Files
tww/include/d/actor/d_a_obj_kanat.h
T
2023-11-26 20:00:50 -05:00

43 lines
1010 B
C++

#ifndef D_A_OBJ_KANAT_H
#define D_A_OBJ_KANAT_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_particle.h"
#include "d/d_a_obj.h"
namespace daObjKanat {
class Act_c : public dBgS_MoveBgActor {
public:
enum Prm_e {
PRM_SWSAVE_W = 0x08,
PRM_SWSAVE_S = 0x00,
};
static Mtx M_tmp_mtx;
static const char M_arcname[];
int prm_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); }
int CreateHeap();
int Create();
BOOL Delete();
BOOL Execute(Mtx**);
BOOL Draw();
s32 Mthd_Create();
BOOL Mthd_Delete();
void set_mtx();
void init_mtx();
public:
/* 0x2C8 */ request_of_phase_process_class mPhs;
/* 0x2D0 */ J3DModel* mpModel;
/* 0x2D4 */ dPa_smokeEcallBack m2D4;
/* 0x2F4 */ u8 m2F4;
/* 0x2F5 */ u8 m2F5;
};
};
#endif /* D_A_OBJ_KANAT_H */