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Throttle SDL logs and gate Wii rescans (#129)
* Throttle SDL logs and gate Wii rescans * Clarify Wii remote scan state in overlay
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@@ -102,8 +102,10 @@ void HideRemotesFromPad(PADStatus* statuses, uint32_t count);
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void Poll();
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// Forces one re-enumeration right now (settings overlay "Rescan now").
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void RescanNow();
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// True while Poll() is actively rescanning (no Wii controller connected).
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// True while Poll() is looking for a remote (no Wii controller connected).
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bool IsScanning();
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// True where looking means periodic rescans; elsewhere Poll() waits for hotplug.
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bool PeriodicRescanEnabled();
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// Rescans issued since a Wii controller was last seen.
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uint32_t ScanCount();
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