mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-09-11 01:23:15 -04:00
6ddc153e44
use -mcpu=native on arm64 targets build-appimage.sh kernel architecture detection
324 lines
16 KiB
CMake
324 lines
16 KiB
CMake
# Public WiiCompiled product graph.
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#
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# The translator owns the translated build graph. Mario Kart's profile-neutral
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# functions are compiled once into mkw_base_shared; only callers whose direct
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# ABI differs between profiles receive small base/RR variants.
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set(DATA_INIT_FILE "${MKW_RUNTIME_SOURCE_DIR}/../generated/data_sections_init.cpp")
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set(DATA_INIT_BLOB_ASM "${MKW_RUNTIME_SOURCE_DIR}/../generated/data_sections_init_blobs.S")
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if(EXISTS "${DATA_INIT_FILE}")
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list(APPEND SOURCES "${DATA_INIT_FILE}")
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endif()
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# Crash-report symbolization table emitted by generate-data-init. The stub
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# (deliberately outside the globbed src/ tree so it is never picked up twice)
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# keeps link succeeding when the generated table has not been produced yet.
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set(GUEST_SYMBOL_TABLE_FILE "${MKW_RUNTIME_SOURCE_DIR}/../generated/guest_symbol_table.cpp")
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if(EXISTS "${GUEST_SYMBOL_TABLE_FILE}")
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list(APPEND SOURCES "${GUEST_SYMBOL_TABLE_FILE}")
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else()
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list(APPEND SOURCES "${MKW_RUNTIME_SOURCE_DIR}/cmake/guest_symbol_table_stub.cpp")
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endif()
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if(EXISTS "${DATA_INIT_BLOB_ASM}")
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enable_language(ASM)
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set_source_files_properties("${DATA_INIT_BLOB_ASM}" PROPERTIES LANGUAGE ASM SKIP_UNITY_BUILD_INCLUSION ON)
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list(APPEND SOURCES "${DATA_INIT_BLOB_ASM}")
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endif()
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list(REMOVE_DUPLICATES SOURCES)
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function(mkw_apply_common_compile_options target)
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target_compile_options(${target} PRIVATE -O3 -ffast-math -w -pipe)
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endfunction()
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function(mkw_apply_translated_compile_options target)
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target_compile_options(${target} PRIVATE
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-O2 ${MKW_TRANSLATED_PPC_FP_OPTIONS} -fno-slp-vectorize -w -pipe)
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endfunction()
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function(mkw_configure_object_target target)
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target_include_directories(${target} PRIVATE
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"${MKW_RUNTIME_SOURCE_DIR}/include"
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"${MKW_RUNTIME_SOURCE_DIR}/src"
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# Workspace root, so translator output is spelled "generated/<x>.h"
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# instead of a ../ chain whose depth depends on the includer.
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"${MKW_RUNTIME_SOURCE_DIR}/.."
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"${MKW_RUNTIME_SOURCE_DIR}/../aurora-main/include")
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target_compile_definitions(${target} PRIVATE
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TARGET_PC)
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set_target_properties(${target} PROPERTIES CXX_STANDARD 17 CXX_STANDARD_REQUIRED ON)
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endfunction()
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# Translated shard TUs are the memory-hungry compiles; everything else in the build is
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# comparatively small. A dedicated Ninja job pool caps how many of them run at once so the
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# global parallelism can use every core for the cheap TUs without the memory ceiling being a
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# guess. The pool depth is per-machine (derived from installed RAM by LocalBuild.ps1) and is
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# deliberately not part of the canonical flag set: it changes scheduling, never output bytes.
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if(MKW_TRANSLATED_COMPILE_JOBS GREATER 0)
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set_property(GLOBAL APPEND PROPERTY JOB_POOLS "mkw_translated=${MKW_TRANSLATED_COMPILE_JOBS}")
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endif()
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function(mkw_bound_translated_compiles target)
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if(MKW_TRANSLATED_COMPILE_JOBS GREATER 0)
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set_property(TARGET ${target} PROPERTY JOB_POOL_COMPILE mkw_translated)
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endif()
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endfunction()
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function(mkw_configure_translated_target target)
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mkw_configure_object_target(${target})
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mkw_apply_translated_compile_options(${target})
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mkw_bound_translated_compiles(${target})
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endfunction()
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add_library(mkw_runtime_common OBJECT ${SOURCES})
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mkw_configure_object_target(mkw_runtime_common)
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target_compile_features(mkw_runtime_common PRIVATE cxx_std_20)
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target_compile_definitions(mkw_runtime_common PRIVATE
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SDL_MAIN_HANDLED
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_DISABLE_STRING_ANNOTATION _DISABLE_VECTOR_ANNOTATION)
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target_link_libraries(mkw_runtime_common PRIVATE
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aurora::gx aurora::pad aurora::si aurora::vi aurora::mtx)
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target_link_libraries(mkw_runtime_common PRIVATE mkw::pugixml mkw::toml11 mkw::cryptopp)
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if(WIN32)
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target_link_libraries(mkw_runtime_common PRIVATE shell32 windowsapp)
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else()
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target_link_libraries(mkw_runtime_common PRIVATE mkw::libco)
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endif()
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if(MKW_CPPWINRT_INCLUDE_DIR)
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if(NOT EXISTS "${MKW_CPPWINRT_INCLUDE_DIR}/winrt/base.h")
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message(FATAL_ERROR
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"MKW_CPPWINRT_INCLUDE_DIR does not contain winrt/base.h: ${MKW_CPPWINRT_INCLUDE_DIR}")
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endif()
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target_include_directories(mkw_runtime_common PRIVATE "${MKW_CPPWINRT_INCLUDE_DIR}")
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endif()
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# Keep runtime unity units small and semantically related. The old generated-TU
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# batch size put all 57 native runtime sources into one memory-heavy compiler job.
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foreach(source IN LISTS SOURCES)
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get_filename_component(source_name "${source}" NAME_WE)
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string(REPLACE "\\" "/" source_normalized "${source}")
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if(source_normalized MATCHES "/hle/gx/")
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set(runtime_group "gx_bridge")
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elseif(source_name MATCHES "network|socket|dns|dwc|ios")
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set(runtime_group "network_ios")
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elseif(source_name MATCHES "os_|system|memory|fiber|scheduler")
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set(runtime_group "guest_system")
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elseif(source_name MATCHES "debug|trace|prof")
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set(runtime_group "diagnostics")
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else()
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string(SHA256 source_hash "${source_name}")
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string(SUBSTRING "${source_hash}" 0 4 source_hash_prefix)
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math(EXPR runtime_bucket "0x${source_hash_prefix} % 8")
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set(runtime_group "runtime_${runtime_bucket}")
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endif()
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set_source_files_properties("${source}" PROPERTIES UNITY_GROUP "${runtime_group}")
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endforeach()
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# These translation units implement guest-visible floating-point bit
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# semantics. Keep them out of the fast-math runtime unity groups and apply
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# the same contraction/rounding policy as translated PPC shards.
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set(MKW_PPC_SEMANTIC_RUNTIME_SOURCES
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"${MKW_RUNTIME_SOURCE_DIR}/src/ppc_helpers.cpp"
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"${MKW_RUNTIME_SOURCE_DIR}/src/fpu_helpers.cpp")
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set_source_files_properties(${MKW_PPC_SEMANTIC_RUNTIME_SOURCES} PROPERTIES
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SKIP_UNITY_BUILD_INCLUSION ON
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SKIP_PRECOMPILE_HEADERS ON
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COMPILE_OPTIONS "${MKW_TRANSLATED_PPC_FP_OPTIONS}")
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set_target_properties(mkw_runtime_common PROPERTIES UNITY_BUILD ON UNITY_BUILD_MODE GROUP)
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target_precompile_headers(mkw_runtime_common PRIVATE "${MKW_RUNTIME_SOURCE_DIR}/include/mkw_pch.h")
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mkw_apply_common_compile_options(mkw_runtime_common)
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# Host ISA guard. Everything in MKW_ALL_BUILD_TARGETS below is compiled with
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# -march=x86-64-v3; this object library deliberately is not, which
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# is the whole point of keeping it out of mkw_runtime_common. It runs a CPUID
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# check from a C initializer so an unsupported machine gets a readable error
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# instead of an illegal-instruction crash. Excluded from the unity build and the
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# precompiled header because both are produced with the owning target's flags.
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add_library(mkw_cpu_baseline OBJECT "${MKW_CPU_BASELINE_SOURCE}")
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target_compile_features(mkw_cpu_baseline PRIVATE cxx_std_17)
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set_target_properties(mkw_cpu_baseline PROPERTIES UNITY_BUILD OFF)
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target_compile_options(mkw_cpu_baseline PRIVATE -w)
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if(NOT MKW_BASE_COMMON_SHARDS)
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message(FATAL_ERROR "Translator build graph contains no shared base shards")
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endif()
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add_library(mkw_base_shared STATIC ${MKW_BASE_COMMON_SHARDS})
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mkw_configure_translated_target(mkw_base_shared)
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target_precompile_headers(mkw_base_shared PRIVATE "${MKW_RUNTIME_SOURCE_DIR}/include/mkw_pch.h")
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if(MKW_BASE_PORTABLE_SENSITIVE_SHARDS)
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add_library(mkw_base_sensitive OBJECT ${MKW_BASE_PORTABLE_SENSITIVE_SHARDS})
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mkw_configure_translated_target(mkw_base_sensitive)
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target_precompile_headers(mkw_base_sensitive REUSE_FROM mkw_base_shared)
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endif()
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if(MKW_HAVE_RETRO_REWIND)
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if(MKW_RETRO_PORTABLE_SENSITIVE_SHARDS)
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add_library(mkw_retro_sensitive OBJECT ${MKW_RETRO_PORTABLE_SENSITIVE_SHARDS})
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mkw_configure_translated_target(mkw_retro_sensitive)
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target_precompile_headers(mkw_retro_sensitive REUSE_FROM mkw_base_shared)
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endif()
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set(MKW_RETRO_TRANSLATED_SOURCES ${MKW_RETRO_MOD_SHARDS} ${MKW_RETRO_EXTRA_SOURCES})
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set(MKW_RETRO_BLOB_OBJECTS)
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foreach(source IN LISTS MKW_RETRO_EXTRA_SOURCES)
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if(source MATCHES "\\.S$")
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enable_language(ASM)
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set_source_files_properties("${source}" PROPERTIES LANGUAGE ASM SKIP_PRECOMPILE_HEADERS ON)
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endif()
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endforeach()
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add_library(mkw_retro_rewind_functions OBJECT ${MKW_RETRO_TRANSLATED_SOURCES})
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mkw_configure_translated_target(mkw_retro_rewind_functions)
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target_precompile_headers(mkw_retro_rewind_functions REUSE_FROM mkw_base_shared)
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endif()
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function(mkw_configure_product target)
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target_sources(${target} PRIVATE $<TARGET_OBJECTS:mkw_runtime_common>)
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# Startup CPU check. Must stay a separate object library so it keeps the
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# plain baseline ISA while everything around it is built for x86-64-v3.
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target_sources(${target} PRIVATE $<TARGET_OBJECTS:mkw_cpu_baseline>)
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target_include_directories(${target} PRIVATE
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"${MKW_RUNTIME_SOURCE_DIR}/include"
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"${MKW_RUNTIME_SOURCE_DIR}/src"
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# Workspace root, so translator output is spelled "generated/<x>.h"
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# instead of a ../ chain whose depth depends on the includer.
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"${MKW_RUNTIME_SOURCE_DIR}/.."
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"${MKW_RUNTIME_SOURCE_DIR}/../aurora-main/include")
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target_compile_definitions(${target} PRIVATE
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SDL_MAIN_HANDLED _DISABLE_STRING_ANNOTATION _DISABLE_VECTOR_ANNOTATION TARGET_PC)
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target_compile_features(${target} PRIVATE cxx_std_20)
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mkw_apply_common_compile_options(${target})
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# The dispatch-table and registration shards compile inside the product target itself and
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# include the same fat translated headers; bound them by the same pool.
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mkw_bound_translated_compiles(${target})
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target_link_libraries(${target} PRIVATE
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mkw_base_shared mkw::pugixml mkw::toml11 mkw::cryptopp)
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target_link_libraries(${target} PRIVATE
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aurora::gx aurora::pad aurora::si aurora::vi aurora::mtx)
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if(EXISTS "${MKW_AURORA_DIR}/cmake/AuroraCopyRuntimeDLLs.cmake")
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include("${MKW_AURORA_DIR}/cmake/AuroraCopyRuntimeDLLs.cmake")
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aurora_copy_runtime_dlls(${target})
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endif()
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if(TARGET sqlite3)
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get_target_property(MKW_SQLITE_TARGET_TYPE sqlite3 TYPE)
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endif()
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if(TARGET sqlite3 AND
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(MKW_SQLITE_TARGET_TYPE STREQUAL "SHARED_LIBRARY" OR
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MKW_SQLITE_TARGET_TYPE STREQUAL "MODULE_LIBRARY"))
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add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_FILE:sqlite3> $<TARGET_FILE_DIR:${target}>)
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endif()
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if(WIN32)
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target_link_libraries(${target} PRIVATE
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dbghelp user32 winmm ws2_32 iphlpapi secur32 crypt32 windowsapp setupapi winusb)
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set_target_properties(${target} PROPERTIES WIN32_EXECUTABLE TRUE)
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else()
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# mkw_runtime_common is an OBJECT library: WiiCompiled/RetroRewind only pull in its .o
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# files via $<TARGET_OBJECTS:>, which does not propagate mkw_runtime_common's own
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# target_link_libraries (object libraries don't carry usage requirements to a consumer
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# that isn't itself linked against as a target). fiber_manager.cpp's co_* calls live in
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# those objects, so the actual executable link needs mkw::libco directly, same as it
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# needs it independently of that first `if(WIN32)` branch above.
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target_link_libraries(${target} PRIVATE mkw::libco)
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endif()
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if(WIN32)
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foreach(runtime_dll libc++.dll libunwind.dll)
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execute_process(
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COMMAND "${CMAKE_CXX_COMPILER}" "--print-file-name=${runtime_dll}"
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OUTPUT_VARIABLE runtime_dll_path
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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if(NOT EXISTS "${runtime_dll_path}")
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get_filename_component(mkw_compiler_bin "${CMAKE_CXX_COMPILER}" DIRECTORY)
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set(runtime_dll_path "${mkw_compiler_bin}/${runtime_dll}")
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endif()
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if(NOT EXISTS "${runtime_dll_path}")
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message(FATAL_ERROR "llvm-mingw runtime DLL not found: ${runtime_dll}")
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endif()
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add_custom_command(TARGET ${target} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${runtime_dll_path}" $<TARGET_FILE_DIR:${target}>)
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endforeach()
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endif()
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set(MKW_WII_BOOTSTRAP_SOURCE_DIR "${MKW_RUNTIME_SOURCE_DIR}/assets/wii")
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if(NOT EXISTS "${MKW_WII_BOOTSTRAP_SOURCE_DIR}/shared2/wc24")
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message(FATAL_ERROR "Missing Wii first-run bootstrap payload: ${MKW_WII_BOOTSTRAP_SOURCE_DIR}")
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endif()
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add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory
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"${MKW_WII_BOOTSTRAP_SOURCE_DIR}" "$<TARGET_FILE_DIR:${target}>/wii_bootstrap")
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set(MKW_DSP_COEFFICIENT_ROM "${MKW_RUNTIME_SOURCE_DIR}/assets/dsp/dsp_coef.bin")
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if(NOT EXISTS "${MKW_DSP_COEFFICIENT_ROM}")
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message(FATAL_ERROR "Missing Wii DSP coefficient ROM: ${MKW_DSP_COEFFICIENT_ROM}")
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endif()
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file(SHA256 "${MKW_DSP_COEFFICIENT_ROM}" MKW_DSP_COEFFICIENT_ROM_SHA256)
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if(NOT MKW_DSP_COEFFICIENT_ROM_SHA256 STREQUAL
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"d7741279c2e8ec5c5fb318f8fbdd6de6bf583520d288e836a5383233a4238179")
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message(FATAL_ERROR "Wii DSP coefficient ROM hash mismatch: ${MKW_DSP_COEFFICIENT_ROM_SHA256}")
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endif()
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add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${MKW_DSP_COEFFICIENT_ROM}" "$<TARGET_FILE_DIR:${target}>/dsp_coef.bin")
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# Aurora imports this portable recipe database into each user's writable
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# pipeline cache. Keep the upstream filename so its default resourcesPath
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# lookup works without application-specific configuration.
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set(MKW_INITIAL_PIPELINE_CACHE
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"${MKW_RUNTIME_SOURCE_DIR}/assets/pipeline/initial_pipeline_cache.db")
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if(NOT EXISTS "${MKW_INITIAL_PIPELINE_CACHE}")
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message(FATAL_ERROR "Missing transferable Aurora pipeline cache: ${MKW_INITIAL_PIPELINE_CACHE}")
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endif()
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add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${MKW_INITIAL_PIPELINE_CACHE}"
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"$<TARGET_FILE_DIR:${target}>/initial_pipeline_cache.db")
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endfunction()
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add_executable(WiiCompiled "${MKW_BASE_PRODUCT_SOURCE}" ${MKW_BASE_REGISTRATION_SOURCES})
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mkw_configure_product(WiiCompiled)
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target_precompile_headers(WiiCompiled PRIVATE
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"${MKW_RUNTIME_SOURCE_DIR}/include/mkw_pch.h")
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if(TARGET mkw_base_sensitive)
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target_sources(WiiCompiled PRIVATE $<TARGET_OBJECTS:mkw_base_sensitive>)
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endif()
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if(MKW_HAVE_RETRO_REWIND)
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add_executable(RetroRewind "${MKW_RETRO_REWIND_PRODUCT_SOURCE}" ${MKW_RETRO_REGISTRATION_SOURCES})
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mkw_configure_product(RetroRewind)
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target_precompile_headers(RetroRewind REUSE_FROM WiiCompiled)
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if(TARGET mkw_retro_sensitive)
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target_sources(RetroRewind PRIVATE $<TARGET_OBJECTS:mkw_retro_sensitive>)
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endif()
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target_sources(RetroRewind PRIVATE $<TARGET_OBJECTS:mkw_retro_rewind_functions>)
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if(MKW_RETRO_BLOB_OBJECTS)
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target_sources(RetroRewind PRIVATE ${MKW_RETRO_BLOB_OBJECTS})
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endif()
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add_custom_target(mkw_release DEPENDS WiiCompiled RetroRewind)
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else()
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add_custom_target(mkw_release DEPENDS WiiCompiled)
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message(STATUS "RetroRewind target disabled (run translate-mod and emit-build-shards)")
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endif()
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# x86-64-v3 (SSE3/SSSE3/SSE4.1/FMA/AVX2/BMI2) is the baseline runtime/src/host_cpu_baseline.cpp
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# guards against - a fixed, portable floor since an x86_64 build may run on a different machine
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# than the one that built it. AArch64 has no such redistribution path here: every build this
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# project produces runs only on the machine that built it (local-build.sh, and the AppImage which
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# wraps it, always build from source on the target), so -mcpu=native is safe and strictly better -
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# real per-core tuning (scheduling, whatever NEON/atomic extensions that exact CPU actually has)
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# instead of the generic armv8-a baseline Clang would otherwise assume.
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if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64|X86_64)$")
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set(MKW_BASELINE_ARCH_FLAG -march=x86-64-v3)
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elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "^(aarch64|arm64|ARM64)$")
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set(MKW_BASELINE_ARCH_FLAG -mcpu=native)
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else()
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set(MKW_BASELINE_ARCH_FLAG "")
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endif()
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set(MKW_ALL_BUILD_TARGETS
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mkw_runtime_common mkw_base_shared mkw_base_sensitive mkw_retro_sensitive
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mkw_retro_rewind_functions WiiCompiled RetroRewind)
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foreach(target IN LISTS MKW_ALL_BUILD_TARGETS)
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if(TARGET ${target} AND MKW_BASELINE_ARCH_FLAG)
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target_compile_options(${target} PRIVATE ${MKW_BASELINE_ARCH_FLAG})
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endif()
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endforeach()
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