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43 lines
1010 B
C++
43 lines
1010 B
C++
#ifndef D_A_OBJ_KANAT_H
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#define D_A_OBJ_KANAT_H
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#include "f_op/f_op_actor.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_particle.h"
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#include "d/d_a_obj.h"
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namespace daObjKanat {
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class Act_c : public dBgS_MoveBgActor {
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public:
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enum Prm_e {
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PRM_SWSAVE_W = 0x08,
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PRM_SWSAVE_S = 0x00,
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};
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static Mtx M_tmp_mtx;
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static const char M_arcname[];
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int prm_get_swSave() const { return daObj::PrmAbstract(this, PRM_SWSAVE_W, PRM_SWSAVE_S); }
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int CreateHeap();
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int Create();
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BOOL Delete();
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BOOL Execute(Mtx**);
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BOOL Draw();
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s32 Mthd_Create();
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BOOL Mthd_Delete();
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void set_mtx();
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void init_mtx();
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public:
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/* 0x2C8 */ request_of_phase_process_class mPhs;
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/* 0x2D0 */ J3DModel* mpModel;
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/* 0x2D4 */ dPa_smokeEcallBack m2D4;
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/* 0x2F4 */ u8 m2F4;
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/* 0x2F5 */ u8 m2F5;
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};
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};
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#endif /* D_A_OBJ_KANAT_H */
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