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void fault_callback_scroll(u16, OSContext* p_context, u32, u32) {
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JUTException* manager = JUTException::getManager();
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JUTConsole* exConsole = manager->getConsole();
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JUTGamePad pad(JUTGamePad::Port_1);
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manager->setGamePad(&pad);
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BOOL padDisabled = manager->isEnablePad() == false;
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if (!padDisabled) {
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exConsole->print("PUSH START BUTTON TO ADDITIONAL INFOMATION\n");
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exConsole->print("--------------------------------------\n");
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JUTConsoleManager::getManager()->drawDirect(true);
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OSEnableInterrupts();
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int holdUpCount = 0;
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int holdDownCount = 0;
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while (true) {
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u32 btnHold, btnTrig;
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manager->readPad(&btnTrig, &btnHold);
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if (JUTGamePad::C3ButtonReset::sResetOccurred) {
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OSResetSystem(1, 0, 0);
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}
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bool waitRetrace = false;
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if (btnTrig == CButton::START) {
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exception_addition(exConsole);
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waitRetrace = true;
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}
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if (btnTrig == CButton::Z) {
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JUTConsole* sysConsole = JFWSystem::getSystemConsole();
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if (JUTConsoleManager::getManager()->getDirectConsole() != sysConsole) {
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exConsole = sysConsole;
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exConsole->setFontSize(8.0f, 6.0f);
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exConsole->setPosition(8, 32);
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exConsole->setHeight(23);
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exConsole->setVisible(true);
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exConsole->setOutput(JUTConsole::OUTPUT_CONSOLE | JUTConsole::OUTPUT_OSREPORT);
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} else {
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exConsole = JUTException::getConsole();
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}
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JUTConsoleManager::getManager()->setDirectConsole(exConsole);
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waitRetrace = true;
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}
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if (btnTrig == CButton::A) {
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exConsole->scrollToLastLine();
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waitRetrace = true;
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}
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if (btnTrig == CButton::B) {
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exConsole->scrollToFirstLine();
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waitRetrace = true;
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}
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if (btnHold == CButton::DPAD_UP) {
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exConsole->scroll(holdUpCount < 3 ? -1 : (holdUpCount < 5 ? -2 : (holdUpCount < 7 ? -4 : -8)));
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waitRetrace = true;
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holdDownCount = 0;
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holdUpCount++;
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} else if (btnHold == CButton::DPAD_DOWN) {
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exConsole->scroll(holdDownCount < 3 ? 1 : (holdDownCount < 5 ? 2 : (holdDownCount < 7 ? 4 : 8)));
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waitRetrace = true;
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holdUpCount = 0;
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holdDownCount++;
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} else {
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holdUpCount = 0;
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holdDownCount = 0;
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}
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if (waitRetrace == true) {
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u32 count = VIGetRetraceCount();
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do {
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} while (count == VIGetRetraceCount());
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JUTConsoleManager::getManager()->drawDirect(true);
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}
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JUTException::waitTime(30);
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}
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}
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exception_addition(exConsole);
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JUTConsoleManager::getManager()->drawDirect(true);
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do {
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exConsole->scrollToFirstLine();
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JUTConsoleManager::getManager()->drawDirect(true);
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JUTException::waitTime(2000);
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do {
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for (u32 i = exConsole->getHeight(); i != 0; i--) {
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exConsole->scroll(1);
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JUTConsoleManager::getManager()->drawDirect(true);
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if ((exConsole->getUsedLine() - exConsole->getHeight()) + 1 <=
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exConsole->getLineOffset()) {
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break;
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}
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JUTException::waitTime(20);
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}
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JUTException::waitTime(3000);
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if ((exConsole->getUsedLine() - exConsole->getHeight()) + 1 <=
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exConsole->getLineOffset()) {
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break;
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}
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} while (true);
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} while (true);
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}
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#if VERSION != VERSION_PAL
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GXRenderModeObj g_ntscZeldaIntDf = {
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0, 640, 480, 480, 30, 0, 660, 480, 1, 0, 0,
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{{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6}},
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{8, 8, 10, 12, 10, 8, 8},
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};
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GXRenderModeObj g_ntscZeldaProg = {
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2, 640, 480, 480, 30, 0, 660, 480, 0, 0, 0,
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{{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6}},
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{0, 0, 21, 22, 21, 0, 0},
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};
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#else
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GXRenderModeObj g_ntscZeldaIntDf = {
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4, 640, 480, 534, 30, 20, 660, 534, 1, 0, 0,
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{{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6}},
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{8, 8, 10, 12, 10, 8, 8},
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};
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GXRenderModeObj g_ntscZeldaProg = {
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20, 640, 480, 480, 30, 0, 660, 480, 1, 0, 0,
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{{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6},
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{6, 6}},
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{8, 8, 10, 12, 10, 8, 8},
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};
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#endif
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namespace mDoMch_render_c {
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GXRenderModeObj* mRenderModeObj = &g_ntscZeldaIntDf;
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inline GXRenderModeObj* getRenderModeObj() { return mRenderModeObj; }
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inline void setRenderModeObj(GXRenderModeObj* obj) { mRenderModeObj = obj; }
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inline void setProgressiveMode() { setRenderModeObj(&g_ntscZeldaProg); }
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}
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/* 8000C70C-8000CB48 .text mDoMch_Create__Fv */
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bool mDoMch_Create() {
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if (mDoMain::developmentMode == 0 || !(OSGetConsoleType() & 0x10000000)) {
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OSReportDisable();
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}
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JKRHeap::setDefaultDebugFill(mDoMch::mDebugFill);
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JFWSystem::setMaxStdHeap(1);
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u32 arenaHi = (u32)OSGetArenaHi();
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u32 arenaLo = (u32)OSGetArenaLo();
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if (arenaHi > 0x81800000 && arenaHi - 0x1800000 > arenaLo) {
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OSSetArenaHi((void*)(arenaHi - 0x1800000));
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}
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u32 arenaSize = ((u32)OSGetArenaHi() - (u32)OSGetArenaLo()) - 0xF0;
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#if VERSION != VERSION_PAL
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if (OSGetConsoleSimulatedMemSize() >= 0x3000000) {
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arenaSize -= 0x1000000;
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}
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#endif
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if (mDoMain::memMargin != -1) {
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arenaSize += mDoMain::memMargin;
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}
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#if VERSION == VERSION_JPN
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JFWSystem::setSysHeapSize(arenaSize - 0xD0E000);
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JFWSystem::setFifoBufSize(0x80000);
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#else
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JFWSystem::setSysHeapSize(arenaSize - 0xD20C00);
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JFWSystem::setFifoBufSize(0xA0000);
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#endif
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JFWSystem::setAramAudioBufSize(0xA00000);
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JFWSystem::setAramGraphBufSize(0x5CE000);
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#if VERSION == VERSION_PAL
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if (OSGetResetCode() - 0x80000000 == 0 && OSGetEuRgb60Mode() == 1) {
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mDoMch_render_c::setProgressiveMode();
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}
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#endif
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JFWSystem::setRenderMode(mDoMch_render_c::getRenderModeObj());
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JFWSystem::init();
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if (mDoMain::developmentMode == 0) {
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JUTAssertion::setVisible(false);
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JUTDbPrint::getManager()->setVisible(false);
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}
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JKRHeap::setErrorHandler(myMemoryErrorRoutine);
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JKRHeap::getRootHeap()->setErrorFlag(true);
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JFWSystem::getSystemHeap()->setErrorFlag(true);
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JKRHeap* rootHeap = JKRHeap::getRootHeap();
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#if VERSION == VERSION_JPN
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rootHeap->dump_sort();
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#endif
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// Command Heap size: 4 KB
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mDoExt_createCommandHeap(0x1000, rootHeap);
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#if VERSION == VERSION_JPN
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rootHeap->dump_sort();
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#endif
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#if VERSION == VERSION_JPN
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mDoExt_createArchiveHeap(0xA3F000, rootHeap);
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mDoExt_createGameHeap(0x2CE000, rootHeap);
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#else
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// Archive Heap size: 10565 KB
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mDoExt_createArchiveHeap(0xA51400, rootHeap);
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|
|
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// Game Heap size: 2874 KB
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mDoExt_createGameHeap(0x2CE800, rootHeap);
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|
#endif
|
|
|
|
|
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JKRHeap* sysHeap = JKRHeap::getSystemHeap();
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|
s32 size = sysHeap->getFreeSize() - 0x10000;
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|
#if VERSION == VERSION_JPN
|
|
JUT_ASSERT(996, size > 0);
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|
#elif VERSION == VERSION_USA
|
|
JUT_ASSERT(1104, size > 0);
|
|
#elif VERSION == VERSION_PAL
|
|
JUT_ASSERT(1143, size > 0);
|
|
#endif
|
|
JKRHeap* zeldaHeap = mDoExt_createZeldaHeap(size, sysHeap);
|
|
zeldaHeap->becomeCurrentHeap();
|
|
|
|
JKRAramStream::setTransBuffer(NULL, 0x2000, JKRHeap::getSystemHeap());
|
|
JKRAram::setSzpBufferSize(0x2000);
|
|
JKRDvdAramRipper::setSzpBufferSize(0x2000);
|
|
JKRDvdRipper::setSzpBufferSize(0x2000);
|
|
JKRThreadSwitch::createManager(NULL);
|
|
JKRThread* thread = new JKRThread(OSGetCurrentThread(), 0);
|
|
|
|
JUTConsole* sysConsole = JFWSystem::getSystemConsole();
|
|
sysConsole->setOutput(JUTConsole::OUTPUT_CONSOLE | JUTConsole::OUTPUT_OSREPORT);
|
|
sysConsole->setPosition(16, 42);
|
|
|
|
JUTException::appendMapFile("/maps/framework.map");
|
|
JUTException::setPreUserCallback(myExceptionCallback);
|
|
JUTException::setPostUserCallback(fault_callback_scroll);
|
|
JMANewSinTable(0xc);
|
|
|
|
cMl::init(mDoExt_getZeldaHeap());
|
|
cM_initRnd(100, 100, 100);
|
|
mDoDvdThd::create(OSGetThreadPriority(OSGetCurrentThread()) - 2);
|
|
mDoDvdErr_ThdInit();
|
|
mDoMemCd_ThdInit();
|
|
return true;
|
|
}
|