mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-09-10 09:11:52 -04:00
238 lines
10 KiB
Bash
Executable File
238 lines
10 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Prepares a self-contained native-Linux build toolchain bundled into the AppImage by
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# build-appimage.sh, so a user needs no `clang`/`cmake`/`ninja` of their own to build the
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# translated game (mirrors why Windows bundles llvm-mingw + CMake + Ninja via
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# Prepare-PortableTools.ps1 - this is that script's Linux counterpart, for the same reason).
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#
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# clang/lld/llvm-ar: pruned from the official llvm.org GitHub release tarball (NOT llvm-mingw -
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# that project targets Windows/mingw, never native Linux) down to just what's needed to compile
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# and link: clang, lld, llvm-ar, the clang resource dir (builtin headers + compiler-rt), and
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# libc++/libc++abi/libunwind (so the toolchain never has to fall back to the host's system
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# libstdc++ headers). The raw release is ~1.9 GiB per arch (every LLVM backend, mlir, flang, lldb,
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# docs, tests); pruned it is ~500 MiB uncompressed / ~100 MiB compressed, verified against a real
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# build of this project.
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#
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# cmake: pruned from the official Kitware GitHub release tarball down to bin/cmake (not
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# ccmake/cmake-gui/cpack/ctest, which local-build.sh never invokes) plus the Modules/Templates
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# CMake needs at runtime (found relative to bin/cmake via CMAKE_ROOT auto-detection - Help/doc/man/
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# the desktop-integration files under share/ are documentation/GUI-only and dropped). Verified with
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# a real configure+build using the pruned cmake+ninja+clang together.
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#
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# ninja: the official ninja-build GitHub release zip, used as-is - it is already a single small
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# (~130 KiB compressed) static-ish binary with nothing to prune.
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set -euo pipefail
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script_dir=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
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workspace=$(cd "$script_dir/.." && pwd)
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llvm_version=22.1.8
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cmake_version=4.3.3
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ninja_version=1.13.2
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destination="$script_dir/artifacts/portable-tools"
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arch=""
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usage() {
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cat <<'EOF'
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Usage: prepare-portable-tools.sh --arch {x86_64|aarch64} [--destination DIR]
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--arch ARCH Target architecture (required)
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--destination DIR Where the toolchain is written, as DIR/toolchain-ARCH
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(default: Launcher/artifacts/portable-tools)
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EOF
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}
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while [[ $# -gt 0 ]]; do
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case "$1" in
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--arch) arch=$2; shift 2 ;;
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--destination) destination=$2; shift 2 ;;
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-h|--help) usage; exit 0 ;;
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*) echo "prepare-portable-tools.sh: unknown argument: $1" >&2; exit 1 ;;
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esac
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done
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case "$arch" in
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x86_64) llvm_release_arch=X64; target_triple=x86_64-unknown-linux-gnu
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llvm_release_sha256=df0e1ecf16caf3489a272a5eea4eec9b0d82878f6477fa309504f918a0006384
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cmake_release_arch=x86_64
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cmake_sha256=927b2368a946c37269c3a66225ab00544e756459cdd0b5d0da438694fb9ff802
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ninja_asset=ninja-linux.zip
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ninja_sha256=5749cbc4e668273514150a80e387a957f933c6ed3f5f11e03fb30955e2bbead6 ;;
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aarch64) llvm_release_arch=ARM64; target_triple=aarch64-unknown-linux-gnu
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llvm_release_sha256=805efad2bb91cb4967fa569e0881d10c0f69c04461cf671cccbae19f547acc34
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cmake_release_arch=aarch64
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cmake_sha256=9ea38356dbd3e32e51029a3e09a0f2f8e117ef4fbcaad7a21ffb36409bbd5cb4
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ninja_asset=ninja-linux-aarch64.zip
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ninja_sha256=fd2cacc8050a7f12a16a2e48f9e06fca5c14fc4c2bee2babb67b58be17a607fc ;;
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*) echo "prepare-portable-tools.sh: --arch must be x86_64 or aarch64" >&2; usage; exit 1 ;;
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esac
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destination=$(mkdir -p "$destination" && cd "$destination" && pwd)
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toolchain_dir="$destination/toolchain-$arch"
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downloads="$script_dir/artifacts/downloads"
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mkdir -p "$downloads"
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sha256_of() { sha256sum "$1" | awk '{print $1}'; }
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download_verified() {
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# $1 = destination path, $2 = URL, $3 = expected sha256
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local dest=$1 url=$2 expected=$3
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if [[ -f "$dest" ]] && [[ "$(sha256_of "$dest")" == "$expected" ]]; then return; fi
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echo "prepare-portable-tools.sh: downloading $(basename "$dest")..."
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local tmp="$dest.partial"
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rm -f "$tmp"
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curl -fL --progress-bar -o "$tmp" "$url"
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local actual
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actual=$(sha256_of "$tmp")
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if [[ "$actual" != "$expected" ]]; then
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echo "prepare-portable-tools.sh: $(basename "$dest") hash mismatch: expected $expected, got $actual" >&2
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rm -f "$tmp"
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exit 1
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fi
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mv "$tmp" "$dest"
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}
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if [[ -x "$toolchain_dir/bin/clang" && -x "$toolchain_dir/bin/ninja" && -x "$toolchain_dir/bin/cmake" ]]; then
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echo "prepare-portable-tools.sh: reusing existing toolchain at $toolchain_dir"
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exit 0
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fi
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work="$destination/.building-toolchain-$arch"
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rm -rf "$work"
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mkdir -p "$work/bin" "$work/lib/$target_triple" "$work/include/$target_triple/c++/v1"
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# --- clang/lld/llvm-ar, pruned from the official LLVM release ---
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llvm_archive_name="LLVM-$llvm_version-Linux-$llvm_release_arch.tar.xz"
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llvm_archive="$downloads/$llvm_archive_name"
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download_verified "$llvm_archive" \
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"https://github.com/llvm/llvm-project/releases/download/llvmorg-$llvm_version/$llvm_archive_name" \
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"$llvm_release_sha256"
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extract_root="$script_dir/artifacts/.extract-clang-$arch"
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rm -rf "$extract_root"
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mkdir -p "$extract_root"
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echo "prepare-portable-tools.sh: extracting $llvm_archive_name (this is the full ~1.9 GiB release; only a fraction is kept)..."
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tar -xf "$llvm_archive" -C "$extract_root"
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src="$extract_root/LLVM-$llvm_version-Linux-$llvm_release_arch"
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[[ -d "$src" ]] || { echo "prepare-portable-tools.sh: unexpected archive layout, expected $src" >&2; exit 1; }
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echo "prepare-portable-tools.sh: pruning to the minimal compile+link toolchain..."
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# clang: the real driver executable plus the clang/clang++ symlinks CMake/local-build.sh invoke.
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# Stripped: debug symbols are dead weight for a bundled compiler nobody will debug.
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cp -a "$src/bin/clang-22" "$work/bin/"
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strip "$work/bin/clang-22"
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ln -s clang-22 "$work/bin/clang"
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ln -s clang "$work/bin/clang++"
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# lld: linked via -fuse-ld=lld, which clang resolves by looking for ld.lld next to itself first -
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# see local-build.sh's --fuse-ld option.
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cp -a "$src/bin/lld" "$work/bin/"
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strip "$work/bin/lld"
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ln -s lld "$work/bin/ld.lld"
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# llvm-ar/llvm-ranlib: CMake's archiver for the many static libraries this project builds
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# (aurora, Crypto++, SDL3, Dawn's dependency closure, the translated game shards).
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cp -a "$src/bin/llvm-ar" "$work/bin/"
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strip "$work/bin/llvm-ar"
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ln -s llvm-ar "$work/bin/llvm-ranlib"
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# Clang's resource directory: builtin headers (stddef.h, immintrin.h, ...) and compiler-rt
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# (builtins, sanitizer runtimes). `clang -print-resource-dir` must find this at lib/clang/<ver>/.
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cp -a "$src/lib/clang" "$work/lib/"
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# libc++/libc++abi/libunwind: so this toolchain never has to fall back to whatever libstdc++ the
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# host distro happens to have installed. Not the default yet (local-build.sh still resolves the
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# system libstdc++ unless -stdlib=libc++ is passed), but bundled so that option exists.
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cp -a "$src/include/c++" "$work/include/"
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cp -a "$src/include/$target_triple/c++/v1/__config_site" "$work/include/$target_triple/c++/v1/"
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cp -a "$src/lib/$target_triple"/libc++.a "$src/lib/$target_triple"/libc++abi.a "$src/lib/$target_triple"/libunwind.a "$work/lib/$target_triple/"
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cp -a "$src/lib/$target_triple"/libc++.so* "$src/lib/$target_triple"/libc++abi.so* "$src/lib/$target_triple"/libunwind.so* "$work/lib/$target_triple/"
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rm -rf "$extract_root"
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# --- cmake, pruned from the official Kitware release ---
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cmake_share_version=${cmake_version%.*}
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cmake_archive_name="cmake-$cmake_version-linux-$cmake_release_arch.tar.gz"
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cmake_archive="$downloads/$cmake_archive_name"
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download_verified "$cmake_archive" \
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"https://github.com/Kitware/CMake/releases/download/v$cmake_version/$cmake_archive_name" \
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"$cmake_sha256"
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cmake_extract_root="$script_dir/artifacts/.extract-cmake-$arch"
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rm -rf "$cmake_extract_root"
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mkdir -p "$cmake_extract_root"
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echo "prepare-portable-tools.sh: extracting $cmake_archive_name..."
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tar -xzf "$cmake_archive" -C "$cmake_extract_root"
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cmake_src="$cmake_extract_root/cmake-$cmake_version-linux-$cmake_release_arch"
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[[ -d "$cmake_src" ]] || { echo "prepare-portable-tools.sh: unexpected archive layout, expected $cmake_src" >&2; exit 1; }
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mkdir -p "$work/share/cmake-$cmake_share_version"
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cp -a "$cmake_src/bin/cmake" "$work/bin/"
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cp -a "$cmake_src/share/cmake-$cmake_share_version/Modules" "$cmake_src/share/cmake-$cmake_share_version/Templates" \
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"$work/share/cmake-$cmake_share_version/"
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rm -rf "$cmake_extract_root"
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# --- ninja, used as-is ---
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ninja_archive="$downloads/ninja-$ninja_version-$arch.zip"
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download_verified "$ninja_archive" \
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"https://github.com/ninja-build/ninja/releases/download/v$ninja_version/$ninja_asset" \
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"$ninja_sha256"
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echo "prepare-portable-tools.sh: staging ninja $ninja_version..."
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unzip -oq "$ninja_archive" -d "$work/bin"
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chmod +x "$work/bin/ninja"
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cat > "$work/LICENSE.txt" <<EOF
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Portable build tools bundled by WiiCompiled
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clang/lld/llvm-ar $llvm_version (pruned from the official LLVM release for Linux/$llvm_release_arch)
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https://github.com/llvm/llvm-project/releases/tag/llvmorg-$llvm_version
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Apache License v2.0 with LLVM Exceptions:
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https://github.com/llvm/llvm-project/blob/llvmorg-$llvm_version/LICENSE.TXT
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CMake $cmake_version
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https://github.com/Kitware/CMake
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BSD 3-Clause License
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Ninja $ninja_version
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https://github.com/ninja-build/ninja
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Apache License 2.0
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EOF
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echo "prepare-portable-tools.sh: testing the toolchain..."
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test_dir=$(mktemp -d)
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trap 'rm -rf "$test_dir"' EXIT
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cat > "$test_dir/t.cpp" <<'EOF'
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#include <vector>
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#include <cstdio>
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int main() {
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std::vector<int> v{1, 2, 3};
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int sum = 0;
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for (int x : v) sum += x;
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return sum == 6 ? 0 : 1;
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}
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EOF
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"$work/bin/clang++" -std=c++20 -fuse-ld=lld "$test_dir/t.cpp" -o "$test_dir/t"
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"$test_dir/t"
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# Also exercised together through CMake+Ninja, exactly how local-build.sh drives them - a plain
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# clang++ invocation above would not catch a broken CMAKE_ROOT (Modules/Templates) or a Ninja that
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# can't find the compiler.
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cat > "$test_dir/CMakeLists.txt" <<'EOF'
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cmake_minimum_required(VERSION 3.16)
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project(test CXX)
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add_executable(test t.cpp)
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EOF
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"$work/bin/cmake" -S "$test_dir" -B "$test_dir/build" -G Ninja \
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-DCMAKE_MAKE_PROGRAM="$work/bin/ninja" -DCMAKE_CXX_COMPILER="$work/bin/clang++" >/dev/null
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"$work/bin/cmake" --build "$test_dir/build" >/dev/null
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"$test_dir/build/test"
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rm -rf "$test_dir"
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trap - EXIT
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mv "$work" "$toolchain_dir"
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echo "prepare-portable-tools.sh: toolchain ready at $toolchain_dir ($(du -sh "$toolchain_dir" | cut -f1))"
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