Files
wiicompiled/runtime/include/boot_race.h
T
patchzyy 1d9cae387a fix ntsc-u crash on courses with torches (#346)
* fix ntsc-u map for vtable-only functions

* add --race and --race-cpu boot options

* add MKW_PERF_STATS frame busy timing and --race-cpu

* fix race seeds for --race-cpu benchmarks

* bind interrupt natives at compile time without register guards

* inline fast path for unguarded indirect calls

* batch gx worker head publishes

* split cold paths out of translated functions

* cache observed gx worker tail on the producer

* print game id in fatal log

* fix ntsc-u map verdict counts
2026-10-24 13:48:29 +02:00

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C++

#pragma once
#include <string_view>
// `--race[=<course id>]`: boot straight into a 1P VS race instead of the title screen.
// `--race-cpu`: the same, with the local racer driven by the CPU.
namespace BootRace {
// False when `arg` is not a boot-race option; throws on a malformed one.
bool ParseArgument(std::string_view arg);
} // namespace BootRace