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patchzyy
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name: Crash / freeze report
description: The game crashed, froze, or closed on its own.
title: "[Crash] "
labels: ["crash"]
body:
- type: markdown
attributes:
value: |
Thanks for the report! Crashes are almost impossible to fix without logs, so please fill this in fully.
**Where to find your logs** (paste the path into the File Explorer address bar):
- Playing through **WheelWizard** (most people): `%APPDATA%\CT-MKWII\Recomp\UserData\Logs`
- Installed with the standalone setup exe: `%LOCALAPPDATA%\WiiCompiled\Logs`
Every run gets its own folder. Open the **newest** one and attach (drag & drop) `console.log` and any `crash_*.txt` file from it.
- type: checkboxes
id: preflight
attributes:
label: Before you continue
options:
- label: I'm on the latest release of WiiCompiled.
required: true
- label: I searched the existing issues and nobody has reported this crash yet.
required: true
- label: This is about the game runtime, not the WheelWizard app itself (WheelWizard problems go to their tracker - see the link on the "New issue" page).
required: true
- type: input
id: version
attributes:
label: WiiCompiled version
description: It's the very first line of `console.log` (the log you're attaching below) - it starts with `[runtime] WiiCompiled v…`.
placeholder: "e.g. v0.2.12"
validations:
required: true
- type: dropdown
id: when
attributes:
label: When does it crash?
options:
- During startup / before the menus
- In the menus
- When loading a race
- During a race (offline)
- During a race (online)
- After finishing a race / results screen
- Randomly / no clear pattern
validations:
required: true
- type: dropdown
id: repro
attributes:
label: How often does it happen?
options:
- Every time
- Most of the time
- Sometimes
- Happened only once so far
validations:
required: true
- type: textarea
id: doing
attributes:
label: What were you doing when it crashed?
description: Game mode, track, character/vehicle, how many players, anything you pressed right before. The more specific, the better.
placeholder: "e.g. Retro Rewind online room, playing SNES Mario Circuit 3, crashed right as I crossed the finish line…"
validations:
required: true
- type: textarea
id: steps
attributes:
label: Steps to reproduce
description: If you can make it crash on purpose, list the steps.
placeholder: |
1. Start the game
2. …
- type: textarea
id: logs
attributes:
label: Logs
description: Drag & drop `console.log` and any `crash_*.txt` from your newest run folder here, or paste the tail end of them below.
render: text
validations:
required: true
- type: input
id: gpu
attributes:
label: GPU + driver version
placeholder: "e.g. RTX 3060, driver 560.94"
validations:
required: true
- type: input
id: os
attributes:
label: Windows version
placeholder: "e.g. Windows 11 24H2"
validations:
required: true
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name: In-game bug report
description: Something looks, sounds, or behaves wrong (graphics, audio, input, online) - but the game doesn't crash.
title: "[Bug] "
labels: ["bug"]
body:
- type: markdown
attributes:
value: |
**Where to find your logs** (paste the path into the File Explorer address bar):
- Playing through **WheelWizard** (most people): `%APPDATA%\CT-MKWII\Recomp\UserData\Logs`
- Installed with the standalone setup exe: `%LOCALAPPDATA%\WiiCompiled\Logs`
Every run gets its own folder. Open the **newest** one and attach `console.log`.
For visual bugs, a screenshot or short clip helps enormously.
- type: checkboxes
id: preflight
attributes:
label: Before you continue
options:
- label: I'm on the latest release of WiiCompiled.
required: true
- label: I searched the existing issues and nobody has reported this yet.
required: true
- label: The problem does NOT also happen on Dolphin or a real Wii (if it does, it's a game/mod issue, not a WiiCompiled issue).
required: true
- type: input
id: version
attributes:
label: WiiCompiled version
description: It's the very first line of `console.log` (see the log locations above) - it starts with `[runtime] WiiCompiled v…`.
placeholder: "e.g. v0.2.12"
validations:
required: true
- type: dropdown
id: category
attributes:
label: What kind of bug is it?
options:
- Graphics / visual glitch
- Audio
- Input / controllers
- Online / matchmaking
- Gameplay behaves differently than on Wii/Dolphin
- Save data / settings
- Other
validations:
required: true
- type: textarea
id: what
attributes:
label: What happens?
description: Describe the bug and what you expected instead.
placeholder: "e.g. The flag textures near the start line flicker on Coconut Mall…"
validations:
required: true
- type: textarea
id: doing
attributes:
label: What were you doing? / How to reproduce
description: Game mode, track, and exact steps if you can reproduce it.
placeholder: |
1. Start a VS race on …
2. …
validations:
required: true
- type: textarea
id: media
attributes:
label: Screenshot / video
description: Drag & drop images or clips here (very helpful for visual bugs).
- type: textarea
id: logs
attributes:
label: Logs
description: Attach `console.log` from your newest run folder, or paste the relevant part below.
render: text
- type: input
id: gpu
attributes:
label: GPU + driver version
placeholder: "e.g. RTX 3060, driver 560.94"
validations:
required: true
- type: input
id: os
attributes:
label: Windows version
placeholder: "e.g. Windows 11 24H2"
validations:
required: true
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name: Install / update problem
description: Installing or updating WiiCompiled through WheelWizard fails, or the game won't launch at all after installing.
title: "[Install] "
labels: ["setup"]
body:
- type: markdown
attributes:
value: |
**Where to find the setup log** (same place whether you installed through WheelWizard or the setup exe):
- Press `Win+R`, type `%TEMP%` and press Enter, then find `WiiCompiled-setup.log` and attach it below.
If the install finished but the game won't start, also grab `console.log` from the newest folder in:
- WheelWizard: `%APPDATA%\CT-MKWII\Recomp\UserData\Logs`
- Standalone setup exe: `%LOCALAPPDATA%\WiiCompiled\Logs`
- type: checkboxes
id: preflight
attributes:
label: Before you continue
options:
- label: I'm on the latest version (latest WheelWizard, or the latest `MarioKartWiiCompiled-Setup.exe` from the Releases page).
required: true
- label: I searched the existing issues and nobody has reported this yet.
required: true
- label: I have a legally obtained copy of the game and it works in Dolphin.
required: true
- type: dropdown
id: stage
attributes:
label: Where does it go wrong?
options:
- Starting the install from WheelWizard
- Selecting the game file (ISO/WBFS/RVZ rejected)
- During compilation / translation
- Install finishes but the game won't launch
- Updating an existing install
- Other
validations:
required: true
- type: dropdown
id: installtype
attributes:
label: How did you install?
options:
- Through WheelWizard
- Downloaded the setup exe myself
- Not sure
validations:
required: true
- type: textarea
id: what
attributes:
label: What happens?
description: The exact error message (copy the full text or screenshot it) and what you were doing when it appeared.
validations:
required: true
- type: textarea
id: logs
attributes:
label: Setup log
description: Drag & drop `%TEMP%\WiiCompiled-setup.log` here, or paste the tail end of it below.
render: text
validations:
required: true
- type: input
id: os
attributes:
label: Windows version
placeholder: "e.g. Windows 11 24H2"
validations:
required: true
- type: input
id: av
attributes:
label: Antivirus (if any besides Windows Defender)
placeholder: "e.g. Avast, none"
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name: Performance problem
description: Low FPS, stutters, or the game runs worse than expected.
title: "[Perf] "
labels: ["performance"]
body:
- type: markdown
attributes:
value: |
**Where to find your logs** (paste the path into the File Explorer address bar):
- Playing through **WheelWizard** (most people): `%APPDATA%\CT-MKWII\Recomp\UserData\Logs`
- Installed with the standalone setup exe: `%LOCALAPPDATA%\WiiCompiled\Logs`
Every run gets its own folder. Open the **newest** one and attach `console.log`.
- type: checkboxes
id: preflight
attributes:
label: Before you continue
options:
- label: I'm on the latest release of WiiCompiled.
required: true
- label: I searched the existing issues and nobody has reported this yet.
required: true
- label: I checked that nothing else was hogging the GPU/CPU (recording software, browser video, etc.).
required: true
- type: input
id: version
attributes:
label: WiiCompiled version
description: It's the very first line of `console.log` (see the log locations above) - it starts with `[runtime] WiiCompiled v…`.
placeholder: "e.g. v0.2.12"
validations:
required: true
- type: dropdown
id: pattern
attributes:
label: What does the problem look like?
options:
- Constant low FPS everywhere
- Stutters / hitches (mostly smooth, brief freezes)
- Only certain tracks or situations are slow
- Got worse after an update
- Slow only while recording/streaming the game window
validations:
required: true
- type: textarea
id: doing
attributes:
label: When does it happen?
description: Which tracks/modes, offline or online, how many players, and roughly what FPS you see.
placeholder: "e.g. Drops to ~40 FPS on Rainbow Road with 12 players online, fine offline…"
validations:
required: true
- type: textarea
id: logs
attributes:
label: Logs
description: Attach `console.log` from your newest run folder.
render: text
- type: input
id: gpu
attributes:
label: GPU + driver version
placeholder: "e.g. RTX 3060, driver 560.94"
validations:
required: true
- type: input
id: cpu
attributes:
label: CPU
placeholder: "e.g. Ryzen 5 5600"
validations:
required: true
- type: input
id: os
attributes:
label: Windows version
placeholder: "e.g. Windows 11 24H2"
validations:
required: true
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name: Feature request
description: Suggest an improvement or new feature.
title: "[Feature] "
labels: ["enhancement"]
body:
- type: checkboxes
id: preflight
attributes:
label: Before you continue
options:
- label: I searched the existing issues and nobody has suggested this yet.
required: true
- label: This is about WiiCompiled itself, not WheelWizard or Retro Rewind content.
required: true
- type: textarea
id: idea
attributes:
label: What would you like to see?
description: Describe the feature and the problem it solves for you.
validations:
required: true
- type: textarea
id: alternatives
attributes:
label: Workarounds you've tried
description: Anything you currently do instead, if applicable.
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blank_issues_enabled: false
contact_links:
- name: WheelWizard problem (launcher UI, mod downloads, Mii/save management)
url: https://github.com/TeamWheelWizard/WheelWizard/issues
about: If the problem is in the WheelWizard app itself rather than the game runtime, report it there instead.
- name: Retro Rewind / track questions
url: https://wiki.tockdom.com/wiki/Retro_Rewind
about: Questions about Retro Rewind content (tracks, unlocks, online events) that also happen on Dolphin or console belong with the Retro Rewind project, not here.
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name: Build
on:
push:
branches: [main]
pull_request:
workflow_dispatch:
permissions:
contents: read
concurrency:
group: build-${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
translator:
name: Translator (build + test)
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
with:
persist-credentials: false
- uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.x'
- name: Restore
run: dotnet restore translator/Translator.sln
- name: Build
run: dotnet build translator/Translator.sln -c Release --no-restore
- name: Test
run: dotnet test translator/Translator.sln -c Release --no-build --verbosity normal