mirror of
https://github.com/zeldaret/tww.git
synced 2026-07-06 13:11:05 -04:00
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#ifndef D_A_OBJ_SWHAMMER_H
|
|
#define D_A_OBJ_SWHAMMER_H
|
|
|
|
#include "f_op/f_op_actor.h"
|
|
|
|
class J3DNode;
|
|
|
|
namespace daObjSwhammer {
|
|
class Act_c : public fopAc_ac_c {
|
|
public:
|
|
void is_switch() const {}
|
|
void off_switch2() const {}
|
|
void on_switch() const {}
|
|
void prm_get_swSave() const {}
|
|
void prm_get_swSave2() const {}
|
|
|
|
void CreateHeap();
|
|
s32 Create();
|
|
s32 _create();
|
|
BOOL Delete();
|
|
BOOL _delete();
|
|
void set_mtx();
|
|
void init_mtx();
|
|
void set_damage();
|
|
void vib_start(short, float);
|
|
void vib_proc();
|
|
void crush_start();
|
|
void crush_proc();
|
|
void eff_crush();
|
|
void calc_top_pos();
|
|
void jnodeCB(J3DNode*, int);
|
|
void mode_upper_init();
|
|
void mode_upper();
|
|
void mode_u_l_init();
|
|
void mode_u_l();
|
|
void mode_lower_init();
|
|
void mode_lower();
|
|
void mode_l_u_init();
|
|
void mode_l_u();
|
|
void Execute(float(**)[3][4]);
|
|
BOOL Draw();
|
|
|
|
public:
|
|
/* Place member variables here */
|
|
};
|
|
};
|
|
|
|
#endif /* D_A_OBJ_SWHAMMER_H */
|