Files
wiicompiled/runtime/src/hle/hollywood_gpio.cpp
T
patchzyy ac99413d45 v0.9.0 (v1.0 beta) (#338)
* move aurora to the aurora-wiicompiled submodule (#315)

* Update settings_overlay.cpp (#257)

* Simplify controller settings menu (#317)

* simplify controller settings menu

* platform pairing hint

* build for x86-64-v2 on older linux cpus (#319)

* Real Wii Remote support over Bluetooth (#323)

* pass real wii remotes through emulated bluetooth

* build bluetooth tests on macos ci

* address review comments

* cancel replaced bluetooth reads

* Run GX on its own thread (#325)

* NTSC-U and NTSC-J support (#326)

* add ntsc-u and ntsc-j support

Co-authored-by: DarthMDev <mgracer48@yahoo.com>
Co-authored-by: rooklz <rookieb@muzo-works.com>

* hash inc files and require project for shards

* port remaining stale rr us hooks

* drop map report generation

* drop one-off region porters

---------

Co-authored-by: DarthMDev <mgracer48@yahoo.com>
Co-authored-by: rooklz <rookieb@muzo-works.com>

* Keyboard input for friend code entry (#327)

* keyboard input for friend code entry

* add new guest imports to synthetic test

* replace per-address region table with range map (#328)

* paste friend codes from clipboard (#329)

* Verify dependency archive hashes (#330)

* verify dependency archive hashes

* verify cached cppwinrt tool

* check dependency path types

* Check CPU support before building (#331)

* check cpu support before building

* build for x86-64-v2 on windows and intel macs

* bump aurora for fog fsel fix

* add vsync option (#333)

* Add exe icons (#334)

* add exe icons

* rebuild icon resource on ico change

* drop icon rebuild tracking

* Fix bugs found in forks (#336)

* port fixes found in forks

* fill whole disk id

* dump kamek overlay on crash (#335)

* bump aurora and version to 0.9.0

---------

Co-authored-by: DarthMDev <mgracer48@yahoo.com>
Co-authored-by: rooklz <rookieb@muzo-works.com>
2026-10-23 18:00:55 +02:00

33 lines
886 B
C++

#include "hle/hollywood_gpio.h"
#include "runtime_log.h"
#include <atomic>
namespace HollywoodGpio {
constexpr uint32_t kSensorBarPower = 0x100;
std::atomic<uint32_t> g_gpioBOut{0};
} // namespace HollywoodGpio
bool HollywoodGpio_Read32(uint32_t address, uint32_t& value) {
if (address != kHollywoodGpioBOut) {
return false;
}
value = HollywoodGpio::g_gpioBOut.load(std::memory_order_relaxed);
return true;
}
bool HollywoodGpio_Write32(uint32_t address, uint32_t value) {
if (address != kHollywoodGpioBOut) {
return false;
}
const uint32_t previous = HollywoodGpio::g_gpioBOut.exchange(value, std::memory_order_relaxed);
if ((previous ^ value) & HollywoodGpio::kSensorBarPower) {
RT_LOG(RT_TAG_HLE) << "Sensor bar power " << ((value & HollywoodGpio::kSensorBarPower) ? "on" : "off") << std::endl;
}
return true;
}