Files
tww/include/d/d_snap.h
T
2023-12-15 00:01:49 -08:00

103 lines
2.5 KiB
C++

#ifndef D_SNAP_H
#define D_SNAP_H
#include "JSystem/J3DGraphBase/J3DPacket.h"
#include "f_op/f_op_actor.h"
class dSnap_Obj {
public:
/* 0x00 */ cXyz field_0x00;
/* 0x0C */ f32 field_0x0c;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ s32 mBsPcId;
/* 0x18 */ u8 field_0x18;
/* 0x19 */ u8 field_0x19;
/* 0x1A */ u8 field_0x1a;
/* 0x1B */ u8 field_0x1b;
/* 0x1C */ s16 field_0x1c;
/* 0x1E */ s16 field_0x1e;
/* 0x20 */ s32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ s16 field_0x28;
/* 0x2A */ s16 field_0x2a;
/* 0x2C */ s16 field_0x2c;
/* 0x2E */ s16 field_0x2e;
public:
dSnap_Obj();
virtual ~dSnap_Obj() {}
void CalcArea2D();
void draw();
void SetGeo(const Vec&, f32, f32, s16);
void SetGeoSph(const Vec & c, f32 r);
void SetInf(u8, const fopAc_ac_c*, u8, u8, s16);
void SetAreaClear();
void SetArea(s16, s16);
void ChkPhoto(int);
void ChkSuccess(s32, f32);
void ChkCamCull() const;
};
class dSnap_RegistObjElm {
public:
/* 0x00 */ dSnap_Obj field_0x0;
/* 0x34 */ u8 field_0x34[4];
dSnap_RegistObjElm();
virtual ~dSnap_RegistObjElm();
void Init();
void Regist(const dSnap_Obj&);
};
class dSnap_packet : public J3DPacket {
public:
virtual ~dSnap_packet();
void Create();
void ReleaseShutter();
void ChkReleaseShutter();
void Execute();
void Regist(const dSnap_Obj&);
virtual void draw();
void ClearAlphaBuffer();
void Judge();
void FindPhoto(int, int);
void JudgePost();
void JudgeBikutsuki();
void JudgeCoupleLook();
void JudgeGF();
void JudgeGenzo();
void JudgeObasan4();
void JudgeTestM();
void JudgeGene();
void JudgeFigure(int);
void SetResult();
/* 0x010 */ u8 field_0x10[0x18 - 0x10];
/* 0x018 */ dSnap_RegistObjElm field_0x18[0x3f];
/* 0xEDC */ int field_0xedc;
/* 0xEE0 */ int field_0xee0;
/* 0xEE4 */ u8 field_0xee4;
static void (dSnap_packet::*m_judge_tbl[])();
};
STATIC_ASSERT(sizeof(dSnap_Obj) == 0x34);
void dSnap_PhotoIndex2TableIndex(int);
void dSnap_GetFigRoomId(int);
void dSnap_MatDl();
void dSnap_AlphaClearDL();
void dSnap_Create();
void dSnap_ReleaseShutter();
void dSnap_Execute();
void dSnap_GetResult();
void dSnap_GetResultDetail();
void dSnap_RegistSnapObj(dSnap_Obj&);
void dSnap_RegistFig(unsigned char, fopAc_ac_c*, float, float, float);
void dSnap_RegistFig(unsigned char, fopAc_ac_c*, const Vec&, short, float, float, float);
void dSnap_DebugDraw();
void dSnap_Delete();
#endif /* D_SNAP_H */