Files
tww/include/d/actor/d_a_boko.h
T
2023-11-26 20:00:50 -05:00

101 lines
2.6 KiB
C++

#ifndef D_A_BOKO_H
#define D_A_BOKO_H
#include "f_op/f_op_actor.h"
#include "d/d_cc_d.h"
#include "d/d_bg_s_acch.h"
#include "d/d_particle.h"
#include "m_Do/m_Do_ext.h"
#include "SSystem/SComponent/c_phase.h"
struct ke_c_s {
};
class daBoko_c : public fopAc_ac_c {
public:
static Vec m_top_offset[6];
static Vec m_blur_root_offset[6];
static Vec m_root_offset[6];
static f32 m_cps_r[6];
static s32 m_at_point[6];
static u32 m_at_type[6];
static f32 m_jump_blur_rate[6];
static f32 m_blur_rate[6];
static u8 m_se_type[6];
void getAtPoint() {}
void getAtType() {}
void getBlurRate() {}
void getCpsR() {}
void getFlameTimer() {}
void getJumpBlurRate() {}
void getNowMode() {}
void getSeType() {}
void moveStateInit(float, float, short) {}
void onFloorFlg() {}
void setMatrix(float(*)[4]) {}
void setNowMode(int) {}
void setRotAngleSpeed(short) {}
void setThrow(short) {}
void getTopPos(cXyz *);
void getBlurRootPos(cXyz *);
void keDraw();
void keCalc1(ke_c_s*, int);
void keCalc();
BOOL draw();
void setTopRootPos(int);
void setBaseMatrix();
void checkNoDraw();
void setFlameEffect();
void setRoomInfo();
void setThrowReverse(short);
void procWait_init();
void procWait();
void procMove_init();
void procMove();
void procThrow();
void procCarry();
BOOL execute();
void bokoDelete();
void createHeap();
s32 create();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ mDoExt_brkAnm mBrkAnm;
/* 0x2B4 */ u8 m2B4[0x2B8 - 0x2B4];
/* 0x2B8 */ u8 mCurrentAction;
/* 0x2B9 */ u8 m2B9[0x2BA - 0x2B9];
/* 0x2BA */ u8 m2BA;
/* 0x2BB */ u8 m2BB;
/* 0x2BC */ u8 m2BC;
/* 0x2BD */ u8 m2BD[0x2C0 - 0x2BD];
/* 0x2C0 */ s16 m2C0;
/* 0x2C2 */ s16 m2C2;
/* 0x2C4 */ s16 m2C4;
/* 0x2C6 */ u8 m2C6[0x2C8 - 0x2C6];
/* 0x2C8 */ s16 m2C8;
/* 0x2CA */ u8 m2CA[0x2D0 - 0x2CA];
/* 0x2D0 */ cXyz m2D0;
/* 0x2DC */ u8 m2DC[0x2F4 - 0x2DC];
/* 0x2F4 */ cXyz m2F4;
/* 0x300 */ LIGHT_INFLUENCE mLight;
/* 0x320 */ cXyz m320;
/* 0x32C */ dPa_followEcallBack mParticleCallBack;
/* 0x340 */ dBgS_Acch mAcch;
/* 0x504 */ dBgS_AcchCir mAcchCir;
/* 0x544 */ dCcD_Stts mStts;
/* 0x580 */ dCcD_Sph mSph;
/* 0x6AC */ dCcD_Cps mCps;
/* 0x7E4 */ f32 m7E4;
/* 0x7E8 */ Mtx mAlphaModelMtx[2];
/* 0x848 */ u8 m848[0x8A8 - 0x848];
/* 0x8A8 */ mDoExt_3DlineMat0_c* mpLineMat;
/* 0x8AC */ int (daBoko_c::*mCurrentProc)();
};
#endif /* D_A_BOKO_H */