# Wiicompiled Static Recompiler The translator parses GameCube/Wii DOL files, decodes PowerPC instructions, lifts them through IR/SSA and type inference, and emits C++ that is compiled into a native executable together with a runtime in `runtime/`. Project-specific paths and addresses are supplied through a versioned YAML manifest, so the translator itself contains no game-specific data. > Translating a DOL does not exempt you from owning the game it came from. ## How translating a DOL works A project manifest (YAML) names the input DOL and pins its layout; everything else is derived. Translation is four commands: 1. **`translate-recursive --project `** - walks the call graph from the entry point, decodes every reachable function, and emits C++ (plus JSON metadata describing what was emitted). 2. **`generate-data-init --project `** - writes the embedded `.data`/`.rodata`/`.sdata` section initializer and `RuntimeConfig.h`. 3. **`emit-build-shards --project `** - emits the CMake build graph (`shards.cmake`) covering both generated sources and `runtime/src`. 4. **CMake + Ninja with Clang** compiles `runtime/` plus the generated output into one executable. Discovery is purely recursive from the entry point unless the manifest provides an optional `function_map` (one `hexaddr name` per line) that seeds additional function boundaries. Unsupported instructions fail translation by default. See `projects/examples/generic-dol.yml` for a minimal manifest driven by `RECOMP_GENERIC_DOL`. ## Prerequisites | Tool | Notes | | --- | --- | | .NET 8 SDK | Builds and runs the translator. | | CMake ≥ 3.16 and Ninja | Configures and drives the native build. | | Clang / LLVM | The shipped build uses LLVM-MinGW targeting `x86-64-v3`. MSVC is not the tested path. | Build the CLI once and invoke the assembly directly: ```powershell dotnet build translator/src/Translator.Cli/Translator.Cli.csproj -c Release $translator = 'translator/src/Translator.Cli/bin/Release/net8.0/Translator.Cli.dll' ``` ## Manifest essentials - `inputs.dol.path` - the DOL to translate; optional SHA-256 pinning rejects wrong revisions. - `memory.base` / `size` - guest address space. - `memory.sda_base` / `sda2_base` - the r13/r2 Small Data Area bases your DOL's boot code installs (`lis`/`ori` pairs in `__init_registers`). Required by any command that writes `RuntimeConfig.h`; the translator does not guess them. - `translation.function_map.path` - optional symbol map used as the discovery oracle. - `translation.allow_unsupported_instructions` - off by default; enabling it emits runtime traps instead of failing, and such a build can never ship. Relative paths resolve from `workspace_root`, which itself resolves from the manifest directory. ## Commands - `info [--project path]` - `translate-recursive
--project path` - `generate-data-init --project path` - `emit-base-manifest --project path` - `emit-build-shards --project path` - `translate-mod --project path [--profile name] ...` - static Kamek/Pulsar module translation Any command prints its own option list with `--help`. ## Test ```powershell dotnet test translator/Translator.sln -c Release ```