mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-10-22 14:15:12 -04:00
merge main
This commit is contained in:
@@ -69,10 +69,11 @@ struct RuntimeUserConfig {
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// SDL's sensor frame (x right, y out of the button face, z towards the user).
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// SDL's Wii driver falls back to a nominal zero point when its read of the
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// remote's calibration block times out (common over Bluetooth), so this is
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// measured in the overlay with the remote at rest.
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std::optional<double> wiiAccelOffsetX;
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std::optional<double> wiiAccelOffsetY;
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std::optional<double> wiiAccelOffsetZ;
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// measured in the overlay with the remote at rest. Stored per remote under
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// [controller.wii_accel_offsets]; the old shared
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// wii_accel_offset_* keys are only detected, to report that they are ignored.
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std::map<std::string, std::array<double, 3>> wiiAccelOffsets;
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bool hasLegacyWiiAccelOffset = false;
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// Debugging aid: append every KPAD sample of the Bluetooth remote (raw and
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// corrected accelerometer, buttons) to wii_accel_trace.csv next to Config.toml.
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std::optional<bool> wiiAccelTrace;
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@@ -138,28 +139,6 @@ inline std::string Trim(std::string_view text) {
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return std::string(text.substr(begin, end - begin));
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}
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inline std::string RemoveComment(std::string_view line) {
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bool inSingle = false;
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bool inDouble = false;
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bool escaped = false;
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for (size_t i = 0; i < line.size(); ++i) {
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const char ch = line[i];
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if (inDouble && ch == '\\' && !escaped) {
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escaped = true;
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continue;
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}
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if (ch == '\'' && !inDouble) {
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inSingle = !inSingle;
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} else if (ch == '"' && !inSingle && !escaped) {
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inDouble = !inDouble;
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} else if (ch == '#' && !inSingle && !inDouble) {
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return std::string(line.substr(0, i));
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}
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escaped = false;
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}
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return std::string(line);
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}
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inline bool IsSupportedResolutionMultiplier(float value) {
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static constexpr std::array values{0.0f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f, 6.0f, 8.0f};
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return std::find(values.begin(), values.end(), value) != values.end();
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@@ -403,6 +382,28 @@ inline void AppendOverlayRoots(RuntimeUserConfig& config, const std::string& roo
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}
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// Reads every supported setting out of a parsed Config.toml document.
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// [x, y, z] of finite numbers (integers allowed), else nullopt.
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inline std::optional<std::array<double, 3>> ParseAccelOffset(const toml::value& value) {
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if (!value.is_array() || value.as_array().size() != 3) {
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return std::nullopt;
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}
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std::array<double, 3> offset{};
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for (size_t i = 0; i < 3; ++i) {
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const toml::value& element = value.as_array()[i];
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if (element.is_floating()) {
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offset[i] = element.as_floating();
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} else if (element.is_integer()) {
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offset[i] = static_cast<double>(element.as_integer());
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} else {
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return std::nullopt;
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}
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if (!std::isfinite(offset[i])) {
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return std::nullopt;
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}
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}
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return offset;
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}
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inline RuntimeUserConfig ParseConfigDocument(const toml::value& document) {
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RuntimeUserConfig config;
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@@ -426,6 +427,13 @@ inline RuntimeUserConfig ParseConfigDocument(const toml::value& document) {
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config.controllerExpressions[key] = value.as_string();
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}
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}
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if (section->contains("wii_accel_offsets") && section->at("wii_accel_offsets").is_table()) {
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for (const auto& [key, value] : section->at("wii_accel_offsets").as_table()) {
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if (const auto offset = ParseAccelOffset(value)) {
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config.wiiAccelOffsets[key] = *offset;
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}
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}
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}
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}
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config.widescreen = FindConfigValue<bool>(document, "video", "widescreen");
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@@ -487,9 +495,9 @@ inline RuntimeUserConfig ParseConfigDocument(const toml::value& document) {
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FindConfigValue<bool>(document, "audio", "attenuate_music_when_media_plays");
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config.wiiRemotes = FindConfigValue<bool>(document, "controller", "wii_remotes");
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config.wiiContinuousScan = FindConfigValue<bool>(document, "controller", "wii_continuous_scan");
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config.wiiAccelOffsetX = FindConfigValue<double>(document, "controller", "wii_accel_offset_x");
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config.wiiAccelOffsetY = FindConfigValue<double>(document, "controller", "wii_accel_offset_y");
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config.wiiAccelOffsetZ = FindConfigValue<double>(document, "controller", "wii_accel_offset_z");
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for (const char* key : {"wii_accel_offset_x", "wii_accel_offset_y", "wii_accel_offset_z"}) {
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config.hasLegacyWiiAccelOffset |= FindConfigValue<double>(document, "controller", key).value_or(0.0) != 0.0;
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}
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config.wiiAccelTrace = FindConfigValue<bool>(document, "controller", "wii_accel_trace");
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config.networkEnabled = FindConfigValue<bool>(document, "network", "enabled");
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config.discordPresenceEnabled = FindConfigValue<bool>(document, "discord", "enabled");
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@@ -546,68 +554,50 @@ inline const std::optional<std::string>& ControllerButton(size_t index) {
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return index < Get().controllerButtons.size() ? Get().controllerButtons[index] : empty;
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}
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// Update one TOML value without discarding comments, unrelated settings, or
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// user-specific paths. This is used by the in-game F10 settings bar.
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// Sets section.key (section may be a dotted table path) to a TOML literal, keeping the rest of the
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// document's keys, order and comments. Returns nullopt when the document or value does not parse.
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inline std::optional<std::string> UpdateSettingText(const std::string& text, std::string_view section,
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std::string_view key, std::string_view value) {
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try {
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auto root = toml::parse_str<toml::ordered_type_config>(text);
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auto literal = toml::parse_str<toml::ordered_type_config>("v = " + std::string(value));
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auto* table = &root;
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std::istringstream path{std::string(section)};
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for (std::string part; std::getline(path, part, '.');) {
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auto& parent = table->as_table();
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if (!parent.contains(part)) {
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parent[part] = toml::ordered_value(toml::ordered_table{});
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}
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table = &parent.at(part);
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if (!table->is_table()) {
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return std::nullopt;
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}
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}
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if (table->as_table_fmt().fmt == toml::table_format::implicit) {
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table->as_table_fmt().fmt = toml::table_format::multiline;
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}
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auto& slot = table->as_table()[std::string(key)];
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auto& updated = literal.as_table().at("v");
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updated.comments() = slot.comments();
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slot = std::move(updated);
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return toml::format(root);
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} catch (const std::exception&) {
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return std::nullopt;
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}
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}
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// Update one TOML value without discarding unrelated settings or user-specific paths. This is
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// used by the in-game F10 settings bar. An unparseable file is left untouched.
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inline bool WriteSetting(std::string_view section, std::string_view key, std::string_view value) {
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const auto path = ResolveConfigPath();
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std::ifstream input(path);
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std::vector<std::string> lines;
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std::string line;
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while (std::getline(input, line)) {
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if (!line.empty() && line.back() == '\r') {
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line.pop_back();
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}
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lines.push_back(std::move(line));
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std::ostringstream existing;
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if (std::ifstream input(path, std::ios::binary); input) {
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existing << input.rdbuf();
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}
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const std::string normalizedSection = Trim(section);
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const std::string normalizedKey = Trim(key);
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size_t sectionStart = lines.size();
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size_t sectionEnd = lines.size();
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for (size_t i = 0; i < lines.size(); ++i) {
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const std::string trimmed = Trim(RemoveComment(lines[i]));
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if (trimmed.size() >= 2 && trimmed.front() == '[' && trimmed.back() == ']') {
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const std::string found = Trim(std::string_view(trimmed).substr(1, trimmed.size() - 2));
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if (sectionStart != lines.size()) {
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sectionEnd = i;
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break;
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}
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if (found == normalizedSection) {
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sectionStart = i;
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}
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}
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}
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const std::string replacement = normalizedKey + " = " + std::string(value);
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if (sectionStart == lines.size()) {
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if (!lines.empty() && !lines.back().empty()) {
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lines.emplace_back();
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}
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lines.emplace_back("[" + normalizedSection + "]");
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lines.push_back(replacement);
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} else {
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bool replaced = false;
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for (size_t i = sectionStart + 1; i < sectionEnd; ++i) {
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const std::string uncommented = Trim(RemoveComment(lines[i]));
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const size_t equals = uncommented.find('=');
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if (equals != std::string::npos && Trim(std::string_view(uncommented).substr(0, equals)) == normalizedKey) {
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lines[i] = replacement;
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replaced = true;
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break;
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}
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}
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if (!replaced) {
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// Append after the section's last real line rather than after the blank line that
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// separates it from the next header: this file is edited by hand and by the host
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// installer as well, and a key parked below the separator reads as if it belonged to
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// the next section. The host writer (Launcher/WiiCompiled.Setup/RuntimeConfiguration.cs)
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// applies exactly this rule.
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size_t insertAt = sectionEnd;
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while (insertAt > sectionStart + 1 && Trim(lines[insertAt - 1]).empty()) {
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--insertAt;
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}
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lines.insert(lines.begin() + static_cast<std::ptrdiff_t>(insertAt), replacement);
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}
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const auto updated = UpdateSettingText(existing.str(), section, key, value);
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if (!updated) {
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std::cerr << "[runtime-config] Not updating invalid " << PathToUtf8(path) << std::endl;
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return false;
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}
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std::error_code ec;
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@@ -619,9 +609,7 @@ inline bool WriteSetting(std::string_view section, std::string_view key, std::st
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std::cerr << "[runtime-config] Unable to write " << PathToUtf8(path) << std::endl;
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return false;
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}
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for (const auto& outputLine : lines) {
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output << outputLine << '\n';
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}
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output << *updated;
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return static_cast<bool>(output);
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}
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@@ -884,12 +872,13 @@ inline bool SetWiiContinuousScanEnabled(bool value) {
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return WriteSetting("controller", "wii_continuous_scan", value ? "true" : "false");
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}
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// Wii Remote accelerometer zero-point correction (g, SDL sensor frame); all zero
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// when the remote has not been calibrated.
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inline std::array<double, 3> WiiAccelOffset() {
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const RuntimeUserConfig& config = Get();
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return {config.wiiAccelOffsetX.value_or(0.0), config.wiiAccelOffsetY.value_or(0.0),
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config.wiiAccelOffsetZ.value_or(0.0)};
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// Stored correction of the remote identified by `remoteKey`, if it has one.
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inline std::optional<std::array<double, 3>> WiiAccelOffsetFor(const std::string& remoteKey) {
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const auto it = Get().wiiAccelOffsets.find(remoteKey);
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if (it == Get().wiiAccelOffsets.end()) {
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return std::nullopt;
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}
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return it->second;
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}
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// Whether to write the per-frame accelerometer trace (off unless asked for).
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@@ -897,26 +886,14 @@ inline bool WiiAccelTraceEnabled(bool fallback = false) {
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return Get().wiiAccelTrace.value_or(fallback);
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}
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// True while a non-zero correction is stored ("Clear calibration" writes zeros).
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inline bool HasWiiAccelOffset() {
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const std::array<double, 3> offset = WiiAccelOffset();
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return offset[0] != 0.0 || offset[1] != 0.0 || offset[2] != 0.0;
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}
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// Persists the accelerometer correction measured by the overlay's calibration.
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inline bool SetWiiAccelOffset(const std::array<double, 3>& offset) {
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Mutable().wiiAccelOffsetX = offset[0];
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Mutable().wiiAccelOffsetY = offset[1];
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Mutable().wiiAccelOffsetZ = offset[2];
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bool ok = true;
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const char* keys[3] = {"wii_accel_offset_x", "wii_accel_offset_y", "wii_accel_offset_z"};
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for (size_t i = 0; i < 3; ++i) {
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// Always a float literal, so a whole-number offset does not come back as a TOML integer.
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std::ostringstream formatted;
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formatted << std::fixed << std::setprecision(4) << offset[i];
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ok = WriteSetting("controller", keys[i], formatted.str()) && ok;
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}
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return ok;
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// Persists the accelerometer correction of one remote. `remoteKey` must be a bare TOML key.
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inline bool SetWiiAccelOffsetFor(const std::string& remoteKey, const std::array<double, 3>& offset) {
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Mutable().wiiAccelOffsets[remoteKey] = offset;
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// Always float literals, so a whole-number offset does not come back as a TOML integer.
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std::ostringstream formatted;
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formatted << std::fixed << std::setprecision(4) << '[' << offset[0] << ", " << offset[1] << ", " << offset[2]
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<< ']';
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return WriteSetting("controller.wii_accel_offsets", remoteKey, formatted.str());
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}
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// Target frame rate for frame interpolation, or 0 to disable it.
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@@ -1,6 +1,8 @@
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#pragma once
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#include <array>
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#include <cstdint>
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#include <optional>
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struct PADStatus;
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@@ -73,23 +75,20 @@ bool ReadKpadSample(uint32_t chan, KpadSample& sample);
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// no remote or SDL has not delivered a sample yet.
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bool ReadAccelDebug(uint32_t chan, float sdlG[3], float kpadAcc[3]);
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// Accelerometer zero-point calibration. SDL's Wii driver tries to read the
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// remote's factory calibration block, but over Bluetooth that read often times
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// out ("Using fallback accelerometer calibration" in console.log) and it falls
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// back to a nominal 0x200 zero point; a real remote then carries a per-axis
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// bias of up to ~0.2 g, which held sideways as a wheel is a permanent steering
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// offset.
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// StartAccelCalibration expects the remote lying still with the buttons up;
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// Poll() then collects samples for about a second and stores the difference to
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// the ideal (0, 1, 0) g in Config.toml.
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// Residual zero-point trim on top of SDL's factory-calibrated decode, stored per
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// physical remote under [controller.wii_accel_offsets]. Expects the remote lying
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// still, buttons up; Poll() averages about a second and stores it for that remote.
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void StartAccelCalibration(uint32_t chan);
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// Forgets the stored correction.
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void ClearAccelCalibration();
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bool IsAccelCalibrating();
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// Forgets the stored correction of the remote on `chan`.
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void ClearAccelCalibration(uint32_t chan);
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bool IsAccelCalibrating(uint32_t chan);
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// 0..1 while a calibration is collecting samples.
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float AccelCalibrationProgress();
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// Outcome of the last calibration attempt for the overlay, or nullptr.
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const char* AccelCalibrationMessage();
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// Correction in effect for the remote on `chan` (zeros when uncalibrated), or
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// nullopt when the port has no remote.
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std::optional<std::array<double, 3>> ReadAccelOffset(uint32_t chan);
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// Outcome of the last calibration attempt on `chan` for the overlay, or nullptr.
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const char* AccelCalibrationMessage(uint32_t chan);
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// Reports "no controller" on the GameCube side for every port served through
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// KPAD, so the game never sees the same remote twice. Runs after aurora's PADRead.
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