diff --git a/docs/building-macos.md b/docs/building-macos.md index 6c8aa95..6d0870e 100644 --- a/docs/building-macos.md +++ b/docs/building-macos.md @@ -49,7 +49,7 @@ Due to legal requirements, no proprietary Nintendo assets or code are included i 3. **Retro Rewind Distribution** *(Skip if only building WiiCompiled)*: - Download the [Retro Rewind](https://wiki.tockdom.com/wiki/Retro_Rewind) release package. You will need the `RetroRewind6` folder (which contains `Binaries/Code.pul`). 4. **Retro-WFC Payload** *(Skip if only building WiiCompiled or building offline)*: - - Required for online multiplayer on Retro Rewind. Downloaded during setup from `http://nas.play.rwfc.net/payload?g=RMCPD00`. + - Required for online multiplayer on Retro Rewind. Downloaded during setup from `https://rwfc.net/api/wfc/payload?g=RMCPD00`. --- @@ -320,7 +320,7 @@ Launcher/local-build-macos.command \ ```bash # 1. Download Retro-WFC payload into a staging directory: mkdir -p build/retro-wfc/binary -curl -fsSL --retry 3 "http://nas.play.rwfc.net/payload?g=RMCPD00" \ +curl -fsSL --retry 3 "https://rwfc.net/api/wfc/payload?g=RMCPD00" \ -o build/retro-wfc/binary/payload.RMCPD00.bin # 2. Run the automated build with the payload directory: