* runtime: add experimental x86-64-v2 profile * fix review findings in network and translator * build: include mbedtls in macos compile audit * review fixes * cmake: restore macOS deployment target floor before project() * fix: Preserve explicit package versions and gate v3 tests on host support * fix: Prevent TLS session reuse after failed writes * fix: Gate cross-compiled profile tests on emulator availability --------- Co-authored-by: patchzyy <64382339+patchzyy@users.noreply.github.com>
Translator tests
Translator.Tests is the default binary-free suite. It covers the decoder, IR/SSA, code
generation helpers, parsers with synthetic inputs, project-manifest loading, DOL-only image
construction, and generic entry-point translation.
The older asset-backed and host-C++-compiler-backed test sources are intentionally retained in
Translator.Tests but excluded in its project file. They mixed MKWii fixtures, several compiler
selection strategies, and private-method reflection checks, which made the normal suite both slow
and red on a clean Windows setup. They should become a separate opt-in integration project when
that work is useful again.
An external generic DOL can be included without adding it to the repository:
$env:RECOMP_GENERIC_DOL = 'D:\path\to\main.dol'
dotnet test translator/Translator.sln -c Release
The test treats the file as a generic DOL: it reads the DOL entry point, builds a DOL-only image, and translates that entry point without game-specific addresses or bindings.