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Throttle SDL logs and gate Wii rescans (#129)
* Throttle SDL logs and gate Wii rescans * Clarify Wii remote scan state in overlay
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@@ -393,8 +393,10 @@ void DrawWiiRemoteSettings(uint32_t selectedGamePort) {
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}
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ImGui::EndDisabled();
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ImGui::SameLine();
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if (WiiRemoteInput::IsScanning()) {
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if (WiiRemoteInput::IsScanning() && WiiRemoteInput::PeriodicRescanEnabled()) {
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ImGui::TextDisabled("Scanning... (%u so far) - press 1+2 on the remote", WiiRemoteInput::ScanCount());
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} else if (WiiRemoteInput::IsScanning()) {
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ImGui::TextDisabled("Waiting for a remote - press 1+2 on the remote");
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} else {
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ImGui::TextDisabled("Not scanning");
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}
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