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NTSC-U and NTSC-J support (#326)
* add ntsc-u and ntsc-j support Co-authored-by: DarthMDev <mgracer48@yahoo.com> Co-authored-by: rooklz <rookieb@muzo-works.com> * hash inc files and require project for shards * port remaining stale rr us hooks * drop map report generation * drop one-off region porters --------- Co-authored-by: DarthMDev <mgracer48@yahoo.com> Co-authored-by: rooklz <rookieb@muzo-works.com>
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#include "guest_abi/guest_region.h"
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#include <cstdio>
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#include <cstdlib>
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namespace GuestRegion {
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void FatalUnknownAddress(uint32_t pal) noexcept {
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std::fprintf(stderr, "Guest region: PAL address 0x%08X has no %s address in guest_address_table.inc\n",
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pal, CurrentFacts().gameId);
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std::fflush(stderr);
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std::abort();
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}
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} // namespace GuestRegion
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