Files
tww/include/JSystem/JAudio/JAIBasic.h
T
2023-12-17 21:02:52 -08:00

89 lines
2.6 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
#ifndef JAIBASIC_H
#define JAIBASIC_H
#include "JSystem/JUtility/JUTAssert.h"
#include "dolphin/mtx/vec.h"
class JAISound;
class JKRSolidHeap;
namespace JAInter {
class Actor;
}
namespace JASystem {
class TTrack;
}
class JAIBasic {
public:
JAIBasic();
virtual JAISound* makeSound(u32);
virtual bool getMapInfoFxline(u32);
virtual bool getMapInfoGround(u32);
virtual f32 getMapInfoFxParameter(u32);
virtual void setSeExtParameter(JAISound*);
virtual void setRegisterTrackCallback();
virtual void initStream();
void initDriver(JKRSolidHeap*, u32, u8);
void initInterface(u8);
void initInterfaceMain();
void initHeap();
void initArchive();
void initResourcePath();
void setCameraInfo(Vec*, Vec*, f32(*)[4], u32);
void initAudioThread(JKRSolidHeap*, u32, u8);
void initCamera();
bool initReadFile();
void processFrameWork();
void startSoundVec(u32, JAISound**, Vec*, u32, u32, u8);
void startSoundActor(u32, JAISound**, JAInter::Actor*, u32, u8);
void startSoundDirectID(u32, JAISound**, JAInter::Actor*, u32, u8);
void startSoundBasic(u32, JAISound**, JAInter::Actor*, u32, u8, void*);
void stopSoundHandle(JAISound*, u32);
void stopPlayingCategoryObjectSe(u8, void*);
void stopAllSe(u8, void*);
void stopActorSoundOneBuffer(void*, JAISound*);
void stopIDSoundOneBuffer(u32, JAISound*);
void stopIDActorSoundOneBuffer(u32, void*, JAISound*);
void stopAllSound(void*);
void stopAllSound(u32);
void stopAllSound(u32, void*);
void deleteObject(void*);
void getSoundOffsetNumberFromID(u32);
void setSeCategoryVolume(u8, u8);
static u16 setParameterSeqSync(JASystem::TTrack*, u16);
void allocStreamBuffer(void*, s32);
void deallocStreamBuffer();
/* 0x04 */ void* field_0x4;
/* 0x08 */ JKRSolidHeap* field_0x8;
/* 0x0C */ u8 initLoadFileSw;
/* 0x0D */ u8 field_0xd;
/* 0x0E */ struct {
u8 flag1 : 1;
u8 flag2 : 1;
u8 flag3 : 1;
u8 flag4 : 1;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} field_0xe;
/* 0x10 */ int field_0x10;
/* 0x14 */ int field_0x14;
/* 0x18 */ int field_0x18;
/* 0x1C */ int field_0x1c;
static JAIBasic* getInterface() { return msBasic; }
static JKRSolidHeap* getCurrentJAIHeap() {
JUT_ASSERT_MSG(148, msCurrentHeap, "JAIBasicのカレントヒープがありません(mCurrentHeap==NULL\n");
return msCurrentHeap;
}
static JAIBasic* msBasic;
static JKRSolidHeap* msCurrentHeap;
};
#endif /* JAIBASIC_H */